On Wed, 2021-01-06 at 19:19 -0500, Marek Olšák wrote:
> Hi,
>
> How do you apply the fixes?
The way it is done during the release process is semi-automated with
the help of some scripts.
> Is it possible to pick a random commit in master and apply all fixes that are
> newer than that commit?
I
>> don’t know why the current softpipe/swrast implementation shouldn’t be
>> conformant.
>Interesting I hadn't known we had a correct impl in mesa, the features.txt has
>said "softpipe and llvmpipe advertise 16x anisotropy but simply ignore the
>setting"
>so I never dug any deeper. I'll conside
AFAIK, anisitropic filtering is almost uselessly underspecified, so
pretty much anything should pass the CTS tests.
But visual quality does affect applications, so we should probably aim
for something reasonable.
On Thu, 2021-01-07 at 19:41 +1000, Dave Airlie wrote:
> On Thu, 7 Jan 2021 at 18:49,
On Thu, 7 Jan 2021 at 18:49, Andreas Fänger wrote:
>
> Hi Dave,
>
>
>
> don’t know why the current softpipe/swrast implementation shouldn’t be
> conformant.
Interesting I hadn't known we had a correct impl in mesa, the
features.txt has said
"softpipe and llvmpipe advertise 16x anisotropy but sim
Hi Dave,
don’t know why the current softpipe/swrast implementation shouldn’t be
conformant.
If that helps, here are the original patches which might give you a quick
overview of what was required to get it working in softpipe and swrast back
then (of course, the code is different now due
On Thu, 7 Jan 2021, 17:31 Andreas Fänger, wrote:
> Hi Dave,
>
>
>
> sounds good. Is there a particular reason not to port the softpipe anisotropic
> filter implementation (or from swrast, they are almost identical)?
> Wouldn’t that be easier to implement as it is based on the gallium
> infrastruc
Hi Iago,
Thank you very much, that did it!
Lukas
On 2021-01-07 08:26, Iago Toral wrote:
Hi Lukas,
you need:
-Dgallium-drivers=v3d,vc4,kmsro
Iago
On Wed, 2021-01-06 at 12:22 +0100, li...@luckyxxl.de wrote:
Hi all,
In order to check whether a OpenGL ES driver bug I'm hitting on the
Raspbe
Hi Lukas,
you need:
-Dgallium-drivers=v3d,vc4,kmsro
Iago
On Wed, 2021-01-06 at 12:22 +0100, li...@luckyxxl.de wrote:
> Hi all,
>
> In order to check whether a OpenGL ES driver bug I'm hitting on the
> Raspberry Pi 4 still appears in the latest Mesa version, I'm trying
> to
> build Mesa mysel