Re: CG source code as an archive

2010-05-27 Thread Graham Percival
On Thu, May 27, 2010 at 7:07 PM, Carl Sorensen wrote: > > On 5/27/10 11:55 AM, "Graham Percival" wrote: > >> Nobody should be building the regtests without installing git. >> Developers need git.  Bug Squad people should look at the official >> online regtests. > > For developers, the primary inf

Re: CG source code as an archive

2010-05-27 Thread Carl Sorensen
On 5/27/10 11:55 AM, "Graham Percival" wrote: > On Thu, May 27, 2010 at 6:49 PM, Valentin Villenave > wrote: >> On Thu, May 27, 2010 at 6:54 PM, Graham Percival >> wrote: >> >> Actually, I began writing CG doc for regtests, and tried to put myself >> in the shoes of an hypothetical contribu

Re: CG source code as an archive

2010-05-27 Thread Valentin Villenave
On Thu, May 27, 2010 at 7:55 PM, Graham Percival wrote: > Nobody should be building the regtests without installing git. > Developers need git.  Bug Squad people should look at the official > online regtests. Granted. > No, because > 1) the CG is not written sequentially > 2) the CG is not suppo

Re: CG source code as an archive

2010-05-27 Thread Graham Percival
On Thu, May 27, 2010 at 6:49 PM, Valentin Villenave wrote: > On Thu, May 27, 2010 at 6:54 PM, Graham Percival > wrote: >> We do *not* want >> info about download a tarball as the first section in CG 2.  In fact, >> we don't want it anywhere in CG 2 at all.  If people are desperate for >> this, it

Re: CG source code as an archive

2010-05-27 Thread Valentin Villenave
On Thu, May 27, 2010 at 6:54 PM, Graham Percival wrote: > What the bloody mao have you been smoking, Valentin? Hi Graham, nice to see you too :) > We do *not* want > info about download a tarball as the first section in CG 2.  In fact, > we don't want it anywhere in CG 2 at all.  If people are d

CG source code as an archive

2010-05-27 Thread Graham Percival
What the bloody mao have you been smoking, Valentin? We do *not* want info about download a tarball as the first section in CG 2. In fact, we don't want it anywhere in CG 2 at all. If people are desperate for this, it's in CG 3.3. More generally, we don't need people randomly changing the "fini