https://bugs.kde.org/show_bug.cgi?id=480412
Yujiro Hanma changed:
What|Removed |Added
CC||moyamat...@crodity.com
--- Comment #9 from
https://bugs.kde.org/show_bug.cgi?id=493863
Bug ID: 493863
Summary: plasma-nm shows connected to many "ghost" networks
Classification: Plasma
Product: plasma-nm
Version: 6.1.5
Platform: Arch Linux
OS: Linux
Stat
https://bugs.kde.org/show_bug.cgi?id=488896
--- Comment #11 from Yujiro Hanma ---
I do not know if this is relevant, but kpipewire always seems to drop frames
starting around the 3200th frame number. It also drops every 16th or 17th
frame. For example look at this
ideapad spectacle[3957
https://bugs.kde.org/show_bug.cgi?id=488896
--- Comment #10 from Yujiro Hanma ---
I can confirm the issue still persists with pipewire 1.2.0
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https://bugs.kde.org/show_bug.cgi?id=489434
Bug ID: 489434
Summary: Spectacle crashes on finishing recording with pipewire
1.2.0
Classification: Applications
Product: Spectacle
Version: 24.05.1
Platform: Arch Linux
https://bugs.kde.org/show_bug.cgi?id=488896
Yujiro Hanma changed:
What|Removed |Added
Platform|Other |Arch Linux
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https://bugs.kde.org/show_bug.cgi?id=488896
Yujiro Hanma changed:
What|Removed |Added
CC||aleix...@kde.org
Assignee|noaha
https://bugs.kde.org/show_bug.cgi?id=489303
--- Comment #4 from Yujiro Hanma ---
kwallet 6.1.1-2 has been pushed which fixes this issue
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https://bugs.kde.org/show_bug.cgi?id=489303
--- Comment #3 from Yujiro Hanma ---
Downgrading kwallet-pam to 6.1.0-1 temporarily resolves the issue.
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https://bugs.kde.org/show_bug.cgi?id=489303
Yujiro Hanma changed:
What|Removed |Added
CC||moyamat...@crodity.com
--- Comment #1 from
https://bugs.kde.org/show_bug.cgi?id=488896
--- Comment #8 from Yujiro Hanma ---
I think we should perhaps move this to kpipewire, this does not seem like a bug
of spectacle.
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https://bugs.kde.org/show_bug.cgi?id=488896
--- Comment #7 from Yujiro Hanma ---
(In reply to Noah Davis from comment #6)
> It is possible for there to be a bug. As you said, this probably is an
> upstream issue since Spectacle does not do the frame dropping itself. The
> issue is pr
https://bugs.kde.org/show_bug.cgi?id=488896
--- Comment #4 from Yujiro Hanma ---
(In reply to Noah Davis from comment #3)
> What it means is that for some reason, the system cannot encode fast enough
> to keep the frames from piling up in memory. When frames start piling up
> with
https://bugs.kde.org/show_bug.cgi?id=488896
--- Comment #1 from Yujiro Hanma ---
I forgot to add this, but I am using the WebM/VP9 codec for encoding.
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https://bugs.kde.org/show_bug.cgi?id=488896
Bug ID: 488896
Summary: Huge frame drops when recording with spectacle
Classification: Applications
Product: Spectacle
Version: 24.05.1
Platform: Other
OS: Linux
Statu
https://bugs.kde.org/show_bug.cgi?id=488892
--- Comment #2 from Yujiro Hanma ---
Created attachment 170752
--> https://bugs.kde.org/attachment.cgi?id=170752&action=edit
video depicting the bug
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https://bugs.kde.org/show_bug.cgi?id=488892
--- Comment #1 from Yujiro Hanma ---
Update: The bug also occurs even when the window is not started as maximized.
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https://bugs.kde.org/show_bug.cgi?id=488892
Bug ID: 488892
Summary: Dolphin does not snap when dragged elsewhere once
snapped to half of the screen
Classification: Applications
Product: dolphin
Version: 24.05.1
Platform
https://bugs.kde.org/show_bug.cgi?id=488860
--- Comment #6 from Yujiro Hanma ---
I should also add that disabling triple buffering also fixed frame time spikes
and general stutters in games.
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https://bugs.kde.org/show_bug.cgi?id=488860
--- Comment #5 from Yujiro Hanma ---
(In reply to Vlad Zahorodnii from comment #4)
> Is there a lag with KWIN_DRM_DISABLE_TRIPLE_BUFFERING=1 envvar set?
I have been using my computer, opening various programs and graphically
demanding games, but
https://bugs.kde.org/show_bug.cgi?id=488860
--- Comment #3 from Yujiro Hanma ---
(In reply to Vlad Zahorodnii from comment #2)
> The show fps effect is not a proper profiling tool and it can report
> sometimes lower refresh rates if the screen is not being repainted actively.
>
https://bugs.kde.org/show_bug.cgi?id=488860
--- Comment #1 from Yujiro Hanma ---
This also spams my journal log, which I think confirms my suspicion that this
is related to triple buffering.
``kwin_scene_opengl: 0x2: GL_INVALID_OPERATION in glDrawBuffers(unsupported
buffer GL_BACK_LEFT
https://bugs.kde.org/show_bug.cgi?id=488860
Bug ID: 488860
Summary: Massive frame drops with intel iris xe graphics
Classification: Plasma
Product: kwin
Version: 6.1.0
Platform: Other
OS: Linux
Status: REPORTED
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