On Thu, May 9, 2019 at 8:21 AM wrote:
>
> Thanks for the reply.
> Is there any automatic way to build a dynamic library that cgo-package
> depends on?
No, I don't think so.
> I have the following line in sources of my cgo package(I have the dynamic
> library libcl3go.so in cwrap folder):
> //
We had also the same challenges. It is a tough task to integrate go modules
seamlessly into XCode, Android Studio and our CI. Our approach is to create a
temporary workspace to vendor the entire gomobile build. We started first by
using a bash script solution, but ended up with a custom build to
Thanks for the reply.
Is there any automatic way to build a dynamic library that cgo-package
depends on?
I have the following line in sources of my cgo package(I have the dynamic
library *libcl3go.so* in *cwrap* folder):
// #cgo LDFLAGS: -Lcwrap/ -lcl3go
When I use `go get ` or `go build ` I
On Thu, May 9, 2019 at 9:03 AM Nathanael Curin wrote:
>
> Hi everyone,
>
> Searching Go's documentation and this group didn't really help me find what
> I'm looking for so, here goes.
>
> I'd like to implement a timeout system on every request to my HTTP server
> that would work like this :
>
>
Hi everyone,
Searching Go's documentation and this group didn't really help me find what
I'm looking for so, here goes.
I'd like to implement a timeout system on every request to my HTTP server
that would work like this :
- Receive an *http.Request*, perform initial checks on validity
-
* Nitish Saboo [190508 05:48]:
Please remove me from the CC on this thread; I am subscribed to the
list. I explicitly set Reply-To, which was not respected, and now I am
getting duplicates of every mail, with one copy in my personal mail and
one copy in my list mail folder. In general, it is a
I believe you can use lockOSThread to pin a processor to the current thread,
then use native code to pin the thread to a particular processor, change its
priority, etc. I haven’t tried it but I see no reason it wouldn’t work -
similar to how it’s not supported in Java but you can still do it - w
Hi Kurtis,
Thanks for the clarification .*i*nitialize_engine() is a C code and is
being called from go method 'initialize()'.
If you see my reply 2 mails before, '*i*nitialize_engine()` method starts a
syslog-ng engine but does not return the instance of it.
And therefore there was a confusion if
Hello Gophers,
I have updated my list of all Go interfaces :
http://sweetohm.net/article/go-interfaces.en.html
Enjoy!
Le mar. 7 mai 2019 à 03:43, Andrew Bonventre a écrit :
> Hello gophers,
>
> We have just released Go versions 1.12.5 and 1.11.10, minor point releases.
>
> This release include