https://bugs.freedesktop.org/show_bug.cgi?id=103908
Matt Turner changed:
What|Removed |Added
Resolution|--- |FIXED
Status|NEW
https://bugs.freedesktop.org/show_bug.cgi?id=92877
--- Comment #11 from Matt Turner ---
Emil, we're all done here, aren't we?
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mesa-dev mai
https://bugs.freedesktop.org/show_bug.cgi?id=103668
Matt Turner changed:
What|Removed |Added
Resolution|--- |FIXED
Status|ASSIGNED
Am 26.11.2017 um 01:46 schrieb Matt Turner:
>>> Sigh. Was supposed to be #warning. Strangely vim even syntax
>>> highlights #warn. Committed a brown bag fix.
>>
>> As Jon was commenting, #warning is neither portable to MSVC đ
>>
>> AppVeyor error:
>> https://ci.appveyor.com/project/mesa3d/mesa/buil
Build mesa 6254 completed
Commit 676761252b by Matt Turner on 11/26/2017 12:45 AM:
util: Just give up and define PIPE_ARCH_LITTLE_ENDIAN on MSVC\n\nMSVC doesn't support #warning?! Getting really tired of this.
Configure your notification preferences
On Sat, Nov 25, 2017 at 4:11 PM, Andres Gomez wrote:
> On Sat, 2017-11-25 at 16:00 -0800, Matt Turner wrote:
>> On Sat, Nov 25, 2017 at 1:58 PM, Jon Turney
>> wrote:
>> > On 25/11/2017 04:24, Matt Turner wrote:
>> > >
>> > > diff --git a/src/util/u_endian.h b/src/util/u_endian.h
>> > > index 7bb
Build mesa 6253 failed
Commit 5fa589148a by Andres Gomez on 11/26/2017 12:15 AM:
docs: remove bug 103626 from fix list as per 17.2.6\n\nBug https://bugs.freedesktop.org/show_bug.cgi?id=103626 was\nincorrectly listed as fixed.\n\nSigned-off-by: Andres Gomez \n(c
Build mesa 6252 completed
Commit b9b60dbf55 by Andres Gomez on 11/26/2017 12:15 AM:
docs: remove bug 103626 from fix list as per 17.2.6\n\nBug https://bugs.freedesktop.org/show_bug.cgi?id=103626 was\nincorrectly listed as fixed.\n\nSigned-off-by: Andres Gomez
On Sat, 2017-11-25 at 16:00 -0800, Matt Turner wrote:
> On Sat, Nov 25, 2017 at 1:58 PM, Jon Turney
> wrote:
> > On 25/11/2017 04:24, Matt Turner wrote:
> > >
> > > diff --git a/src/util/u_endian.h b/src/util/u_endian.h
> > > index 7bbd7dc215..3d5c006f35 100644
> > > --- a/src/util/u_endian.h
>
On Sat, Nov 25, 2017 at 1:58 PM, Jon Turney wrote:
> On 25/11/2017 04:24, Matt Turner wrote:
>>
>> diff --git a/src/util/u_endian.h b/src/util/u_endian.h
>> index 7bbd7dc215..3d5c006f35 100644
>> --- a/src/util/u_endian.h
>> +++ b/src/util/u_endian.h
>> @@ -67,4 +67,7 @@
>>
>> #endif
>>
>> +#war
Mesa 17.2.6 is now available.
In this release we have:
In Mesa Core we have included a correction to keep a program alive when
re-linking and prevent an use-after-free.
The GLSL compiler has received several fixes, including one to prevent
a SIGSEV when calling an undeclared subroutine in certai
Build mesa 6250 failed
Commit 63d488d10c by Andres Gomez on 11/25/2017 11:46 PM:
docs: update calendar, add news item and link release notes for 17.2.6\n\nSigned-off-by: Andres Gomez
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__
Build mesa 6247 completed
Commit 00b52f8e99 by Andres Gomez on 11/25/2017 11:32 PM:
docs: add release notes for 17.2.6\n\nSigned-off-by: Andres Gomez
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___
mesa-dev ma
https://bugs.freedesktop.org/show_bug.cgi?id=103908
Bug ID: 103908
Summary: u_endian.h:70:2: error: invalid preprocessing
directive
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Mac OS X (All)
On 25/11/17 08:02, Timothy Arceri wrote:
On 25/11/17 05:07, Eric Engestrom wrote:
Signed-off-by: Eric Engestrom
---
 src/intel/vulkan/anv_private.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/intel/vulkan/anv_private.h
b/src/intel/vulkan/anv_private.h
index 6d4e4
On Sun, 2017-11-26 at 00:59 +0200, Andres Gomez wrote:
>
> Although the series landed without the mesa-stable tag, I assume that
> you wanted to keep the nomination. If that's the case, remember to land
> them with the tag in the future since, if it is not included, it is
> automatically understo
Am 25.11.2017 um 22:58 schrieb Jon Turney:
> On 25/11/2017 04:24, Matt Turner wrote:
>> diff --git a/src/util/u_endian.h b/src/util/u_endian.h
>> index 7bbd7dc215..3d5c006f35 100644
>> --- a/src/util/u_endian.h
>> +++ b/src/util/u_endian.h
>> @@ -67,4 +67,7 @@
>>
>> Â #endif
>>
>> +#warn Unknown En
Matt, as Jon and Ilia have reported, this is now breaking with GCC and
MSVC.
You can check the Appveyor error at:
https://ci.appveyor.com/project/mesa3d/mesa/build/6245
Also, for Travis-CI:
https://travis-ci.org/Igalia/mesa/builds/307262963
Although the series landed without the mesa-stable tag,
https://bugs.freedesktop.org/show_bug.cgi?id=77449
Vedran MiletiÄ changed:
What|Removed |Added
Depends on||103907
Referenced Bugs:
https://bugs.
https://bugs.freedesktop.org/show_bug.cgi?id=77449
Vedran MiletiÄ changed:
What|Removed |Added
Depends on||101739
Referenced Bugs:
https://bugs.
On Sat, Nov 25, 2017 at 4:58 PM, Jon Turney wrote:
> On 25/11/2017 04:24, Matt Turner wrote:
>>
>> diff --git a/src/util/u_endian.h b/src/util/u_endian.h
>> index 7bbd7dc215..3d5c006f35 100644
>> --- a/src/util/u_endian.h
>> +++ b/src/util/u_endian.h
>> @@ -67,4 +67,7 @@
>>
>> #endif
>>
>> +#war
On 25/11/2017 04:24, Matt Turner wrote:
diff --git a/src/util/u_endian.h b/src/util/u_endian.h
index 7bbd7dc215..3d5c006f35 100644
--- a/src/util/u_endian.h
+++ b/src/util/u_endian.h
@@ -67,4 +67,7 @@
#endif
+#warn Unknown Endianness for this platform. Assuming little endian
+#define PIPE_ARC
Signed-off-by: Ilia Mirkin
---
docs/features.txt| 4 ++--
src/gallium/drivers/freedreno/a4xx/fd4_screen.c | 5 +
src/gallium/drivers/freedreno/freedreno_screen.c | 2 +-
3 files changed, 8 insertions(+), 3 deletions(-)
diff --git a/docs/features.txt b/docs/fe
Signed-off-by: Ilia Mirkin
---
src/gallium/drivers/freedreno/a5xx/fd5_compute.c | 6 +-
src/gallium/drivers/freedreno/a5xx/fd5_draw.h| 2 +-
src/gallium/drivers/freedreno/adreno_pm4.xml.h | 277 ++-
3 files changed, 171 insertions(+), 114 deletions(-)
diff --git a/s
This is a copy of the a5xx logic. Fails a few tests, but basic
functionality is there.
Signed-off-by: Ilia Mirkin
---
docs/features.txt| 6 ++---
src/gallium/drivers/freedreno/a4xx/fd4_draw.h| 29
src/gallium/drivers/freedreno/freedre
Unfortunately Adreno A4xx hardware returns incorrect results with the
GATHER4 opcodes. As a result, we have to lower to 4 individual texture
calls (txl since we have to force lod to 0). We achieve this using
offsets, including on cube maps which normally never have offsets.
Signed-off-by: Ilia Mir
GL doesn't have this, but some hardware supports it. This is convenient
for lowering tg4 to plain texture calls, which is necessary on Adreno
A4xx hardware.
Signed-off-by: Ilia Mirkin
Reviewed-by: Jason Ekstrand
---
v1 -> v2: shuffled code around to use an if ladder
src/compiler/nir/nir.h | 1
On Sat, Nov 25, 2017 at 12:46 PM, Jason Ekstrand wrote:
> On November 24, 2017 09:29:43 Rob Clark wrote:
>>
>>
>> On Mon, Nov 20, 2017 at 8:11 PM, James Jones wrote:
>>>
>>> As many here know at this point, I've been working on solving issues
>>> related
>>> to DMA-capable memory allocation for
Build mesa 6245 failed
Commit c690a7a8cd by Matt Turner on 11/23/2017 6:41 PM:
util: Fix disk_cache index calculation on big endian\n\nThe cache-test test program attempts to create a collision (using key_a\nand key_a_collide) by making the first two bytes iden
On November 24, 2017 09:29:43 Rob Clark wrote:
On Mon, Nov 20, 2017 at 8:11 PM, James Jones wrote:
As many here know at this point, I've been working on solving issues related
to DMA-capable memory allocation for various devices for some time now. I'd
like to take this opportunity to apologi
Am Freitag, den 24.11.2017, 18:07 + schrieb Eric Engestrom:
> Signed-off-by: Eric Engestrom
> ---
> Â src/util/ralloc.c | 18 +-
>  src/util/slab.c   |  4 ++--
> Â 2 files changed, 11 insertions(+), 11 deletions(-)
>
> diff --git a/src/util/ralloc.c b/src/util/ralloc.c
> index 42
2017-11-18 10:44 GMT+01:00 Wladimir J. van der Laan :
> Update state objects to add new state, and emit function to emit new
> state.
>
> Signed-off-by: Wladimir J. van der Laan
> Reviewed-by: Christian Gmeiner
> ---
> src/gallium/drivers/etnaviv/etnaviv_emit.c | 246
> +++--
Am 25.11.2017 um 05:24 schrieb Matt Turner:
> On Fri, Nov 24, 2017 at 2:25 AM, Eric Engestrom
> wrote:
>> On Thursday, 2017-11-23 11:08:04 -0800, Matt Turner wrote:
>>> The code defines a macro blk0(i) based on the preprocessor condition
>>> BYTE_ORDER == LITTLE_ENDIAN. If true, blk0(i) is defined
Nicolai HĂ€hnle wrote on 22.11.2017 17:52:
> From: Nicolai HĂ€hnle
>
> Under certain conditions, waiting on a GL sync objects should act like
> a flush, regardless of the timeout.
>
> Portal 2, CS:GO, and presumably other Source engine games rely on this
> behavior and hang during loading without
Signed-off-by: Mun Gwan-gyeong
---
src/compiler/glsl/ir_hierarchical_visitor.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/compiler/glsl/ir_hierarchical_visitor.h
b/src/compiler/glsl/ir_hierarchical_visitor.h
index 824b05e73d..5f5acd041b 100644
--- a/src/compiler/glsl
https://bugs.freedesktop.org/show_bug.cgi?id=103895
Alejandro Piñeiro (freenode IRC: apinheiro) changed:
What|Removed |Added
CC||apinhe...@
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