On 1/24/11 6:04 AM, "Mike Solomon" wrote:
> Answered my own question...new patch attached that does collision management
> before quanting and then does correct quanting.
> First one who throws it up on Rietveld wins!
>
Uploaded. I win!
Carl
P.S. Mike, did you see the email from Keith?
Hey all,
I am trying to understand beam-quanting.cc better, and I think I know how I'm
gonna tackle this.
I'm going to put my collision callback before beam quanting, and then try
something to the effect of:
if (the beam was pushed up during the collision callback)
impose an insanely prohibi