Hi Nick,
Thanks for your message.
As far as I can tell you cannot use OpenGL without Cgo or a native binding
- like you say it would require reimplementing OpenGL in Go.
We could, however, provide alternative drivers. The Shiny project has pure
Go drivers for Windows and Linux which avoid OpenGL
Quoth Andrew Williams:
> I just wanted to drop a quick announcement here for anyone watching the
> progress of Fyne - we have reached 1.0! We now have a stable and performant
> base API.
This looks great, congratulations on reaching 1.0! I had very
vaguely been aware of this project, but readi
I just wanted to drop a quick announcement here for anyone watching the
progress of Fyne - we have reached 1.0! We now have a stable and performant
base API.
Moving forward we are excited to add new features and enhancements that
have been requested over the months of development.
The main