https://bugs.kde.org/show_bug.cgi?id=488860

--- Comment #1 from Yujiro Hanma <moyamat...@crodity.com> ---
This also spams my journal log, which I think confirms my suspicion that this
is related to triple buffering.
``kwin_scene_opengl: 0x2: GL_INVALID_OPERATION in glDrawBuffers(unsupported
buffer GL_BACK_LEFT)``

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