Re: [Intel-gfx] [PATCH 2/8] drm/i915: Added SDP and VSC structures for handling PSR for eDP

2013-01-14 Thread Philipp Klaus Krause
Am 14.01.2013 12:22, schrieb Ville Syrjälä: > On Fri, Jan 11, 2013 at 09:15:40PM +0100, Daniel Vetter wrote: >> On Fri, Jan 11, 2013 at 05:57:51PM -0200, Rodrigo Vivi wrote: >>> From: Shobhit Kumar >>> >>> Signed-off-by: Sateesh Kavuri >>> >>> v2: Modified and corrected the structures to be more

[Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-08-31 Thread Philipp Klaus Krause
In the free game simutrans, in fullscreen mode I see the following problem: The lower about 2 cm of the screen don't update. They are black or carry the image from the game startup screen. They flicker once in a while, but otherwise the image stays the same. lspci output: 00:02.0 VGA compatible co

Re: [Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-09-03 Thread Philipp Klaus Krause
Am 31.08.2011 08:43, schrieb Philipp Klaus Krause: > In the free game simutrans, in fullscreen mode I see the following problem: > The lower about 2 cm of the screen don't update. They are black or carry > the image from the game startup screen. They flicker once in a while, >

Re: [Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-09-03 Thread Philipp Klaus Krause
Am 03.09.2011 12:43, schrieb Daniel Vetter: > Lately there seem to be a few reports of "my screen doesn't update > anymore". One thing that seems to (temporary) fix the problem is to > switch to the kernel console and back to X. Does that help in your > case? > Yes. Temporary: For a few seconds,

Re: [Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-09-06 Thread Philipp Klaus Krause
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 03.09.2011 12:52, schrieb Philipp Klaus Krause: > Am 03.09.2011 12:43, schrieb Daniel Vetter: > >> Lately there seem to be a few reports of "my screen doesn't update >> anymore". One thing that seems to (temporary

Re: [Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-09-07 Thread Philipp Klaus Krause
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 06.09.2011 17:53, schrieb Keith Packard: > On Tue, 06 Sep 2011 15:11:12 +0200, Philipp Klaus Krause wrote: > >> Here's the output from git-bisect: >> >> d74362c9e45689d8d7e3d4bcf6681c4358ef4f2e is t

Re: [Intel-gfx] Screen corruption regression from 3.0 to 3.1rc4

2011-09-08 Thread Philipp Klaus Krause
Am 08.09.2011 15:43, schrieb Eugeni Dodonov: > > Hi, > > just to help me keep track of this, is there a bug on bugzilla about it? I only reported it on the intel-gfx list. Maybe someone reported the issue at bugzilla before, but I don't know. Philipp

Re: [Intel-gfx] 3d performance very low

2010-07-29 Thread Philipp Klaus Krause
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Am 29.07.2010 18:24, schrieb Matt Turner: > You're saying it's slow, but in relation to what? Were previous > versions faster, or is the comparison being made between hardware? Well I see the same problem here, using OpenGL renderer string: Mesa DRI