On Mon, Jun 18, 2012 at 8:46 AM, Yasir I. Al-Dosary - zgzg2020™
<yasiraldos...@yahoo.com> wrote:
> Thank you for the quick response!
>
> "The files in game/ and cgame/ don't have access to system headers.
> They're compiled to bytecode with the bundled lcc."
>
> Ok! So, what can I do to make it work? (or what shall I ask my admin to do?)

Try compiling to native shared objects.

Off the top of my head, set BUILD_GAME_SO=1 and BUILD_GAME_QVM=0 in
your Makefile.local and run the game with `+set vm_game 0 +set
vm_cgame 0 +set vm_ui 0` (you may have to add `+set sv_pure 0` as
well.)
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