Am 23.07.2014 05:54, schrieb Michel Dänzer:
On 21.07.2014 17:07, Christian König wrote:
Am 19.07.2014 03:15, schrieb Michel Dänzer:
On 19.07.2014 00:47, Christian König wrote:
Am 18.07.2014 05:07, schrieb Michel Dänzer:
[PATCH 5/5] drm/radeon: Use VRAM for indirect buffers on >= SI
I'm still
On 18.07.2014 20:45, Marek Olšák wrote:
> If the requirements of GL_MAP_COHERENT_BIT are satisfied, then the
> patch is okay.
AFAICT GL_MAP_COHERENT_BIT simply means the app doesn't need to call
glMemoryBarrier() to ensure coherency between access to the mapping and
GL commands. Since we don't nee
On Tue, 2014-07-22 at 19:40 -0700, Kenneth Graunke wrote:
> On Tuesday, July 22, 2014 11:38:05 AM Ilia Mirkin wrote:
> > On Tue, Jul 22, 2014 at 11:25 AM, Samuel Iglesias Gonsálvez
> > wrote:
> > > Hello,
> > >
> > > I have a doubt related to Streamed Vertex Buffer Write message and its
> > > mess
On 21.07.2014 17:07, Christian König wrote:
> Am 19.07.2014 03:15, schrieb Michel Dänzer:
>> On 19.07.2014 00:47, Christian König wrote:
>>> Am 18.07.2014 05:07, schrieb Michel Dänzer:
>> [PATCH 5/5] drm/radeon: Use VRAM for indirect buffers on >= SI
> I'm still not very keen with this chan
According to a quick micro-benchmark, this new version is 20% faster on my
Haswell laptop.
v2: Removed the XXX note about x86_64 from the comment
Signed-off-by: Jason Ekstrand
---
src/mesa/main/imports.h | 5 -
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/impor
On Tuesday, July 22, 2014 11:38:05 AM Ilia Mirkin wrote:
> On Tue, Jul 22, 2014 at 11:25 AM, Samuel Iglesias Gonsálvez
> wrote:
> > Hello,
> >
> > I have a doubt related to Streamed Vertex Buffer Write message and its
> > message descriptor in SandyBridge.
> >
> > Reading about Stream Output Primi
On Mon, Jul 21, 2014 at 9:54 PM, Emil Velikov wrote:
> On 21/07/14 17:02, Giovanni Campagna wrote:
>> On Mon, Jul 21, 2014 at 12:47 PM, Emil Velikov
>> wrote:
>>> Giovanni can you test the series that I've not butchered anything else
>>> during
>>> the rebase ?
>>
>> Oh hey, sorry I missed the
Signed-off-by: Ilia Mirkin
---
So... the pack/unpack functions just assert. As far as I can tell, these are
entirely unused until e.g. softpipe or llvmpipe try to make use of this
format. Whoever adds bptc texturing support to those drivers can add the
mesa/texstore integration.
src/gallium/aux
Signed-off-by: Ilia Mirkin
---
Confusing, but nvc0_formats.c #includes nv50_formats.c.
src/gallium/drivers/nouveau/nv50/nv50_formats.c | 7 +++
1 file changed, 7 insertions(+)
diff --git a/src/gallium/drivers/nouveau/nv50/nv50_formats.c
b/src/gallium/drivers/nouveau/nv50/nv50_formats.c
in
Signed-off-by: Ilia Mirkin
---
src/gallium/drivers/llvmpipe/lp_screen.c | 5 +
src/gallium/drivers/softpipe/sp_screen.c | 5 +
2 files changed, 10 insertions(+)
diff --git a/src/gallium/drivers/llvmpipe/lp_screen.c
b/src/gallium/drivers/llvmpipe/lp_screen.c
index 3218eb6..6d580c4 100644
Signed-off-by: Ilia Mirkin
---
This trivially depends on Neil's patches which add the mesa/core bits.
src/mesa/state_tracker/st_extensions.c | 6 ++
src/mesa/state_tracker/st_format.c | 36 ++
2 files changed, 42 insertions(+)
diff --git a/src/mesa/stat
On Mon, Jul 21, 2014 at 5:29 PM, Matt Turner wrote:
> On Mon, Jul 21, 2014 at 5:16 PM, Jason Ekstrand
> wrote:
> > Signed-off-by: Jason Ekstrand
> > ---
> > src/mesa/main/imports.h | 4
> > 1 file changed, 4 insertions(+)
> >
> > diff --git a/src/mesa/main/imports.h b/src/mesa/main/import
It's still "started" though -- there's a partial implementation in master.
On Wed, Jul 23, 2014 at 10:30 AM, Dave Airlie wrote:
> It appears Paul isn't working on this.
>
> Signed-off-by: Dave Airlie
> ---
> docs/GL3.txt | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/d
On Tue, Jul 22, 2014 at 3:09 PM, Neil Roberts wrote:
> This adds compressors for all four of the BPTC compressed-texture formats. For
> the RGB and SRGB normalized BPTC textures it works by first compressing each
> 4x4 block using the existing DXT3 compressor and then converting it to a BPTC
> blo
It appears Paul isn't working on this.
Signed-off-by: Dave Airlie
---
docs/GL3.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 0f37da4..9a80fca 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -157,7 +157,7 @@ GL 4.3:
GL_ARB_arrays_of_a
On Tue, Jul 22, 2014 at 11:14 AM, Pohjolainen, Topi
wrote:
> On Fri, Jul 18, 2014 at 02:16:47PM -0700, Jordan Justen wrote:
>> Generalize the name array_spacing_lod0 to non_mip_arrays. Previously
>> it was only used in certain cases where only a single mip-level was
>> used.
>>
>> For gen6 we will
Signed-off-by: Alon Levy
---
src/mesa/main/shaderimage.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c
index d1e752d..298ede2 100644
--- a/src/mesa/main/shaderimage.c
+++ b/src/mesa/main/shaderimage.c
@@ -383,7 +383,7
Signed-off-by: Alon Levy
---
src/gallium/state_trackers/wgl/stw_pixelformat.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c
b/src/gallium/state_trackers/wgl/stw_pixelformat.c
index 1ef302d..7e5561b 100644
--- a/src/gallium/st
Remove incorrect struct prefix, ir_variable is a class
Signed-off-by: Alon Levy
---
src/glsl/opt_dead_builtin_varyings.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/glsl/opt_dead_builtin_varyings.cpp
b/src/glsl/opt_dead_builtin_varyings.cpp
index c2a306e..f98a21f 1
Under VS2013 compiler that is distinguished by _MSC_VER of 1800 those two
are already defined, use the SDK definition.
Another option would have been to undef and use the definitions here - I'm
not sure which is better.
---
This removes warnings, this patch is not actually required to build.
src
use util_snprintf that is already defined in other systems by u_string.h
to as snprintf, so to not change behavior in other systems.
Signed-off-by: Alon Levy
---
src/gallium/auxiliary/util/u_debug_flush.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxili
Hi,
These patches include some actual fixes for building target libgl-gdi with
scons, and some warning removal (there are a ton left I didn't pursue - mostly
truncation warnings and sign warnings).
Not related to the patchset, but important for anyone building libgl-gdi (i.e.
opengl32.dll) s
Signed-off-by: Alon Levy
---
This file is common so this warning comes up a lot.
src/gallium/auxiliary/util/u_math.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/auxiliary/util/u_math.h
b/src/gallium/auxiliary/util/u_math.h
index 60995d7..7c1ac4a 100644
--- a/
Signed-off-by: Alon Levy
---
src/glsl/glsl_parser.yy | 4
1 file changed, 4 insertions(+)
diff --git a/src/glsl/glsl_parser.yy b/src/glsl/glsl_parser.yy
index faaf438..25370cd 100644
--- a/src/glsl/glsl_parser.yy
+++ b/src/glsl/glsl_parser.yy
@@ -26,6 +26,10 @@
#include
#include
+#ifd
On Tue, Jul 22, 2014 at 11:43 AM, Dylan Baker wrote:
> GBM_DRIVERS_PATH is not documented, and only used to set the location of
> gbm drivers, while LIBGL_DRIVERS_PATH is used for everything else, and
> is documented.
>
> Generally this split leads to confusion as to why gbm doesn't work.
>
> This
Reviewed-by: Jordan Justen
On Tue, Jul 22, 2014 at 11:43 AM, Dylan Baker wrote:
> GBM_DRIVERS_PATH is not documented, and only used to set the location of
> gbm drivers, while LIBGL_DRIVERS_PATH is used for everything else, and
> is documented.
>
> Generally this split leads to confusion as to w
On Tue, Jul 22, 2014 at 3:10 PM, Neil Roberts wrote:
> Enables the BPTC extension on Gen>=7 and adds the necessary format mappings to
> get the right surface type value.
> ---
> src/mesa/drivers/dri/i965/brw_surface_formats.c | 5 +
> src/mesa/drivers/dri/i965/intel_extensions.c| 2 ++
>
This adds compressors for all four of the BPTC compressed-texture formats. For
the RGB and SRGB normalized BPTC textures it works by first compressing each
4x4 block using the existing DXT3 compressor and then converting it to a BPTC
block. The BPTC block loses one bit of information on the green c
Enables the BPTC extension on Gen>=7 and adds the necessary format mappings to
get the right surface type value.
---
src/mesa/drivers/dri/i965/brw_surface_formats.c | 5 +
src/mesa/drivers/dri/i965/intel_extensions.c| 2 ++
2 files changed, 7 insertions(+)
diff --git a/src/mesa/drivers/dr
This adds a boolean in the gl_extensions struct for
GL_ARB_texture_compression_bptc as well as an entry in extension_table.
---
src/mesa/main/extensions.c | 1 +
src/mesa/main/mtypes.h | 1 +
2 files changed, 2 insertions(+)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
This adds the following four Mesa image format enums which correspond to the
four BPTC compressed texture formats:
MESA_FORMAT_BPTC_RGBA_UNORM
MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM
MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT
MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT
It also updates the format information functio
Here's a first attempt at a patch series to implement BPTC texture
compression in the i965 driver on Gen>=7.
Getting it to work on the hardware is pretty trivial as it's just a
case of adding some new Mesa format enums and then plugging them
together with the right Intel surface type. However GL r
Enables BPTC texture compression on the software rasterizer.
---
src/mesa/main/extensions.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 2db27f4..154c1cd 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@
Adds functions to fetch from any of the four BPTC-compressed formats.
---
src/mesa/Makefile.sources| 1 +
src/mesa/main/texcompress.c | 6 +
src/mesa/main/texcompress_bptc.c | 958 +++
src/mesa/main/texcompress_bptc.h | 34 ++
4 files changed,
GBM_DRIVERS_PATH is not documented, and only used to set the location of
gbm drivers, while LIBGL_DRIVERS_PATH is used for everything else, and
is documented.
Generally this split leads to confusion as to why gbm doesn't work.
This patch makes LIBGL_DRIVERS_PATH the main variable, but uses
GBM_DR
On 22/07/14 18:41, Giovanni Campagna wrote:
> On Mon, Jul 21, 2014 at 9:54 PM, Emil Velikov
> wrote:
>> On 21/07/14 17:02, Giovanni Campagna wrote:
>>> On Mon, Jul 21, 2014 at 12:47 PM, Emil Velikov
>>> wrote:
Giovanni can you test the series that I've not butchered anything else
dur
On Fri, Jul 18, 2014 at 02:16:47PM -0700, Jordan Justen wrote:
> Generalize the name array_spacing_lod0 to non_mip_arrays. Previously
> it was only used in certain cases where only a single mip-level was
> used.
>
> For gen6 we will use non-mipmapped array spacing, but with multiple
> mip levels.
On Fri, Jul 18, 2014 at 02:16:52PM -0700, Jordan Justen wrote:
> For gen6 we will use non-mipmapped array spacing, but with multiple
> mip levels. This is needed because gen6 hiz and separate stencil only
> support a single mip-level.
>
> PRM Volume 1, Part 1, 7.18.3.7.2 For separate stencil buffe
On Fri, Jul 18, 2014 at 02:16:50PM -0700, Jordan Justen wrote:
> Gen6 doesn't support multiple miplevels for hiz and stencil.
>
> Therefore, we must point to the LOD directly during rendering.
>
> But, we also have removed the tile offsets from normal depth surfaces,
> so we need to align each LO
On Fri, Jul 18, 2014 at 02:16:51PM -0700, Jordan Justen wrote:
> Since gen6 separate stencil & hiz only supports LOD0, we need to
> program an offset to the LOD when emitting the separate stencil/hiz.
>
> Signed-off-by: Jordan Justen
> ---
> src/mesa/drivers/dri/i965/gen6_blorp.cpp | 10
On Fri, Jul 18, 2014 at 02:16:49PM -0700, Jordan Justen wrote:
> Previously array spacing lod0 was only used with a single mip level.
> It indicated that no mip level spacing should be used between array
> slices.
>
> gen6 separate stencil & hiz only support LOD0, so we need to allocate
> the mipt
On 07/21/2014 03:35 PM, Matt Turner wrote:
> On Mon, Jul 21, 2014 at 3:28 PM, Matt Turner wrote:
>> On Mon, Jul 21, 2014 at 2:04 PM, Ian Romanick wrote:
>>> From: Ian Romanick
>>>
>>> Previously if a field of an block with an instance name was marked
>>> row-major (but block itself was not), we
On 07/21/2014 03:28 PM, Matt Turner wrote:
> On Mon, Jul 21, 2014 at 2:04 PM, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> Previously if a field of an block with an instance name was marked
>> row-major (but block itself was not), we would think the field (and it's
>> sub-fields) were column-m
On 07/21/2014 03:39 PM, Matt Turner wrote:
> On Mon, Jul 21, 2014 at 2:04 PM, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> Just a few lines earlier we may have wrapped the index expression with
>> ir_unop_i2u expression. Whenever that happens, as_constant will return
>> NULL, and that almost
Am 22.07.2014 12:02, schrieb Richard Sandiford:
> This means that each RnGnBnxn format has a reversed counterpart,
> which is necessary for handling big-endian mesa<->gallium mappings.
> The associated UNORM and SRGB formats already exist.
>
> Signed-off-by: Richard Sandiford
> ---
> src/gallium
On Tue, Jul 22, 2014 at 11:25 AM, Samuel Iglesias Gonsálvez
wrote:
> Hello,
>
> I have a doubt related to Streamed Vertex Buffer Write message and its
> message descriptor in SandyBridge.
>
> Reading about Stream Output Primitives Written
> (snb_ihd_os_vol2_part1.pdf, pag 175), it says the followi
Hello,
I have a doubt related to Streamed Vertex Buffer Write message and its
message descriptor in SandyBridge.
Reading about Stream Output Primitives Written
(snb_ihd_os_vol2_part1.pdf, pag 175), it says the following:
"Whenever a GS thread outputs a DataPort Streamed Vertex Buffer Write
(SVBW
Am 22.07.2014 12:26, schrieb Richard Sandiford:
> Roland Scheidegger writes:
>> Am 21.07.2014 17:53, schrieb Richard Sandiford:
>>> lp_build_iround has a fallback case that tries to emulate a round-to-nearest
>>> float->int conversion by adding 0.5 and using a truncating fptosi. For odd
>>> numbe
https://bugs.freedesktop.org/show_bug.cgi?id=79949
Alex Deucher changed:
What|Removed |Added
Status|NEEDINFO|RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=79949
--- Comment #10 from Joseph Booker ---
(In reply to comment #9)
> This is the same as bug 81551 ... can you test Chris's patch and confirm
> whether it works or not?
This fixes it. No graphical problems scrolling in Firefox or gedit.
[ 643.37
Roland Scheidegger writes:
> Am 21.07.2014 17:53, schrieb Richard Sandiford:
>> lp_build_iround has a fallback case that tries to emulate a round-to-nearest
>> float->int conversion by adding 0.5 and using a truncating fptosi. For odd
>> numbers in the range [2^23, 2^24], which are already integr
On Fri, Jul 18, 2014 at 02:16:46PM -0700, Jordan Justen wrote:
> (bf25ee2 for gen6)
>
> Previously we would always find the 2D sub-surface of interest,
> and then program the surface to this location. Now we always
> program the 3DSTATE_DEPTH_BUFFER at the start of the surface.
> To select the lod
MESA_FORMAT_x8y8z8w8 means a format in which "x" is the least
signficant byte and "w" is the most significant byte. Most
functions get that right, but the signed ones access the
bytes from an array rather than an integer, so they need
to take endianness into account. This isn't too onerous
since
The function was using the "X" component as the alpha channel,
rather than setting alpha to 1.0.
Signed-off-by: Richard Sandiford
---
src/mesa/main/format_unpack.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
in
...i.e. formats in which the first listed component is in the least
significant byte of the integer. The corresponding UNORM aliases already exist.
Signed-off-by: Richard Sandiford
---
src/gallium/include/pipe/p_format.h | 24
1 file changed, 24 insertions(+)
diff --gi
This means that each SRGB format has a reversed counterpart,
which is necessary for handling big-endian mesa<->gallium mappings.
Signed-off-by: Richard Sandiford
---
src/mesa/drivers/dri/i965/brw_surface_formats.c | 1 +
src/mesa/main/format_pack.c | 60
This means that each RnGnBnxn format has a reversed counterpart,
which is necessary for handling big-endian mesa<->gallium mappings.
The associated UNORM and SRGB formats already exist.
Signed-off-by: Richard Sandiford
---
src/gallium/auxiliary/util/u_format.csv | 3 +++
src/gallium/include/pipe
> Similar to the L/A and R/G series I just posted, this one fixes the SNORM
> and SRGB formats. The UNORM ones were done last year as part of the
> original big-endian work.
v2, with subject lines fixed to include the "component:" bit. No code changes
from v1.
Richard Sandiford (7):
util
MESA_FORMAT_R8G8B8X8_SNORM used a function called unpack_X8B8G8R8_SNORM
while MESA_FORMAT_R8G8B8X8_SRGB used a function called unpack_R8G8B8X8_SRGB.
This patch renames the SNORM function to have the same order as the
MESA_FORMAT name, like the SRGB function does.
Signed-off-by: Richard Sandiford
MESA_FORMAT_x8y8z8w8 puts the x channel in the least significant part of
the containing 32-bit integer, which is equivalent to PIPE_FORMAT_xyzw.
PIPE_FORMAT_x8y8z8w8 puts the x channel first in memory.
This patch fixes up the mesa<->gallium mapping accordingly.
Signed-off-by: Richard Sandifor
https://bugs.freedesktop.org/show_bug.cgi?id=79949
drag...@gmail.com changed:
What|Removed |Added
Status|NEW |NEEDINFO
CC|
On Fri, Jul 18, 2014 at 02:16:45PM -0700, Jordan Justen wrote:
> (f3c886b for gen6)
>
> Signed-off-by: Jordan Justen
> ---
> src/mesa/drivers/dri/i965/intel_fbo.c | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c
> b/src/mesa/dri
...i.e. formats in which the first listed component is in the least
significant half of the integer.
Signed-off-by: Richard Sandiford
---
src/gallium/include/pipe/p_format.h | 32
1 file changed, 32 insertions(+)
diff --git a/src/gallium/include/pipe/p_format.h
...i.e. formats in which the alpha or green channel is first in memory.
This means that each LnAn and RnGn format has a reversed counterpart,
which is necessary for handling big-endian mesa<->gallium mappings.
Signed-off-by: Richard Sandiford
---
src/gallium/auxiliary/util/u_format.csv | 9 +++
MESA_FORMAT_LnAn puts the luminance in the least significant part of
the containing integer, which is equivalent to PIPE_FORMAT_LAnn.
PIPE_FORMAT_LnAn puts the luminance first in memory.
This patch fixes up the mesa<->gallium mapping accordingly.
Signed-off-by: Richard Sandiford
---
src/mesa/st
> MESA_FORMAT_LnAn_* puts the luminance in the low part of the integer and
> the alpha in the high part. The same goes for MESA_FORMAT_RnGn with the
> red and green channels.
>
> This series fixes gallium to be consistent with that layout on big-endian.
> Following the convention established last
Luminance is the least-significant byte of the uint16, rather than the
lowest byte in memory. Other parts of mesa already handle this correctly
for big-endian, and swrast already handles other MESA_FORMAT_x8y8 formats
correctly. This case was just an odd-one-out.
Signed-off-by: Richard Sandiford
The associated UNORM format already existed.
This means that each LnAn format has a reversed counterpart,
which is necessary for handling big-endian mesa<->gallium mappings.
Signed-off-by: Richard Sandiford
---
src/mesa/drivers/dri/i965/brw_surface_formats.c | 2 ++
src/mesa/main/format_pack.c
Marek Olšák writes:
> Hi Richard,
>
> For anything that changes the shared core code in src/gallium, the
> commit message prefix should be "gallium:". You can also use
> "gallium/util:" if you just change auxiliary/util.
>
> For anything that changes src/mesa/state_tracker, the prefix should be
>
On 19.07.2014 04:55, Tom Stellard wrote:
> v2:
> - Preserve word boundaries.
>
> v3:
> - Use const and restrict.
> - Fix indentation.
> ---
> src/gallium/auxiliary/util/u_math.h | 17 +
> 1 file changed, 17 insertions(+)
>
> diff --git a/src/gallium/auxiliary/util/u_math.h
On Fri, Jul 18, 2014 at 02:16:40PM -0700, Jordan Justen wrote:
> (171e633 for gen6)
>
> This will be used in 3DSTATE_DEPTH_BUFFER in a later patch.
>
> Note: Cube maps are treated as 2D arrays with 6 times as
> many array elements as the cube map array would have.
>
> Signed-off-by: Jordan Juste
On Fri, Jul 18, 2014 at 02:16:43PM -0700, Jordan Justen wrote:
> (a23cfb8 for gen6)
>
> In layered rendering this will be 0. Otherwise it will be the
> selected slice.
>
> Signed-off-by: Jordan Justen
> ---
> src/mesa/drivers/dri/i965/gen6_blorp.cpp | 3 +++
> src/mesa/drivers/dri/i965/gen
On Fri, Jul 18, 2014 at 02:16:39PM -0700, Jordan Justen wrote:
> We will program the gen6 hiz depth state differently to enable layered
> rendering on gen6.
>
> v2:
> * Remove unneeded gen6_emit_depthbuffer as suggested by Topi
>
> Signed-off-by: Jordan Justen
Compared side by side with brw_em
On Fri, Jul 18, 2014 at 02:16:37PM -0700, Jordan Justen wrote:
> Rather than pointing the surface_state directly at a single
> sub-image of the texture for rendering, we now point the
> surface_state at the top level of the texture, and configure
> the surface_state as needed based on this.
>
> v2
commit e769bc682b4a0d0f597286b067f54f923d159866 broke direct rendering
context because it defaults to indirect rendering and there is no way
to reverse it.
Signed-of-by: Marc Dietrich
---
src/xdemos/glinfo_common.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/xdemos/gl
On Mon, Jul 21, 2014 at 11:00:49PM -0700, Jordan Justen wrote:
> 1. No longer allocate a miptree structure for hiz on gen7+.
>
> 2. Always enable hiz for depth on gen8+.
>
> 3. Enable hiz Auxiliary Buffer support on gen8. This support allows
>Broadwell to sample from depth using the hiz buffe
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