I'm happy to announce that Guile-SDL2 0.4.0 has been released! Guile-SDL2 provides bindings for the SDL2 game programming library. The bindings are written in pure Scheme using Guile's foreign function interface.
This release features several new bindings: * SDL_BlitScaled * SDL_BlitSurface * SDL_DestroyTexture * SDL_FillRect * SDL_RenderCopyEx * SDL_RenderDrawLine * SDL_RenderDrawLines * SDL_RenderDrawPoint * SDL_RenderDrawPoints Thanks to Pierre-Antoine Rouby for contributing many of these new bindings! tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz> signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz.asc> See <https://dthompson.us/projects/guile-sdl2.html> for more information. - Dave