How does this gtk +no_x11 stack against the Imendio GTK+ -- is it the
same one? I was building an app one way or another and got two
different-looking widget styles, both X-less. One is more angular and
another is more mushy. I have the following goodies installed over
last year:
-- MacPorts: g
My suggestion for now is to do something like:
platform darwin 7 {
reinplace "s|glut/glx||" ${worksrcpath}/configs/darwin
}
This will cause glut to not be installed with mesa on Panther, but
you'll atleast get everything else...
On Mar 3, 2009, at 03:41, Ryan Schmidt wrote:
On Mar
Andy Schmitt wrote:
So wait, are you saying that /opt/local/lib/gtk-2.0/2.10.0/loaders
*should* be present after gtk2 is installed?
No, I'm saying this is where it looks for loaders that are installed by
other ports. This path is hard coded into
the library (determined at configure). For in
On Mar 6, 2009, at 4:45 AM, David Evans wrote:
Andy Schmitt wrote:
I just compiled something that had expected to find: /lib/gtk-2.0/*/
loaders/libpixbufloader-bmp.so
Googling suggests that's a pretty common location for that folder
and that perhaps gdk-pixbuf was installed along with gtk2
On 2009-03-03 11:49:12 -0800, Bradley Giesbrecht wrote:
> Maybe we could add a port "macports-profile" that would be a script
> similar to:
> /opt/local/share/macports/setupenv.bash
Yes, this is a rather standard way of doing such things.
> I suppose the file /opt/local/etc/maports_profile.conf
David Evans wrote:
Andy Schmitt wrote:
I just compiled something that had expected to find:
/lib/gtk-2.0/*/loaders/libpixbufloader-bmp.so
Googling suggests that's a pretty common location for that folder and
that perhaps gdk-pixbuf was installed along with gtk2 as recently as
2.8. But I had
Andy Schmitt wrote:
I just compiled something that had expected to find:
/lib/gtk-2.0/*/loaders/libpixbufloader-bmp.so
Googling suggests that's a pretty common location for that folder and
that perhaps gdk-pixbuf was installed along with gtk2 as recently as
2.8. But I had to manually install
>From what I understand is that you want to do this from within XCode. In
that case it is very simple.
In XCode double-click your target. You will get the "target info"
screen, go to the Build tab and scroll down.
In the "header Search Paths" you specify /opt/local/include. (If the
binary/library