I like the changes. Just a few more comments for clarification.
https://codereview.appspot.com/330040043/diff/20001/Documentation/notation/input.itely
File Documentation/notation/input.itely (right):
https://codereview.appspot.com/330040043/diff/20001/Documentation/notation/input.itely#newcode2
Jan-Peter Voigt writes:
> Hi David,
>
> thank you for your work on this! I will try/investigate it later this
> evening or tomorrow in the morning.
It's half-baked half-finished work. I vaguely remember that I could not
figure out exactly how to make it do 100% of what I wanted it to do when
it
Hi David,
thank you for your work on this! I will try/investigate it later this evening
or tomorrow in the morning.
Best
Jan-Peter
Am 23. August 2017 18:33:15 MESZ schrieb David Kastrup :
>David Kastrup writes:
>
>> David Kastrup writes:
>>
>>> Jan-Peter Voigt writes:
>>>
Do you have an
David Kastrup writes:
> David Kastrup writes:
>
>> Jan-Peter Voigt writes:
>>
>>> Do you have another idea how to do that?
>>
>> Timing is established by iterators and they work on music expressions,
>> not events. So you need to have an iterator in the race from the start.
>> Few iterators ha
David Kastrup writes:
> David Kastrup writes:
>
>> Jan-Peter Voigt writes:
>>
>>> Do you have another idea how to do that?
>>
>> Timing is established by iterators and they work on music expressions,
>> not events. So you need to have an iterator in the race from the start.
>> Few iterators ha
Hi David (et al.),
> Iterators are not user-definable at the moment. Either a general
> facility or a more specific "wait-iterator" would seem warranted.
[…]
> it might make more sense to work on actual infrastructure for this
> rather than fudging around with existing facilities not intended for
David Kastrup writes:
> Jan-Peter Voigt writes:
>
>> Do you have another idea how to do that?
>
> Timing is established by iterators and they work on music expressions,
> not events. So you need to have an iterator in the race from the start.
> Few iterators have variable length. The sequentia
Jan-Peter Voigt writes:
> Hi developers,
>
> I have difficulties to find the right words for this question, but I'll try:
>
> The edition-engraver comes into action, when it finds a mod
> (tweak/override) for the current spot in time, that is
> measure/barNumber and moment/measurePosition. These
Hi developers,
I have difficulties to find the right words for this question, but I'll try:
The edition-engraver comes into action, when it finds a mod
(tweak/override) for the current spot in time, that is measure/barNumber
and moment/measurePosition. These mods are applied in one of the
eng