Re: [Mesa-dev] lvm pipe crash under windows

2016-03-20 Thread Jason Anderssen
pm, "Jason Anderssen" wrote: >Mesa version is 11.1.2 >LVM - 3.4 >Ill see what I can do regarding a gdb backtrace. > >Cheers >Jason > >On 17/03/2016 11:38 am, "Roland Scheidegger" wrote: > >>Am 17.03.2016 um 01:52 schrieb Jason Anderssen: >

[Mesa-dev] Building Mesa and LLVM cross compiling Linux to Windows issue

2016-03-19 Thread Jason Anderssen
Hi all, I have been trying to compile LLVM 3.8 and Mesa 11.0.7, and I have the final last hurdle I think to get past scons: Building targets ... Linking build/windows-x86_64/gallium/targets/libgl-gdi/opengl32.dll ... /home/janderssen/mesa_win64/llvm-3.8.build/lib/libLLVMCodeGen.a(Passes.o):

[Mesa-dev] Best way to create a debug version of Mesa

2016-03-19 Thread Jason Anderssen
Hi, This is probably a very simple question I hope, using scons, what is the easiest way to create a debug build, the Doc on the website I think only refers to Make-Config ? I am also cross compiling for windows. Cheers and thanks again in advance. Jason Internet Email Confidentiality Footer: T

[Mesa-dev] lvm pipe crash under windows

2016-03-19 Thread Jason Anderssen
tightly controlled in regards to what gets installed. Thanks for your help in advance. Cheers Jason Anderssen Internet Email Confidentiality Footer: This email and any files transmitted with it contain privileged/confidential information intended for the addressee. Neither the confidentiality of

Re: [Mesa-dev] lvm pipe crash under windows

2016-03-18 Thread Jason Anderssen
Mesa version is 11.1.2 LVM - 3.4 Ill see what I can do regarding a gdb backtrace. Cheers Jason On 17/03/2016 11:38 am, "Roland Scheidegger" wrote: >Am 17.03.2016 um 01:52 schrieb Jason Anderssen: >> Hi all, >> >> I was wondering if anyone knows of or has seen a

Re: [Mesa-dev] Compiling llvm windows name mangled

2014-12-10 Thread Jason Anderssen
...@vmware.com>> Date: Wed, 10 Dec 2014 14:18:08 +0000 To: Jason Anderssen mailto:janders...@exactal.com>>, "mesa-dev@lists.freedesktop.org<mailto:mesa-dev@lists.freedesktop.org>" mailto:mesa-dev@lists.freedesktop.org>> Subject: RE: Compiling llvm windows na

[Mesa-dev] Compiling llvm windows name mangled

2014-12-09 Thread Jason Anderssen
wondering what is the correct way to build this mangled version of the dll?, or what step have I missed. The instructions on building the mesa3d dll that I follow is from this link http://qt-project.org/wiki/Cross-compiling-Mesa-for-Windows Cheers Jason Anderssen. Internet Email Confidentiality

Re: [Mesa-dev] [Mesa-users] Texture coordinates are all zero

2014-10-22 Thread Jason Anderssen
Thanks Brian, Nice easy workaround for us. Cheers And thanks for your help. Jason Anderssen On 23/10/2014 11:02 am, "Brian Paul" wrote: >OK, I reproduced the issue with a piglit shader_runner test. It looks >like the writes to float, vec2 or vec3 outputs is sometimes lost (b

[Mesa-dev] Textures all black

2014-09-07 Thread Jason Anderssen
Hi all, I hope you can help me, when using Mesa on Windows as a software renderer, all the textures show only black, is there something special I need to do to get the textures to work in windows ? Cheers and thank you in advance. Jason Anderssen Internet Email Confidentiality Footer: This

[Mesa-dev] Recommended version of Mesa for Windows

2014-08-25 Thread Jason Anderssen
Hi All, Just a simple question, what would you recommend the best version of Mesa for a windows application, currently we are using 7.5, is there any huge benefit to move to a later version? Cheers and thanx in advance. Jason Internet Email Confidentiality Footer: This email and any files trans