Re: [Mesa-dev] GL_TEXTURE_2D to wl_buffer

2015-03-29 Thread x414e54
Ekstrand wrote: > On Sat, Mar 28, 2015 at 6:57 AM, x414e54 wrote: > > > I was originally blitting the texture to the default framebuffer and then > > trying to use eglSwapBuffers. But for some reason eglSwapBuffers was > > returning EGL_BAD_SURFACE even though eglMakeCurrent ha

[Mesa-dev] GL_TEXTURE_2D to wl_buffer

2015-03-28 Thread x414e54
I am attempting to pass a GL_TEXTURE_2D directly to a Wayland compositor by first converting it so an EGLImageKHR and then to a wl_buffer. eglCreateImageKHR appears to work fine but when calling glCreateWaylandBufferFromImageWL I get EGL_BAD_MATCH "unsupported image format". The GL_TEXTURE_2D is