[ioquake3] Standalone based on TA

2013-11-25 Thread Vincent P. Ellis
Using ioquake3, how can we create a standalone game based on TA? Which configuration has to be done? Vincent Ellis C/C++ Technician vinc...@linuxmail.org El Paso, TX ___ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.

[ioquake3] CFG files inside baseq3

2013-11-25 Thread Vincent P. Ellis
Why there are so many .cfg files with bot names in baseq3? What's their purpose? Vincent Ellis C/C++ Technician vinc...@linuxmail.org El Paso, TX ___ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.

Re: [ioquake3] Standalone based on TA

2013-11-26 Thread Vincent P. Ellis
From: Zack Middleton Sent: 11/26/13 01:56 AM To: Primary ioquake3 Discussion/Development list Subject: Re: [ioquake3] Standalone based on TA On Mon, Nov 25, 2013 at 12:02 PM, Vincent P. Ellis < vinc...@linuxmail.org > wrote: Using ioquake3, how can we create a standalone game based on TA?

[ioquake3] Custom TTF fonts in GUI

2013-11-26 Thread Vincent P. Ellis
I've read a little bit about the TTF support in ioquake, but i'm curious about using TTF fonts in the UI code. Right now, it's only using bitmapped fonts. Is there an easy way of replacing those, or is it too cumbersome? Vincent Ellis C/C++ Technician vinc...@linuxmail.org El Paso, TX __

Re: [ioquake3] Standalone based on TA

2013-11-27 Thread Vincent P. Ellis
defs around, is it coupled together with the base game code? - Original Message - From: Zack Middleton Sent: 11/27/13 12:03 AM To: Primary ioquake3 Discussion/Development list Subject: Re: [ioquake3] Standalone based on TA On Tue, Nov 26, 2013 at 6:03 AM, Vincent P. Ellis < vinc...@li

[ioquake3] Managing pull requests

2014-03-23 Thread Vincent P. Ellis
There are lot's of PR's piling up on ioquake3's GitHub page: https://github.com/ioquake/ioq3/pulls Some of them are crap, some of them are useful and a few are pure gold. Why isn't there a discussion on this list, or on GitHub itself, about each PR? And why isn't anyone accepting or rejecting t

Re: [ioquake3] Managing pull requests

2014-03-24 Thread Vincent P. Ellis
requests On 23/03/14 22:19, Vincent P. Ellis wrote: > There are lot's of PR's piling up on ioquake3's GitHub > page: https://github.com/ioquake/ioq3/pulls > Some of them are crap, some of them are useful and a few are pure gold. > Why isn't there a discussion on this