If texObj == NULL here it mean there is already GL_INVALID_VALUE or GL_OUT_OF_MEMORY error set to context.
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikk...@gmail.com> --- src/mesa/drivers/common/meta_blit.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/mesa/drivers/common/meta_blit.c b/src/mesa/drivers/common/meta_blit.c index 5d72dd2..9c20430 100644 --- a/src/mesa/drivers/common/meta_blit.c +++ b/src/mesa/drivers/common/meta_blit.c @@ -418,6 +418,10 @@ blitframebuffer_texture(struct gl_context *ctx, _mesa_BindTexture(target, tempTex); srcLevel = 0; texObj = _mesa_lookup_texture(ctx, tempTex); + if (texObj == NULL) { + return false; + } + texImage = _mesa_get_tex_image(ctx, texObj, target, srcLevel); if (!ctx->Driver.BindRenderbufferTexImage(ctx, rb, texImage)) { @@ -462,6 +466,9 @@ blitframebuffer_texture(struct gl_context *ctx, srcLevel = 0; target = meta_temp_texture->Target; texObj = _mesa_lookup_texture(ctx, meta_temp_texture->TexObj); + if (texObj == NULL) { + return false; + } _mesa_meta_setup_copypix_texture(ctx, meta_temp_texture, srcX0, srcY0, -- 1.8.1.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev