https://bugs.documentfoundation.org/show_bug.cgi?id=86190
jan iversen changed:
What|Removed |Added
Whiteboard||ToBeReviewed
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You are receiving
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Robinson Tryon (qubit) changed:
What|Removed |Added
Whiteboard|EasyHack DifficultyBeginner |
|Skil
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Robinson Tryon (qubit) changed:
What|Removed |Added
Keywords||difficultyBeginner,
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
--- Comment #3 from Zsolt Bölöny ---
I'm interested in this, as I have some experiences with GLM, but the task is
not completely clear to me.
What methods should I overload to return GLM datatypes? Basegfx mostly contains
classes which ar
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
--- Comment #2 from Markus Mohrhard ---
glm provides a well maintained library for low-level computer graphics
algorithms that maps really well to OpenGL.
Of course this does not mean that an easy-hack for replacing tools classes
would no
https://bugs.documentfoundation.org/show_bug.cgi?id=86190
Michael Stahl changed:
What|Removed |Added
Summary|use GLM library instead of |use GLM library instead of