Reviewed-by: Sinclair Yeh
On Tue, Jun 12, 2018 at 03:27:04PM +0100, Ross Burton wrote:
> From: Khem Raj
>
> vmw_screen.h uses dev_t which is defines in sys/types.h
> this header is required to be included for getting dev_t
> definition. This issue happens on musl C library, it
Reviewed-by: Sinclair Yeh
On Mon, Mar 26, 2018 at 04:56:22PM -0600, Brian Paul wrote:
> in glapi_dispatch.c, as we have for many other GLES functions.
> Fixes a cross-compile issue (missing prototype) when GLES support
> is disabled.
> ---
> src/mapi/glapi/glapi_dispatch.c |
le is resized, and we we fill the resized buffers, with data
^
typo
For 3/3, I don't know which buffer LOADER_DRI3_FRONT_ID represents, so I'm
assuming that line checks the correct condition.
Other than those the series
Reviewed-by: Sinclair Yeh
On Wed, Aug 02, 2017 at 02:23:52PM +0200, Thomas Hellstrom wrote:
> In v2 of the patch series, one freestanding patch has already been committed
> and the back-to-fake-front flip patch has been dropped since it requires some
> more work to not break EGL. Rem
This series: Reviewed-by: Sinclair Yeh
On Thu, Jun 22, 2017 at 12:42:32PM +0200, Thomas Hellstrom wrote:
> A patch series that deals with dri3 correctness- and performance fixes.
>
> The corectness fixes attempts to deal with the fact that we need to wait for
> all pending swapbu
Reviewed-by: Sinclair Yeh
On Thu, Jun 22, 2017 at 01:00:39PM +0200, Thomas Hellstrom wrote:
> The mesa state tracker was needlessly flushing the front buffer even if it
> hadn't been drawn to since the last flush. This was happening during
> glXSwapBuffers if we at some point prev
On Tue, Feb 28, 2017 at 04:41:48PM +, Eric Engestrom wrote:
>
> Looks like there are more issues than I thought.
> I don't know this codebase at all, I just recognized the first error you
> saw and knew how to fix it.
>
> For more in-depth help, I suggest asking Sinclair or Thomas (both Cc'ed
Reviewed-by: Sinclair Yeh
On Mon, May 02, 2016 at 07:15:11PM -0600, Brian Paul wrote:
> Silences warnings with 32-bit Linux gcc builds and MinGW which doesn't
> recognize the âtâ conversion character.
> ---
> src/mesa/main/bufferobj.c | 10 ++
> 1 file changed
Maybe add a short commit message for 3/4
Reviewed-by: Sinclair Yeh
On Thu, Apr 28, 2016 at 12:27:05PM +0100, Jose Fonseca wrote:
> As they are not standard C++ and are not supported by MSVC C++ compiler.
>
> Just have nir_imm_double match nir_imm_float above.
> ---
> s
Minor comment below. Either way:
Reviewed-by: Sinclair Yeh
On Wed, Apr 20, 2016 at 05:52:17PM +0200, Mircea Gherzan wrote:
> This header should not blindly include the GLX and should also
> conditionally define functions that use GLX parameters. The
> MESA_EGL_NO_X11_HEADERS macro i
One typo below otherwise: Reviewed-by: Sinclair Yeh
On Sat, Mar 26, 2016 at 11:21:19AM -0600, Brian Paul wrote:
> The whole st_generate_mipmap() function was overly complicated. Now
> we just call the new _mesa_prepare_mipmap_levels() function to prepare
> the texture mipmap memory,
Hi Loukas,
To help me reproduce this
1. which application(s) was running?
2. what is the distro and kernel version?
3. can you send me your vmware.log?
Can you file a bug on bugs.freedesktop.org?
thanks,
Sinclair
On Tue, Jan 26, 2016 at 02:06:14AM +0200, Agorgianitis Loukas wrote:
>
Acked-by: Sinclair Yeh
On Fri, Oct 16, 2015 at 03:25:17PM -0600, Brian Paul wrote:
> When a long GL_LINE_LOOP prim was split across primitives we drew
> stray lines. See previous commit for details.
>
> This patch converts GL_LINE_LOOP prims into GL_LINE_STRIP prims so
> tha
Patches 1-8 look good. I'm spending a bit more time on 10.
Reviewed-by: Sinclair Yeh
From: Brian Paul
Sent: Friday, October 16, 2015 2:25 PM
To: mesa-dev@lists.freedesktop.org
Cc: Charmaine Lee; Jose Fonseca; Sinclair Yeh
Subject: [PATCH 01/10] tnl
On Fri, Oct 16, 2015 at 03:25:16PM -0600, Brian Paul wrote:
> When long GL_LINE_LOOP primitives don't fit in one vertex buffer they
> have to be split across buffers. The code to do this was basically correct
> but drivers had to pay special attention to the _mesa_prim::begin,end flags
> in order
On Fri, Oct 16, 2015 at 03:25:13PM -0600, Brian Paul wrote:
> As before, use a new 'last_prim' pointer to simplify things. Plus, add
> some const qualifiers.
> ---
> src/mesa/vbo/vbo_exec_draw.c | 12 ++--
> 1 file changed, 6 insertions(+), 6 deletions(-)
>
> diff --git a/src/mesa/vbo/vb
1 and 3 look good to me.
On Thu, Oct 15, 2015 at 01:01:40PM -0600, Brian Paul wrote:
> ---
> src/mesa/state_tracker/st_cb_drawpixels.c | 3 ++-
> 1 file changed, 2 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c
> b/src/mesa/state_tracker/st_cb_drawpixel
Reviewed-by: Sinclair Yeh
On Thu, Oct 15, 2015 at 01:01:42PM -0600, Brian Paul wrote:
> So that we can use it directly from the mesa/gallium state tracker.
> ---
> src/mesa/main/texstore.c | 40
> src/mesa/main/texstore.h | 11 ++
On Fri, Feb 20, 2015 at 09:22:20AM +, Van Der Wath, DanielX J wrote:
> From: Daniel van der Wath
>
> The kernel side equivalent of struct SVGA3dSize (struct drm_vmw_size) has an
> extra padding word that SVGA3dSize lacks. This was causing data to be written
> past the end of "size" in vmw_drm
On Tue, Feb 03, 2015 at 03:16:51PM +, danielx.j.van.der.w...@intel.com
wrote:
> From: Daniel van der Wath
>
> The value stored in "handle" is trashed before being copied into the
> surface's sid. Use the original value from "whandle->handle" instead.
> This fixes a bug with Weston running o
This looks reasonable to me.
Acked-by: Sinclair Yeh
On Thu, Oct 02, 2014 at 09:49:04AM -0600, Brian Paul wrote:
> On Windows, the Piglit primitive-restart test was failing a
> glGetError()==0 assertion when it was run w/out any command line
> arguments. Piglit's all.py sc
Looks good.
Reviewed-by: Sinclair Yeh
On Mon, Sep 29, 2014 at 08:13:46AM +0200, Thomas Hellstrom wrote:
> Commit "st/xa: scissor to help tilers" broke xa_yuv_planar_blit() and vmwgfx
> textured video. Fix this by implementing scissors also in the yuv draw path.
>
>
v2:
Incorporated feedback from idr - moved the check to a higher level
function.
v1:
We have customers using NULL as a way to test the robustness of
the API. Without this check, EGL will segfault trying to
dereference dri2_surf->wl_win->private because wl_win is
NULL.
This fix adds a check and s
We have customers using NULL as a way to test the robustness of
the API. Without this check, EGL will segfault trying to
dereference dri2_surf->wl_win->private because wl_win is
NULL.
This fix adds a check and sets EGL_BAD_NATIVE_WINDOW
---
src/egl/drivers/dri2/platform_wayland.c | 7 +++
1
On Fri, Dec 14, 2012 at 03:28:13PM +0200, Abdiel Janulgue wrote:
> Add create image from texture extension.
>
> Signed-off-by: Abdiel Janulgue
> ---
> include/GL/internal/dri_interface.h | 12 +
> src/egl/drivers/dri2/egl_dri2.c | 83
> +++
> 2 files
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