On Mon, Jun 18, 2012 at 8:46 AM, Yasir I. Al-Dosary - zgzg2020™
wrote:
> Thank you for the quick response!
>
> "The files in game/ and cgame/ don't have access to system headers.
> They're compiled to bytecode with the bundled lcc."
>
> Ok! So, what can I do to make it work? (or what shall I ask m
Thanks for the reply again!
When I compile with "BUILD_GAME_SO=1 and BUILD_GAME_QVM=0" qvms don't get
built, which I'm guessing is the point of the second option. The compilation
completes without any errors.
However when I run the Game:
./ioq3ded.ppc64 +set fs_game Mod +set sv_pure 0 +set vm_ga
On Monday, June 18, 2012 10:45:16 PM Yasir I. Al-Dosary - zgzg2020™ wrote:
> Thanks for the reply again!
> When I compile with "BUILD_GAME_SO=1 and BUILD_GAME_QVM=0" qvms don't get
> built, which I'm guessing is the point of the second option. The
> compilation completes without any errors.
>
> Ho