Panicz Maciej Godek writes:
> Even more broadly than the summaries I already gave, I could say:
> I would like us to reach a state where one can think "I need to
> write application X? Let's do it in Scheme since it's such a neat
> language," and then proceed to install standard S
On 28/09/15 00:20, Panicz Maciej Godek wrote:
> Delimited continuations are an academic curiosity, and sockets and
> regexps are just a specific domain (I'm sure you could easily find
> plenty of others; anyway, they are by no means fundamental)
Sorry, but I have to comment on this. So did peop
taylanbayi...@gmail.com (Taylan Ulrich "Bayırlı/Kammer"):
> So we are back to square one: anyone who wants to use Scheme for
> something real needs to pick a specific implementation,
Which is true for other programming languages as well: C, C++, Python,
..
For me, in practice, C/C++ is gcc, Pyth
Marko Rauhamaa writes:
> taylanbayi...@gmail.com (Taylan Ulrich "Bayırlı/Kammer"):
>
>> So we are back to square one: anyone who wants to use Scheme for
>> something real needs to pick a specific implementation,
>
> Which is true for other programming languages as well: C, C++, Python,
> ..
>
> F
Taylan Ulrich Bayırlı/Kammer writes:
> I will probably work on a delimited continuations SRFI, heavily inspired
> by Guile's call-with-prompt, since I find it *immensely* more easy to
> grok than shift/reset and prompt/control because those mingle together
> the "stack slice" and the "handler" cod
Christopher Allan Webber writes:
> Taylan Ulrich Bayırlı/Kammer writes:
>
>> I will probably work on a delimited continuations SRFI, heavily inspired
>> by Guile's call-with-prompt, since I find it *immensely* more easy to
>> grok than shift/reset and prompt/control because those mingle together
2015-09-28 10:13 GMT+02:00 Taylan Ulrich Bayırlı/Kammer <
taylanbayi...@gmail.com>:
> Panicz Maciej Godek writes:
> >
> > Maybe you should explain why there are so many implementations of
> > Scheme in the first place? (That isn't the case for Python, Java or
> > Perl)
>
> Because it's too easy t
Hi everyone,
I'm pleased to announce the ninth development release of the gzochi game
development framework.
The project description, from Savannah: gzochi (/zoʊ-tʃiː/) is a framework
for developing massively multiplayer online games. A server container
provides services to deployed games, which