[Mesa-dev] [Bug 28071] New: undefined reference to `__egl InitDriverFallbacks'

2010-05-11 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=28071 Summary: undefined reference to `__egl InitDriverFallbacks' Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Cygwin Status: NEW Severity: critical Priori

Re: [Mesa-dev] RFC: Fine grained caps for shader limits

2010-05-11 Thread José Fonseca
On Tue, 2010-05-11 at 07:45 -0700, Marek Olšák wrote: > On Tue, May 11, 2010 at 12:49 PM, José Fonseca > wrote: > Attached is my proposal for fine grained caps for shader > limits. > > I'd like have a cap for MaxNativeAluInstructions too. ;) Otherwise it > looks good. OK. Sounds

Re: [Mesa-dev] Reducing get.c size (and get_es1.c and get_es2.c)

2010-05-11 Thread Kristian Høgsberg
2010/5/11 Brian Paul : > Kristian Høgsberg wrote: >> >> 2010/5/6 Kristian Høgsberg : >>> >>> Hi, >>> >>> Ok, I suppose this is not the most pressing issue in mesa, but I was >>> toying with an idea of how to reduce get.c size and integrate >>> get_es1.c and get_es2.c and I had to try it out.  Of co

[Mesa-dev] r300/compiler: Peephole optimizer.

2010-05-11 Thread Tom Stellard
I have been testing the peephole optimizer from Nicolai's r300g-glsl branch. There is a bug in it that breaks two of the piglit test cases: glsl-fs-fragcoord and glsl-orangebook-ch06-bump. Here is an example of the bug from glsl-fs-fragcoord: 0: RCP temp[3].w, input[0].w___; 1: MUL temp[3].xy, i

Re: [Mesa-dev] Reducing get.c size (and get_es1.c and get_es2.c)

2010-05-11 Thread Brian Paul
Kristian Høgsberg wrote: 2010/5/6 Kristian Høgsberg : Hi, Ok, I suppose this is not the most pressing issue in mesa, but I was toying with an idea of how to reduce get.c size and integrate get_es1.c and get_es2.c and I had to try it out. Of course it ended up being a bigger project and took a

Re: [Mesa-dev] RFC: Fine grained caps for shader limits

2010-05-11 Thread Marek Olšák
On Tue, May 11, 2010 at 12:49 PM, José Fonseca wrote: > Attached is my proposal for fine grained caps for shader limits. > I'd like have a cap for MaxNativeAluInstructions too. ;) Otherwise it looks good. On Tue, May 11, 2010 at 3:53 PM, José Fonseca wrote: > Hardware tends to follow these sh

Re: [Mesa-dev] RFC: Fine grained caps for shader limits

2010-05-11 Thread José Fonseca
On Tue, 2010-05-11 at 06:38 -0700, Jakob Bornecrantz wrote: > On 2010-05-11 11.49, José Fonseca wrote: > > Attached is my proposal for fine grained caps for shader limits. > > > > These don't cover which opcodes are supported, so PIPE_CAP_GLSL and > > PIPE_CAP_SM3 remains. I think that PIPE_CAP_SM3

Re: [Mesa-dev] OSMesa/libGL (was: Build failure since May 6)

2010-05-11 Thread tom fogal
Dan Nicholson writes: > On Mon, May 10, 2010 at 6:54 PM, tom fogal wrote: > > Dan Nicholson writes: > >> On Mon, May 10, 2010 at 10:08 AM, Kevin H. Hobbs wrote: > >> > All I really want is Mesa with OSMesa from the development > >> > repository as the "reference" library for my VTK and ParaView

Re: [Mesa-dev] RFC: Fine grained caps for shader limits

2010-05-11 Thread Jakob Bornecrantz
On 2010-05-11 11.49, José Fonseca wrote: Attached is my proposal for fine grained caps for shader limits. These don't cover which opcodes are supported, so PIPE_CAP_GLSL and PIPE_CAP_SM3 remains. I think that PIPE_CAP_SM3 should be rename to PIPE_CAP_SM, which shader model major/minor version en

Re: [Mesa-dev] Build failure since May 6

2010-05-11 Thread Kevin H. Hobbs
On 05/10/2010 04:48 PM, Dan Nicholson wrote: > On Mon, May 10, 2010 at 12:51 PM, Kevin H. Hobbs wrote: >> The mesa/configs/linux-x86-64 target makes this symbol global while the >> auto tools configuration makes this symbol local... > > I guess this is because configure adds -fvisibility=hidden t

Re: [Mesa-dev] OSMesa/libGL (was: Build failure since May 6)

2010-05-11 Thread Dan Nicholson
On Mon, May 10, 2010 at 6:54 PM, tom fogal wrote: > Dan Nicholson writes: >> On Mon, May 10, 2010 at 10:08 AM, Kevin H. Hobbs wrote: >> > All I really want is Mesa with OSMesa from the development >> > repository as the "reference" library for my VTK and ParaView >> > nightly test builds. >> >>

[Mesa-dev] RFC: Fine grained caps for shader limits

2010-05-11 Thread José Fonseca
Attached is my proposal for fine grained caps for shader limits. These don't cover which opcodes are supported, so PIPE_CAP_GLSL and PIPE_CAP_SM3 remains. I think that PIPE_CAP_SM3 should be rename to PIPE_CAP_SM, which shader model major/minor version encoded in a dword. PIPE_CAP_GLSL could proba

Re: [Mesa-dev] RFC: Remove internal flushes from Mesa state tracker

2010-05-11 Thread José Fonseca
On Sun, 2010-04-25 at 09:50 -0700, José Fonseca wrote: > Now that transfers are context operations it is the driver's > responsibility to ensure that transfers happen in order with all other > context operations, so flushes and finishes inside Mesa should be no > longer necessary. The attached patc