I'm trying to understand how scm_jit_enter_mcode leads to
scm_timed_lock_mutex ... I want to know who is attempting to lock, and why
... and how to work around this...
Background: par-for-each works poorly for my app, I want to understand why.
Specifically, how par-for-each and n-par-for-each work
I'm happy to announce that Guile-SDL2 0.4.0 has been released!
Guile-SDL2 provides bindings for the SDL2 game programming
library. The bindings are written in pure Scheme using Guile's foreign
function interface.
This release features several new bindings:
* SDL_BlitScaled
* SDL_BlitSurface
* SDL
Apologies! Meant to send to guile-user. :(
typo in 2.9.2, lang/cps/slot-allocation.scm, line 355:
(($ $kargs _ _ ($ $continue k _($ $values args)))
note lack of space between _ and (