Hello Marek,
could you please rebase your gl31 branch or send these rebased patches,
again?
I'll do some 'real' apps testing over the Christmas days.
Greetings,
Dieter
Am 30.10.2017 17:23, schrieb Marek Olšák:
I use SPECviewperf from the phoronix test suite.
See the gl31 branch in my repo.
Marek
On Mon, Oct 30, 2017 at 2:18 PM, Dieter Nützel <die...@nuetzel-hh.de>
wrote:
Hello Marek,
running with this since it appears.
Which SPECviewperf version (self compiled) are you using?
I've read that 'latest' versions are Windows only.
Only have a _very_ old 32-bit self compiled version here,
currently...;-)
BTW Do have a pointer to your OpenGL 3.1 Compatibility tree handy (or
new
current version)?
Thanks,
Dieter
Am 26.10.2017 17:30, schrieb Marek Olšák:
Hi,
This is a necessary feature to prevent out-of-memory errors with
SPECviewperf for drivers relying on u_vbuf for vertex uploads.
Only RadeonSI supports it at the moment.
I don't think we need to change pipe_vertex_buffer::buffer_offset
to int64_t just yet.
Please review.
Thanks,
Marek
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