First BAD commit is patch [PATCH 2/5].
https://patchwork.freedesktop.org/patch/192329/
With it I get this in dmesg:
[34581.836122] OGL_Dispatch_33[4887]: segfault at 0 ip 9ebeafda
sp a95580d4 error 4 in libc-2.26.so[7f6afcaf7000+1b1000]
[34706.224082] perf: interrupt took too lon
From: Roland Scheidegger
Care must be taken that all coords end up correct, the tests are very
sensitive that everything is correctly rounded. This doesn't matter
for bilinear filter (since picking a wrong texel with weight zero is
ok), and we could also switch the per-sample coords mistakenly.
W
Hi, as always thanks for testing :)
Are you able to find out which patch causes the crash? I'm curious if
its the ARB_get_program_binary support or if I break the regular cache
when re-factoring.
Thanks,
Tim
On 09/12/17 15:58, Dieter Nützel wrote:
Hello Tim,
first time ever, that I got a r
https://bugs.freedesktop.org/show_bug.cgi?id=104185
Timothy Arceri changed:
What|Removed |Added
Status|NEW |NEEDINFO
--- Comment #1 from Timothy A
https://bugs.freedesktop.org/show_bug.cgi?id=103579
Bas Nieuwenhuizen changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=104185
Bug ID: 104185
Summary: CS:GO randomly locks up the entire system requiring
forced reboot
Product: Mesa
Version: 17.2
Hardware: x86 (IA32)
OS: Linux (All)
Hello Marek,
could you please rebase your gl31 branch or send these rebased patches,
again?
I'll do some 'real' apps testing over the Christmas days.
Greetings,
Dieter
Am 30.10.2017 17:23, schrieb Marek Olšák:
I use SPECviewperf from the phoronix test suite.
See the gl31 branch in my repo.
https://bugs.freedesktop.org/show_bug.cgi?id=104183
Bug ID: 104183
Summary: mesa-17.3.0/src/broadcom/qpu/qpu_pack.c:171]: (error)
Invalid memcmp() argument
Product: Mesa
Version: 17.3
Hardware: Other
OS: All
https://bugs.freedesktop.org/show_bug.cgi?id=104182
Bug ID: 104182
Summary: Seti@Home OpenCL program starts then returns: "CL file
build failure"
Product: Mesa
Version: unspecified
Hardware: Other
OS: All
Hi!
As for me, patch is too minor and be in future 18.+ release is enough, As i
know application can't cause segfault by public API by this path(only by
private api).
On Tue, Nov 28, 2017 at 4:48 PM, Marek Olšák wrote:
> On Tue, Nov 28, 2017 at 3:46 PM, Emil Velikov
> wrote:
> > On 28 November
I can confirm these sort the crash on Dead Island and I can confirm I'm
also seeing the segfault with Dirt Rally
On Fri, 8 Dec 2017 at 09:58 Timothy Arceri wrote:
> Core support in now in master so this is just a resend of the gallium
> patches.
>
> Resolves crash in Dead Island:
>
> Bugzilla: h
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