Hi Vlad,
I got php_pspell.dll compiled without any problems.
If anyone was getting compile errors because pspell.h couldn't be found you
have to remember to set the path to aspell.
Tools > Options
Click Directory tab
for Include files put the path to aspell/include/pspell
for library aspell/lib
o
Ok, looks like all win32 experts are on vacation, or have no opinion.
I've implemented win32 build to the best of my knowledge, and it works.
I committed it, along with the .dsp file. But I still want to figure out
how to make sure that php_pspell.dll gets built and included into next
PHP relea
Hi, internals,
I need some help with my attempt to provide win32 port for the
spellchecker (pspell extension). Since I am pretty ignorant as far as
win32 goes, can some kind win32 guru answer this?:
1. The spellchecker has dictionaries that are located somewhere on the
system and there is a re
;[EMAIL PROTECTED]>
Sent: Wednesday, August 13, 2003 9:19 PM
Subject: [PHP-DEV] win32 questions - try 2
> Ok, looks like all win32 experts are on vacation, or have no opinion.
> I've implemented win32 build to the best of my knowledge, and it works.
> I committed it, along with the
Edin Kadribasic wrote:
Hi Vlad,
1. Where can I get includes and libs for MSVC++?
http://aspell.net/win32/files/aspell-dev-0-50-3-3.zip
It has both the headers and the library. Just uncompress it into the
same directory where 'php-src' is located, and then rename the directory
to 'aspell' (I foll
I wasn't really intending for it to be there since it is in RC stage,
and this is technically "new functionality". I thought it is "too late",
but, if not, I'll do that. There are only a few lines of code to backport.
My big question is how to get the code to be in win32 snapshots and
ultimatel
Vald,
If you want it to be part of the 4.3.3 release, you need to backport your
changed to PHP_4_3 branch.
Ilia
On August 13, 2003 03:19 pm, Vlad Krupin wrote:
> Ok, looks like all win32 experts are on vacation, or have no opinion.
> I've implemented win32 build to the best of my knowledge, and
As far as I can tell your patch would not have any affect on existing *nix
based code. So, the only possibility is either a working pspell extension for
windows or a broken one. The latter would not be an issue since we didn't
have such an extension before anyway.
I'll talk to Edin who is our w