Hi Marek, the unused vertex shader inputs where there to work around a bug in r600g, which I fixed a couple of hours ago.
> I have also noticed create_ref_vert_shader doesn't write the vertex > position, which might lead to undefined rendering. The position should be calculated in "calc_position", so the position declaration in "create_ref_vert_shader" isn't used any more. I will push a fix for this in a couple of minutes. Thanks for pointing this out, Christian. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev