Hi! :)
I have kept thinking about the new python API, I still don’t consider it
ready,
and I believe it could make sense to have them separate from tree,
with stable releases tracking the Kicad stable releases, and a development
branch.
This way, we can use the plain C++ python API in-tree
installed to a local dir after make finished compiling using:
make install DESTDIR=~/kicad_daily_3_29
then launching with:
cd ~/kicad_daily_3_29/usr/local/bin
./kicad
but upon opening eeschema from the project-launcher (./kicad GUI), it
complains hat it couldn't load any of the default libraries.
I was getting this error today on a github clone of
kicad-source-mirror on ubuntu linux. It was fixed (well not that the
build fully worked, but that it got past this specific error) by
'installing' to a local dir after make finished compiling:
make install DESTDIR=~/kicad_daily_3_29
then it would
Hi Mario,
On Mon, Mar 30, 2015 at 10:55 AM, Mário Luzeiro wrote:
> Hi Cirilo,
> see below:
>
> From: Cirilo Bernardo [cirilo.berna...@gmail.com]
> Sent: 29 March 2015 23:55
> To: Mário Luzeiro
> Cc: kicad-developers@lists.launchpad.net
> Subject: Re: [Ki
Hi Cirilo,
see below:
From: Cirilo Bernardo [cirilo.berna...@gmail.com]
Sent: 29 March 2015 23:55
To: Mário Luzeiro
Cc: kicad-developers@lists.launchpad.net
Subject: Re: [Kicad-developers] 3d-viewer future discussion
> I think the 3D positioning of compone
On 3/29/2015 5:55 PM, Nick Østergaard wrote:
> 2015-03-29 23:53 GMT+02:00 Wayne Stambaugh :
>> On 3/29/2015 5:50 PM, Nick Østergaard wrote:
>>> 2015-03-29 23:44 GMT+02:00 Wayne Stambaugh :
On 3/29/2015 5:38 PM, Nick Østergaard wrote:
> Thank you for the announcement. Hopefully we can then
2015-03-30 0:06 GMT+02:00 Mário Luzeiro :
>
>> > 1 - Full integrated (with pcbnew and all kicad) 3D designer.
>
>> I don't believe making KiCad a 3D design tool is a good fit for the
>> project. There are plenty of 3D design tools out there already. I'm
>> fine with KiCad supporting other 3D mode
> > 1 - Full integrated (with pcbnew and all kicad) 3D designer.
> I don't believe making KiCad a 3D design tool is a good fit for the
> project. There are plenty of 3D design tools out there already. I'm
> fine with KiCad supporting other 3D model files such as STEP, IGES, etc.
I explained it
On 3/29/2015 5:55 PM, Nick Østergaard wrote:
> 2015-03-29 23:53 GMT+02:00 Wayne Stambaugh :
>> On 3/29/2015 5:50 PM, Nick Østergaard wrote:
>>> 2015-03-29 23:44 GMT+02:00 Wayne Stambaugh :
On 3/29/2015 5:38 PM, Nick Østergaard wrote:
> Thank you for the announcement. Hopefully we can then
2015-03-29 23:53 GMT+02:00 Wayne Stambaugh :
> On 3/29/2015 5:50 PM, Nick Østergaard wrote:
>> 2015-03-29 23:44 GMT+02:00 Wayne Stambaugh :
>>> On 3/29/2015 5:38 PM, Nick Østergaard wrote:
Thank you for the announcement. Hopefully we can then close a lot of
bugs then, not that this is som
On Mon, Mar 30, 2015 at 7:11 AM, Mário Luzeiro wrote:
> Hello all,
>
> I am bringing here today some discussion about 3d-viewer future.
> Special I am looking for the 3d-viewer user opinions and for a technical
> opinion from GAL and Pcbnew developers.
>
> When I started my contributions to 3d-vi
On 3/29/2015 5:50 PM, Nick Østergaard wrote:
> 2015-03-29 23:44 GMT+02:00 Wayne Stambaugh :
>> On 3/29/2015 5:38 PM, Nick Østergaard wrote:
>>> Thank you for the announcement. Hopefully we can then close a lot of
>>> bugs then, not that this is something that has not been done in the
>>> meantime.
2015-03-29 23:44 GMT+02:00 Wayne Stambaugh :
> On 3/29/2015 5:38 PM, Nick Østergaard wrote:
>> Thank you for the announcement. Hopefully we can then close a lot of
>> bugs then, not that this is something that has not been done in the
>> meantime. Thumbs up.
>
> I'll have some more info on that ove
Adam,
Thanks. This will be helpful to get all of the latest code tested.
Cheers,
Wayne
On 3/29/2015 5:46 PM, Adam Wolf wrote:
> Hi Wayne,
>
> Excellent. I am working on some OS X specific bugfixes. Also, I should
> be back in the States (and to decent bandwidth) by Thursday, so I should
> b
Hi Wayne,
Excellent. I am working on some OS X specific bugfixes. Also, I should be
back in the States (and to decent bandwidth) by Thursday, so I should be
able to get the new Windows nightlies up soon!
Adam Wolf
Cofounder and Engineer
W&L
Thank you for the announcement. Hopefully we can then
On 3/29/2015 5:38 PM, Nick Østergaard wrote:
> Thank you for the announcement. Hopefully we can then close a lot of
> bugs then, not that this is something that has not been done in the
> meantime. Thumbs up.
I'll have some more info on that over the next few days so we can start
focusing on the s
Thank you for the announcement. Hopefully we can then close a lot of
bugs then, not that this is something that has not been done in the
meantime. Thumbs up.
But it seems like the newest commit does not build on the build
server. Please see:
http://ci.kicad-pcb.org/job/kicad-full/319/console
Do t
On 3/29/2015 4:11 PM, Mário Luzeiro wrote:
> Hello all,
>
> I am bringing here today some discussion about 3d-viewer future.
> Special I am looking for the 3d-viewer user opinions and for a technical
> opinion from GAL and Pcbnew developers.
>
> When I started my contributions to 3d-viewer, I no
Attention all developers. I have finally committed the environment
variable configuration dialog (although I named it the "Path
Configuration" because the term environment variable is apparently too
scary) so we are now in feature freeze. This means if you want to add a
new feature or change any
Hello all,
I am bringing here today some discussion about 3d-viewer future.
Special I am looking for the 3d-viewer user opinions and for a technical
opinion from GAL and Pcbnew developers.
When I started my contributions to 3d-viewer, I noticed that it was a kicad's
forgotten piece. I rewrite s
Hi everybody,
I am writing here to ask a clarification on a term.
I was translating in Italian and trying to understand the meaning to
strings/commands/chapters works in a way like a revision.
The Interactive Router manual states:
#Interactive_Router.adoc:174
"*Automatic neckdown* - when enabled
Which driver version do you use? I will try the same version on my PC.
NVIDIA drivers are known of good quality, I never had any major problems
with them.
Regards,
Orson
On 03/29/2015 05:53 PM, Mário Luzeiro wrote:
> Hi Orson,
>
> I don't use too much GAL mode... I think I will use it more in th
Hi Orson,
I don't use too much GAL mode... I think I will use it more in the future as it
become more stable (it used to crash in my PC..)
But I don't remember to see any visual issues.
I've just updated the NVIDIA drivers yesterday, but could be related anyway.
Lets see if anyone else experienc
Hi Mario,
I have just built revision 5548 and everything looks OK. Have you
experienced the same problem before or is it related to the recent changes?
I have already seen such behaviour with poor quality video drivers, but
usually drivers provided by the card manufacturer solve the problem.
Reg
Hi all,
still an issue in GAL..
I make an workarround fix for the previous issue, adding before all includes to
glm library the "GLM_FORCE_RADIANS".. but still remains this issue.
We can try to make some workarround fix to it but I think it will be better to
proper handling this glm includes.
A
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