Hi were you talking about something like this? I used channels over
callbacks.
I quickly prototyped it. Is this approach better or we have to do
improvements?
package main
import (
"fmt"
"math/rand"
"sync"
"time"
)
type Data struct {
data interface{}
topic string
}
type ChannelSlice []chan Da
Thanks, I was wondering whether we can replace callbacks with channels.
The same way it is used in here, instead of calling a function we can also
send the data to a channel associated with the receiver.
like
var subs = make(map[string] []chan string)
func publish(topic string, data string) {
g
for reference, here is a very basic Qt-style signal / slot style subscribe /
publish model in Go, just using a map of receivers and their receiver callback
functions:
https://github.com/goki/ki/blob/master/ki/signal.go
- Randy
> On Mar 10, 2019, at 11:07 PM, Kasun Vithanage wrote:
>
> Yes, wh
My intention is to implement it myself. I was wondering whether to go plain
old callback way where a subscriber can subscribe to a topic and callback
is fired when a topic is updated.
I was really wondering how to utilize go's channels to improve this pattern
and gain performance.
My final inte
Yes, when a publisher publish for a topic it should be routed to all
subscribers to that topic :)
On Monday, March 11, 2019 at 10:28:17 AM UTC+5:30, Burak Serdar wrote:
>
> On Sun, Mar 10, 2019 at 10:41 PM Kasun Vithanage > wrote:
> >
> > Hi all,
> >
> > I've experience implementing event bu
Channels are producer/consumer queues, they don't handle one to many
broadcasting, you'd need one channel per subscriber then you'd queue the
message to each of them. In my opinion, they work more nicely than
callbacks, since your handler can run in its own execution context, and not
in the callbac
On Sun, Mar 10, 2019 at 10:41 PM Kasun Vithanage wrote:
>
> Hi all,
>
> I've experience implementing event buses in Java.
> In Java, I used a singleton where I can register callbacks to methods and
> fire event from a publisher(maybe from another thread) and propagate it to
> subscribers.
>
> In
Hi all,
I've experience implementing event buses in Java.
In Java, I used a singleton where I can register callbacks to methods and
fire event from a publisher(maybe from another thread) and propagate it to
subscribers.
In Go what would be the best pattern to implement a pub/sub event bus?
Ar