https://bugs.freedesktop.org/show_bug.cgi?id=39515
Summary: FTBFS: libEGL depends on libgbm, but libEGL builds
first
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
https://bugs.freedesktop.org/show_bug.cgi?id=39307
Christian König changed:
What|Removed |Added
CC||deathsim...@vodafone.de
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Configure
https://bugs.freedesktop.org/show_bug.cgi?id=39307
Christian König changed:
What|Removed |Added
Status|NEW |ASSIGNED
--- Comment #2 from Christian
Hi,
sorry for the late reply, have been in Canada on a team meeting.
Did you got it working Andy or do you need some more help?
I think the overall situation with finding libraries in the mesa
makefiles is not the best, but that's not prio 1 at the moment.
It should work with a standard install
Hi Marek,
the unused vertex shader inputs where there to work around a bug in
r600g, which I fixed a couple of hours ago.
> I have also noticed create_ref_vert_shader doesn't write the vertex
> position, which might lead to undefined rendering.
The position should be calculated in "calc_position"
https://bugs.freedesktop.org/show_bug.cgi?id=39219
Henri Verbeet changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
On Sat, 23 Jul 2011 09:38:05 -0700, Paul Berry wrote:
> On 22 July 2011 18:17, Eric Anholt wrote:
> > On Fri, 22 Jul 2011 15:07:57 -0700, Paul Berry
> > wrote:
> >> When emitting a MAC instruction in a vertex shader, brw_vs_emit()
> >> calls accumulator_contains() to determine whether the accum