Hi,
Den 2017-01-23 kl. 19:55, skrev contact@cryptolab.net:
> From: ng0
> + ;; TODO:
> + ;; lxshortcut, lxsession-edit, gpicview, leadpad,
There is a typo here: "leadpad" should be "leafpad"
Albin
Hi!
Here is an update to the latest version of OpenTTD. I've also added the
following sentence to the package description:
"This package only includes the game engine. When you start it you will
be prompted to download a graphics set."
All the be
Den Sun, 12 Jun 2016 21:16:05 +0200
skrev Re: Openttd - mention todo/integration status of OpenGFX in
description?:
> Den Sun, 12 Jun 2016 15:50:19 +
> skrev Re: Openttd - mention todo/integration status of OpenGFX in
> description?:
>
> > On 2016-06-12(03:21:29+
Den Sun, 12 Jun 2016 15:12:22 -0400
skrev Re: Openttd - mention todo/integration status of OpenGFX in
description?:
> On Sun, Jun 12, 2016 at 03:21:29PM +0200, Albin wrote:
> > By the way, the sound effects are not free since only non-commercial
> > redistribution is permitted.
Den Sun, 12 Jun 2016 15:50:19 +
skrev Re: Openttd - mention todo/integration status of OpenGFX in
description?:
> On 2016-06-12(03:21:29+0200), Albin wrote:
> > Den Sat, 11 Jun 2016 07:48:59 +
> > skrev Re: Openttd - mention todo/integration status of OpenGFX in
e, the best would be to package opengfx.
By the way, the sound effects are not free since only non-commercial
redistribution is permitted.
>
> --
> ♥Ⓐ ng0
> For non-prism friendly talk find me on
> psyced.org / loupsycedyglgamf.onion
Albin
#x27;rubber-band',
> etc.?
>
I just installed 'red-eclipse' from a git checkout and then the link to
the binary was named 'redeclipse_linux' and not 'red-eclipse' as I had
expected.
Albin
Den 2016-04-16 kl. 10:24, skrev Alex Kost:
> Albin (2016-04-16 05:47 +0300) wrote:
>
>> Den 2016-04-15 kl. 23:17, skrev Ludovic Courtès:
>>> Alex Kost skribis:
> [...]
>>>> @deffn {Scheme Procedure} console-keymap-service @var{files} ...
>>>> @cind
@deffn {Scheme Procedure} console-keymap-service @var{files} ...
>> @cindex keyboard layout
>> Return a service to load console keymaps from @var{files} using
>> @command{loadkeys} command. Most likely, you want to load some default
>> keymap, which can be done like this:
>
{loadkeys} command. Most likely, you want to load some default
>>> +keymap, which can be done like this:
>>> +
>>> +@example
>>> +(console-keymap-service "dvorak")
>>> +@end example
>>
>> Perhaps you could add the example from the IRC dis
ects that I guess we shouldn't distribute directly ourselves.
I will work on the additional packages but I can't say when they will be
finished.
Albin
Den 2016-04-14 kl. 11:04, skrev Alex Kost:
> Albin (2016-04-13 05:09 +0300) wrote:
>
>> Here is a new patch for OpenTTD.
>&g
I've also changed the download URL to the official one and the package
builds fine.
Den 2016-04-13 kl. 04:09, skrev Albin:
> Here is a new patch for OpenTTD.
>
> I have
>
> * changed the name to openttd-engine (so that we can later add game data
> as companion packages)
Here is a new patch for OpenTTD.
I have
* changed the name to openttd-engine (so that we can later add game data
as companion packages),
* removed the "Unix"->"GNU" hack,
* enabled 'lzo',
* added more licenses,
* rephrased a few comments,
* modified the commit me
Thank you Leo for taking the time to inspect and install the package.
Den 2016-04-12 kl. 03:09, skrev Leo Famulari:
> On Tue, Apr 12, 2016 at 12:41:58AM +0200, Albin wrote:
>> + ;; GNU's not Unix so let's modify the exit dialog.
>> + (sub
Den 2016-04-12 kl. 10:30, skrev Alex Kost:
> Leo Famulari (2016-04-12 04:09 +0300) wrote:
>
>> On Tue, Apr 12, 2016 at 12:41:58AM +0200, Albin wrote:
>>> Subject: [PATCH] gnu: Add openttd.
>>
>> Can you add the "changelog" to the commit message? See comm
Hi!
This is my first package for the Guix project. I've done my best to
follow all the guidelines.
As you can see, I had to make use of quite few tricks to make it work.
To the people in #guix: thanks a lot for your help!
Albin
From 061be49f0b39370541320984fc9eb53c2f2076c2 Mon Sep 17
udio controls were working in GNOME.
It's amzing how things can break some times :)
Anyway, I hope the above information will be of some use in the future.
I will now install Parabola on the MacBook2,1 but keep GuixSD on my
desktop computer.
Happy hacking!
Albin
Den 2016-03-17 kl. 16:37
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