On 11/09/2016 02:46 PM, Segher Boessenkool wrote:
This patch changes spread_components to use a simpler algorithm that
puts prologue components as early as possible, and epilogue components
as late as possible. This allows better scheduling, and also saves a
bit of code size. The blocks that ru
Ping.
On Sat, Nov 19, 2016 at 11:24:34AM -0600, Segher Boessenkool wrote:
> Ping.
>
> On Wed, Nov 09, 2016 at 09:46:55PM +, Segher Boessenkool wrote:
> > This patch changes spread_components to use a simpler algorithm that
> > puts prologue components as early as possible, and epilogue compon
Ping.
On Wed, Nov 09, 2016 at 09:46:55PM +, Segher Boessenkool wrote:
> This patch changes spread_components to use a simpler algorithm that
> puts prologue components as early as possible, and epilogue components
> as late as possible. This allows better scheduling, and also saves a
> bit of
On 09/11/16 21:46, Segher Boessenkool wrote:
This patch changes spread_components to use a simpler algorithm that
puts prologue components as early as possible, and epilogue components
as late as possible. This allows better scheduling, and also saves a
bit of code size. The blocks that run wi
This patch changes spread_components to use a simpler algorithm that
puts prologue components as early as possible, and epilogue components
as late as possible. This allows better scheduling, and also saves a
bit of code size. The blocks that run with some specific component
enabled after this pa