They rewrote the Doom game engine in Java a long time ago. If was faster than
the original. GC was not an issue, and Go GC pauses now are a lot lower than
Javas was then.
> On Jul 8, 2019, at 6:55 AM, Jesper Louis Andersen
> wrote:
>
>> On Mon, Jul 8, 2019 at 11:22 AM Martin Schnabel wrote:
On Mon, Jul 8, 2019 at 11:22 AM Martin Schnabel wrote:
> I would guess, that most of respondents using go for game development,
> use it on the server side. Think multi-, browser- or mobile-games.
>
>
Many modern games have considerable server side code bases as well for all
kinds of things. And
On 06.07.19 08:50, go je wrote:
Is the Category "Games" gaining attention in the go community?
Are the Developers writing for production level?
Do we have an examples?
image.png
I would guess, that most of respondents using go for game development,
use it on the server side. Think multi-, br
Is the Category "Games" gaining attention in the go community?
Are the Developers writing for production level?
Do we have an examples?
[image: image.png]
--
You received this message because you are subscribed to the Google Groups
"golang-nuts" group.
To unsubscribe from this group and stop rec