I don't have commit access and would like to see this series merged.
On Sat, Apr 26, 2014 at 4:25 PM, John Kåre Alsaker
wrote:
> ---
> docs/specs/MESA_image_sRGB.spec | 155
>
> 1 file changed, 155 insertions(+)
> create mode 100644 docs/specs/MESA_imag
No, I haven't, but it shouldn't be too difficult.
Marek
On Mon, Apr 28, 2014 at 12:03 AM, Ian Romanick wrote:
> You'll also get GL_ARB_multi_draw_indirect for "free" because the TNL
> module chops the multidraw into a series of "single" draw indirect
> commands. For performance, this is probabl
You'll also get GL_ARB_multi_draw_indirect for "free" because the TNL
module chops the multidraw into a series of "single" draw indirect
commands. For performance, this is probably not the interface you (or
anyone) want. I've been thinking about how to fix this a little bit,
but I haven't had any
On Tuesday 22 April 2014, Brian Paul wrote:
> On 04/21/2014 03:57 PM, Fredrik Höglund wrote:
> > So here is version two of the ARB_multi_bind series.
> >
> > This incorporates feedback from Brian, Matt and Francisco, and also
> > fixes an issue I happened to notice myself. It occurred to me that
>
On Sun, Apr 27, 2014 at 9:44 PM, Chris Forbes wrote:
> + /* Prior to GLSL 1.10, there are no implicit conversions */
Oops, botched the comment. Will fix.
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separate two null checks connected with && to their own if branches.
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/drivers/dri/i965/brw_context.c | 10 +++---
1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_context.c
b/src/mesa/drivers/dri/i965/
If texObj == NULL here it mean there is already GL_INVALID_VALUE
or GL_OUT_OF_MEMORY error set to context.
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/drivers/common/meta_blit.c | 7 +++
1 file changed, 7 insertions(+)
diff --git a/src/mesa/drivers/common/meta_blit.c
b/src/mesa/drivers
Check return value from hash_table_find before using it as a pointer
Signed-off-by: Juha-Pekka Heikkila
---
src/glsl/loop_analysis.cpp | 6 --
1 file changed, 4 insertions(+), 2 deletions(-)
diff --git a/src/glsl/loop_analysis.cpp b/src/glsl/loop_analysis.cpp
index d6a9ac7..78ac300 100644
-
Signed-off-by: Juha-Pekka Heikkila
---
src/glsl/link_uniform_blocks.cpp | 5 +
1 file changed, 5 insertions(+)
diff --git a/src/glsl/link_uniform_blocks.cpp b/src/glsl/link_uniform_blocks.cpp
index 1a0e643..3643734 100644
--- a/src/glsl/link_uniform_blocks.cpp
+++ b/src/glsl/link_uniform_blo
For GLX_BACK_BUFFER_AGE_EXT query added extra null check.
Signed-off-by: Juha-Pekka Heikkila
---
src/glx/glx_pbuffer.c | 4
1 file changed, 4 insertions(+)
diff --git a/src/glx/glx_pbuffer.c b/src/glx/glx_pbuffer.c
index 0cd0554..bbfdd65 100644
--- a/src/glx/glx_pbuffer.c
+++ b/src/glx/glx
check variable_storage() found the requested fs_reg.
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 6 ++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 2a
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/program/symbol_table.c | 30 ++
1 file changed, 30 insertions(+)
diff --git a/src/mesa/program/symbol_table.c b/src/mesa/program/symbol_table.c
index 9462978..5b22745 100644
--- a/src/mesa/program/symbol_table.c
+++ b/sr
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/main/hash.c | 10 ++
1 file changed, 10 insertions(+)
diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c
index 4c92005..b80d1c4 100644
--- a/src/mesa/main/hash.c
+++ b/src/mesa/main/hash.c
@@ -115,10 +115,20 @@ _mesa_NewHashTable(void
Type mismatch caused random memory to be copied when casted
memory area was smaller than expected type.
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/main/ff_fragment_shader.cpp | 17 +
1 file changed, 9 insertions(+), 8 deletions(-)
diff --git a/src/mesa/main/ff_fragment_shad
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/drivers/dri/i965/intel_resolve_map.c | 7 +++
1 file changed, 7 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_resolve_map.c
b/src/mesa/drivers/dri/i965/intel_resolve_map.c
index 04b5c94..c5a4cd7 100644
--- a/src/mesa/drivers/dri/i
Signed-off-by: Juha-Pekka Heikkila
Reviewed-by: Matt Turner
---
src/mesa/vbo/vbo_rebase.c | 19 +++
1 file changed, 19 insertions(+)
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index f3fe5f7..374d129 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vb
Most of these were earlier on the list but they seem to have vanished
to void already. This set pass piglit quick set on my ivybridge without
regressions.
Patch 15 (i965: Avoid null access in intelMakeCurrent()) I'm was a bit
iffy if its the same behavior which I replaced.
In patch 14 (mesa/drive
From: Ian Romanick
This can be called from locations that don't have a context pointer
handy. This patch also adds enough infrastructure so that the unit
tests for the GLSL compiler and the stand-alone compiler will build and
function.
This patch was originally signed off by Ian Romanick, now v
Check calloc return values in hash_table_insert() and
hash_table_replace()
Signed-off-by: Juha-Pekka Heikkila
---
src/mesa/program/prog_hash_table.c | 8
1 file changed, 8 insertions(+)
diff --git a/src/mesa/program/prog_hash_table.c
b/src/mesa/program/prog_hash_table.c
index f45ed46.
Signed-off-by: Juha-Pekka Heikkila
---
src/glsl/link_varyings.cpp | 5 +
1 file changed, 5 insertions(+)
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp
index c925c00..c3cc509 100644
--- a/src/glsl/link_varyings.cpp
+++ b/src/glsl/link_varyings.cpp
@@ -278,6 +278,11 @@ t
Signed-off-by: Juha-Pekka Heikkila
Reviewed-by: Matt Turner
---
src/mesa/tnl/t_vertex.c | 14 --
1 file changed, 12 insertions(+), 2 deletions(-)
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index b3deac0..421bae2 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa
https://bugs.freedesktop.org/show_bug.cgi?id=78010
--- Comment #3 from Bruce Merry ---
I've also discovered that if I disable the compositor in Settings -> Window
manager tweaks -> Compositor, then the extra window thing goes away, but I
still have the bug that the hardware renderer does not clea
https://bugs.freedesktop.org/show_bug.cgi?id=78010
--- Comment #2 from Bruce Merry ---
Created attachment 98091
--> https://bugs.freedesktop.org/attachment.cgi?id=98091&action=edit
Screenshot with LIBGL_ALWAYS_SOFTWARE
--
You are receiving this mail because:
You are the assignee for the bug.
https://bugs.freedesktop.org/show_bug.cgi?id=78010
--- Comment #1 from Bruce Merry ---
Created attachment 98090
--> https://bugs.freedesktop.org/attachment.cgi?id=98090&action=edit
Screenshot when not setting LIBGL_ALWAYS_SOFTWARE
Screenshot without setting any environment variables. What look
https://bugs.freedesktop.org/show_bug.cgi?id=78010
Priority: medium
Bug ID: 78010
Assignee: mesa-dev@lists.freedesktop.org
Summary: Simple Qt5 app causes strange overlay to appear on
screen
Severity: normal
Classification
The implementation is basically a NOP
but it conforms with OpenCL 1.2
As before, it needed CL 1.2 headers
---
src/gallium/state_trackers/clover/api/device.cpp | 59 ++
src/gallium/state_trackers/clover/api/dispatch.cpp | 6 +--
src/gallium/state_trackers/clover/api/dispatch
On 04/25/2014 11:36 PM, Kristian Høgsberg wrote:
> On Tue, Apr 8, 2014 at 1:49 PM, Thomas Hellstrom
> wrote:
>> On 04/08/2014 10:28 PM, Ander Conselvan de Oliveira wrote:
>>> From: Ander Conselvan de Oliveira
>>>
>>> Changes from previous version:
>>>
>>> - make it clearer that the interface i
Le 21 avr. 2014 13:16, "Rob Clark" a écrit :
>
> On Sat, Apr 19, 2014 at 9:32 AM, Mohamed MEDIOUNI
> wrote:
> > The VideoCore IV GPU has 14 cores:
> >
> > - 2 VPU Cores : Full-blown cores which run the ThreadX RTOS.
> > There is an experimental LLVM port to it and also the VBCC C89
> > compiler(w
The available implicit conversions depend on the GLSL version we're
compiling.
Signed-off-by: Chris Forbes
---
src/glsl/ir_function.cpp | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/glsl/ir_function.cpp b/src/glsl/ir_function.cpp
index 40cf589..4f0d9da 100644
--- a
Signed-off-by: Chris Forbes
---
docs/GL3.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index d8a8894..e758662 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -104,7 +104,7 @@ GL 4.0:
- 'precise' qualifiernot
This is required for ARB_gpu_shader5.
Signed-off-by: Chris Forbes
---
src/glsl/ast_to_hir.cpp | 8
1 file changed, 8 insertions(+)
diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 39ad418..17c68e7 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@
This series adds support for new int -> uint implicit conversions from
ARB_gpu_shader5, and lays some groundwork for ARB_gpu_shader_fp64's implicit
conversions from various types to doubles.
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Signed-off-by: Chris Forbes
---
src/glsl/ast_function.cpp | 4 ++--
src/glsl/glsl_types.cpp | 3 ++-
src/glsl/glsl_types.h | 3 ++-
src/glsl/ir_function.cpp | 4 ++--
4 files changed, 8 insertions(+), 6 deletions(-)
diff --git a/src/glsl/ast_function.cpp b/src/glsl/ast_function.cpp
index
Signed-off-by: Chris Forbes
---
src/glsl/glsl_types.cpp | 16 +---
1 file changed, 13 insertions(+), 3 deletions(-)
diff --git a/src/glsl/glsl_types.cpp b/src/glsl/glsl_types.cpp
index eb03a66..39c34c0 100644
--- a/src/glsl/glsl_types.cpp
+++ b/src/glsl/glsl_types.cpp
@@ -688,10 +688
We're about to add new implicit conversions, first for ARB_gpu_shader5,
and then later for ARB_gpu_shader_fp64. Pull out the opcode
determination into its own function, and get rid of the bool -> float
case that could never be hit anyway [since it fails the is_numeric()
check].
Signed-off-by: Chri
Hi Marek,
could you add the progress to GL3.txt, please? (In patches 2 and 9.)
Thank you,
Kai
Marek Olšák schrieb am 26.04.2014 15:27:
> Hi everyone,
>
> This series adds support for ARB_texture_cube_map_array and ARB_draw_indirect
> to the radeonsi driver. There is also Gallium infrastructure
Dear Emil,
Emil Velikov schrieb am 25.04.2014 20:59:
> [snip]
>
> Did you manage to try any of the suggestions - was it a llvm/clang issue or
> mesa ? Please open a bugreport if you're still having issues building the
> opencl library.
I managed to build Mesa again, seems to have been an issue wit
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