[gentoo-dev] games.eclass: last-rite eclass

2021-04-09 Thread Sam James
games.eclass: mark as @DEAD (last-rite eclass) Removal on 2021-05-09. Please port to general eclass functions/helpers. No specific eclass is needed for general games installation. signature.asc Description: Message signed with OpenPGP

Re: [gentoo-dev] games.eclass policy

2016-02-23 Thread Vadim A. Misbakh-Soloviov
17.02.2016 21:32, Denis Dupeyron пишет: > On Wed, Feb 17, 2016 at 12:39 AM, Michał Górny wrote: > >> developers who did what they cared about and ignored everything and >> everyone else. >> > I don't know if I'm an exception to the rule, but I've always had fruitful > interactions with the games

Re: [gentoo-dev] games.eclass policy

2016-02-17 Thread Michał Górny
On Wed, 17 Feb 2016 18:06:29 -0700 Denis Dupeyron wrote: > On Wed, Feb 17, 2016 at 11:38 AM, Michał Górny wrote: > > > > Well, maybe it's because you can talk to Python team, discuss and not > > get ignored by them. > > We've already established the same is true for the games team. I'm a livi

Re: [gentoo-dev] games.eclass policy

2016-02-17 Thread Denis Dupeyron
On Wed, Feb 17, 2016 at 11:38 AM, Michał Górny wrote: > > Well, maybe it's because you can talk to Python team, discuss and not > get ignored by them. We've already established the same is true for the games team. I'm a living example of it and I can't imagine I'm the only one. > Unlike games

[gentoo-dev] games.eclass deprecation - repoman warning in next portage release

2016-02-17 Thread Andreas K. Hüttel
Dear all, while we have taken a lot of time and called for feedback repeatedly, in the December 2015 meeting the council has decided (among other things, see [1]) * that /usr/games and /etc/games should not be used anymore * that games.eclass should not be used anymore * that games.eclass may n

Re: [gentoo-dev] games.eclass policy

2016-02-17 Thread Michał Górny
On Wed, 17 Feb 2016 11:08:30 -0700 Denis Dupeyron wrote: > On Wed, Feb 17, 2016 at 10:33 AM, Michał Górny wrote: > > > I was stating the apparent state of facts. If people are told they're > > supposed to go with games team, use their eclass, follow their > > policies, that's how it looks to pe

Re: [gentoo-dev] games.eclass policy

2016-02-17 Thread Denis Dupeyron
On Wed, Feb 17, 2016 at 10:33 AM, Michał Górny wrote: > I was stating the apparent state of facts. If people are told they're > supposed to go with games team, use their eclass, follow their > policies, that's how it looks to people. That's an entirely different point from the one I was making.

Re: [gentoo-dev] games.eclass policy

2016-02-17 Thread Michał Górny
On Wed, 17 Feb 2016 10:19:24 -0700 Denis Dupeyron wrote: > On Wed, Feb 17, 2016 at 9:22 AM, Michał Górny wrote: > > > On Wed, 17 Feb 2016 08:32:53 -0700 > > Denis Dupeyron wrote: > > > Not true. I've been maintaining games for a decade and have never been > > on > > > the team. > > >

Re: [gentoo-dev] games.eclass policy

2016-02-17 Thread Denis Dupeyron
On Wed, Feb 17, 2016 at 9:22 AM, Michał Górny wrote: > On Wed, 17 Feb 2016 08:32:53 -0700 > Denis Dupeyron wrote: > > Not true. I've been maintaining games for a decade and have never been > on > > the team. > > Quoting the previous documentation of games.eclass [...] > I'm not seeing the conn

Re: [gentoo-dev] games.eclass policy

2016-02-17 Thread Michał Górny
On Wed, 17 Feb 2016 08:32:53 -0700 Denis Dupeyron wrote: > On Wed, Feb 17, 2016 at 12:39 AM, Michał Górny wrote: > > games team sole claim to games in gentoo. > > > > Not true. I've been maintaining games for a decade and have never been on > the team. Quoting the previous documentation of

Re: [gentoo-dev] games.eclass policy

2016-02-17 Thread Denis Dupeyron
On Wed, Feb 17, 2016 at 12:39 AM, Michał Górny wrote: > developers who did what they cared about and ignored everything and > everyone else. > I don't know if I'm an exception to the rule, but I've always had fruitful interactions with the games team. I never felt they ignored me. > games team

Re: [gentoo-dev] games.eclass policy

2016-02-17 Thread Michał Górny
Dnia 17 lutego 2016 08:52:31 CET, Michael Sterrett napisał(a): >On Wed, Feb 17, 2016 at 2:39 AM, Michał Górny >wrote: > >> The games team was pretty much formed of two kinds of developers back >then. One kind was retired developers, the other kind was developers >who did what they cared about an

Re: [gentoo-dev] games.eclass policy

2016-02-16 Thread Michael Sterrett
On Wed, Feb 17, 2016 at 2:39 AM, Michał Górny wrote: > The games team was pretty much formed of two kinds of developers back then. > One kind was retired developers, the other kind was developers who did what > they cared about and ignored everything and everyone else. Bugs, join > requests, c

Re: [gentoo-dev] games.eclass policy

2016-02-16 Thread Michał Górny
Dnia 17 lutego 2016 03:09:18 CET, Daniel Campbell napisał(a): >-BEGIN PGP SIGNED MESSAGE- >Hash: SHA256 > >On 02/08/2016 01:49 PM, Michał Górny wrote: >> On Sun, 7 Feb 2016 04:13:38 -0800 Daniel Campbell >> wrote: >> >>> -BEGIN PGP SIGNED MESSAGE- Hash: SHA256 >>> >>> On 02/07/2

Re: [gentoo-dev] games.eclass policy

2016-02-16 Thread Daniel Campbell
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 02/08/2016 01:49 PM, Michał Górny wrote: > On Sun, 7 Feb 2016 04:13:38 -0800 Daniel Campbell > wrote: > >> -BEGIN PGP SIGNED MESSAGE- Hash: SHA256 >> >> On 02/07/2016 03:09 AM, Michał Górny wrote: >>> On Sun, 7 Feb 2016 11:38:27 +0100 "

Re: [gentoo-dev] games.eclass policy

2016-02-09 Thread Ian Delaney
-BEGIN PGP SIGNED MESSAGE- Hash: SHA512 On Sun, 7 Feb 2016 04:13:38 -0800 Daniel Campbell wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA256 > > On 02/07/2016 03:09 AM, Michał Górny wrote: > > On Sun, 7 Feb 2016 11:38:27 +0100 "M.B." wrote: > > > [...] > ies#Games_team_po

Re: [gentoo-dev] games.eclass policy

2016-02-08 Thread Michał Górny
On Sun, 7 Feb 2016 04:13:38 -0800 Daniel Campbell wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA256 > > On 02/07/2016 03:09 AM, Michał Górny wrote: > > On Sun, 7 Feb 2016 11:38:27 +0100 "M.B." wrote: > > > >> Hello folks. > >> > >> While hacking away on a new ebuild I came across t

Re: [gentoo-dev] games.eclass policy

2016-02-07 Thread Daniel Campbell
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 02/07/2016 03:09 AM, Michał Górny wrote: > On Sun, 7 Feb 2016 11:38:27 +0100 "M.B." wrote: > >> Hello folks. >> >> While hacking away on a new ebuild I came across the issue that >> games.eclass apparently got banned from future use. The only

Re: [gentoo-dev] games.eclass policy

2016-02-07 Thread Michał Górny
On Sun, 7 Feb 2016 11:38:27 +0100 "M.B." wrote: > Hello folks. > > While hacking away on a new ebuild I came across the issue that > games.eclass apparently got banned from future use. The only references > I was able to dig up (apart from helpful people on IRC), were > https://bugs.gentoo.org/s

Re: [gentoo-dev] games.eclass policy

2016-02-07 Thread Patrice Clement
Sunday 07 Feb 2016 11:38:27, M.B. wrote : > > Hello folks. > > While hacking away on a new ebuild I came across the issue that > games.eclass apparently got banned from future use. The only references > I was able to dig up (apart from helpful people on IRC), were > https://bugs.gentoo.org/show_b

[gentoo-dev] games.eclass policy

2016-02-07 Thread M.B.
Hello folks. While hacking away on a new ebuild I came across the issue that games.eclass apparently got banned from future use. The only references I was able to dig up (apart from helpful people on IRC), were https://bugs.gentoo.org/show_bug.cgi?id=566498 (games.eclass: use of games group needs

Re: [gentoo-dev] games.eclass

2015-08-22 Thread Rich Freeman
On Sat, Aug 22, 2015 at 4:47 PM, hasufell wrote: > So my point stands. Games require their own set of policies (and ebuild > writing guidelines). I think we're somewhat talking past each other. I'm not debating that it may be beneficial for games to have some specific policies, and those should

Re: [gentoo-dev] games.eclass

2015-08-22 Thread hasufell
On 08/22/2015 08:01 PM, Daniel Campbell (zlg) wrote: >> The primary concern of gamers is that the game runs and that they >> can reasonably install it (see the games-roguelike/nethack bug >> which was unsolved for 8 years). > > What happened with that bug? 8 years? That's insane! > It got fixed

Re: [gentoo-dev] games.eclass

2015-08-22 Thread hasufell
On 08/22/2015 05:25 PM, Rich Freeman wrote: > On Saturday, August 22, 2015, hasufell wrote: >> >> >> Games differ in a lot of ways and they _require_ different policies. In >> some cases this also means more lax policies and in some cases more >> strict policies. >> >> An example is unbundling lib

Re: [gentoo-dev] games.eclass

2015-08-22 Thread Daniel Campbell (zlg)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 08/22/2015 04:10 AM, hasufell wrote: > On 08/22/2015 09:33 AM, Daniel Campbell (zlg) wrote: >> On 08/21/2015 02:09 PM, James Le Cuirot wrote: >>> On Fri, 21 Aug 2015 12:42:07 -0700 "Daniel Campbell (zlg)" >>> wrote: >> > Sure, we did drop t

Re: [gentoo-dev] games.eclass

2015-08-22 Thread Rich Freeman
On Saturday, August 22, 2015, hasufell wrote: > > > Games differ in a lot of ways and they _require_ different policies. In > some cases this also means more lax policies and in some cases more > strict policies. > > An example is unbundling libraries. While unbundling libraries is often > a good

Re: [gentoo-dev] games.eclass

2015-08-22 Thread James Le Cuirot
On Sat, 22 Aug 2015 13:10:54 +0200 hasufell wrote: Great response, thanks! > Because of that, I provide a 'bundled-libs' USE flag for almost all > proprietary games I package (e.g. those from GOG). So in case > something breaks, the user can still opt-out of all this. I like unbundling but I al

Re: [gentoo-dev] games.eclass

2015-08-22 Thread hasufell
On 08/22/2015 09:33 AM, Daniel Campbell (zlg) wrote: > On 08/21/2015 02:09 PM, James Le Cuirot wrote: >> On Fri, 21 Aug 2015 12:42:07 -0700 "Daniel Campbell (zlg)" >> wrote: > Sure, we did drop this, but I don't really see this line of argument actually accomplishing anything productiv

Re: [gentoo-dev] games.eclass

2015-08-22 Thread Rich Freeman
On Sat, Aug 22, 2015 at 3:33 AM, Daniel Campbell (zlg) wrote: > > Great question on the 'cdinstall' flag. Games from Humble Bundle and > GOG are basically fetch-restricted and require the user to put the > relevant distfile in /usr/portage/distfiles to install. 'cdinstall' > could be applied only

Re: [gentoo-dev] games.eclass

2015-08-22 Thread Daniel Campbell (zlg)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 08/21/2015 02:09 PM, James Le Cuirot wrote: > On Fri, 21 Aug 2015 12:42:07 -0700 "Daniel Campbell (zlg)" > wrote: > >>> Sure, we did drop this, but I don't really see this line of >>> argument actually accomplishing anything productive. Creati

Re: [gentoo-dev] games.eclass

2015-08-21 Thread James Le Cuirot
On Fri, 21 Aug 2015 12:42:07 -0700 "Daniel Campbell (zlg)" wrote: > > Sure, we did drop this, but I don't really see this line of > > argument actually accomplishing anything productive. Creating a > > games team that fixes these issues would be productive. Letting > > others fix them is also p

Re: [gentoo-dev] games.eclass

2015-08-21 Thread Daniel Campbell (zlg)
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 08/21/2015 10:39 AM, Rich Freeman wrote: > On Fri, Aug 21, 2015 at 11:10 AM, hasufell > wrote: >> On 08/21/2015 08:50 AM, Ulrich Mueller wrote: On Fri, 21 Aug 2015, hasufell wrote: >>> Like allowing that devs may or may not use ga

Re: [gentoo-dev] games.eclass

2015-08-21 Thread Rich Freeman
On Fri, Aug 21, 2015 at 2:17 PM, hasufell wrote: > > I don't know. Stick to your word, maybe? I'm glad we have you here to be our conscience. :) I'm sure this will go on the next agenda. However, the decision to kick the can was actually an intentional one. We were hoping to see more interest

Re: [gentoo-dev] games.eclass

2015-08-21 Thread hasufell
On 08/21/2015 07:39 PM, Rich Freeman wrote: > On Fri, Aug 21, 2015 at 11:10 AM, hasufell wrote: >> On 08/21/2015 08:50 AM, Ulrich Mueller wrote: On Fri, 21 Aug 2015, hasufell wrote: >>> Like allowing that devs may or may not use games.eclass, so that users cannot expect consist

Re: [gentoo-dev] games.eclass

2015-08-21 Thread Rich Freeman
On Fri, Aug 21, 2015 at 11:10 AM, hasufell wrote: > On 08/21/2015 08:50 AM, Ulrich Mueller wrote: >>> On Fri, 21 Aug 2015, hasufell wrote: >> >>> Like allowing that devs may or may not use games.eclass, so that >>> users cannot expect consistent behavior for games anymore? >> >> Sorry, but th

Re: [gentoo-dev] games.eclass

2015-08-21 Thread hasufell
On 08/21/2015 08:50 AM, Ulrich Mueller wrote: >> On Fri, 21 Aug 2015, hasufell wrote: > >> Like allowing that devs may or may not use games.eclass, so that >> users cannot expect consistent behavior for games anymore? > > Sorry, but that is not accurate. Usage of games.eclass has been > depr

[gentoo-dev] games.eclass (was: Re: QA bikeshed: killing USE=dedicated in favor of uniform USE=client+server)

2015-08-20 Thread Ulrich Mueller
> On Fri, 21 Aug 2015, hasufell wrote: > Like allowing that devs may or may not use games.eclass, so that > users cannot expect consistent behavior for games anymore? Sorry, but that is not accurate. Usage of games.eclass has been deprecated by QA [1] (with the council's mandate [2]), so dev

Re: [gentoo-dev] games.eclass: handle verbose build log for egamesconf in EAPI<5

2012-12-08 Thread hasufell
On 12/02/2012 05:39 PM, Tomáš Chvátal wrote: > There are better ways to do this. > > For example you can just grep through the configure file, not having > to invoke it, see the xorg-2.elass > --- games.eclass +++ games.eclass @@ -39,12 +39,21 @@ } egamesconf() { + # handle verbose buil

Re: [gentoo-dev] games.eclass: handle verbose build log for egamesconf in EAPI<5

2012-12-02 Thread Tomáš Chvátal
There are better ways to do this. For example you can just grep through the configure file, not having to invoke it, see the xorg-2.elass Tom 2012/12/2 hasufell : > already filed a bug, but no response so far > https://bugs.gentoo.org/show_bug.cgi?id=78 > > any comments? > > This is sane imo

[gentoo-dev] games.eclass: handle verbose build log for egamesconf in EAPI<5

2012-12-02 Thread hasufell
already filed a bug, but no response so far https://bugs.gentoo.org/show_bug.cgi?id=78 any comments? This is sane imo, cause some games herd developers don't agree with the "always latest EAPI" thing which is no official policy anyway. --- eclass/games.eclass +++ eclass/games.eclass @@ -39,12