We tried it out. But, it seemed to be too tedious to be honest. Too many
changes have to be done to Makefile to make it work, apparently.
Anyways, thank you all for your advice in this matter!
Yasir
- Original Message -
> From: Harley Laue
> To: Primary ioquake3 Discussion/Development
Hi,
Let's say if you had the option where ioquake3 would use less CPU time as it is
now.
What additions to the Game would you like to make to take benefit of this?
For example(just an example),
The simplest example would be with more CPU power, you can have more players;
thus more possibilities