Re: [Audyssey] Eurofly help

2017-01-01 Thread Dallas O'Brien
hi, you need to stop your aircraft between 0 and 100 of the airport. you touch down usually something around minus 1000 for smaller aircraft, and ever increasing for larger ones. you need to cut your engines back bit by bit, till you park in that plus 0 plus 100 range. if you overshoot, you can

Re: [Audyssey] Eurofly problem

2016-12-31 Thread Dallas O'Brien
hmm, strange. only thing i can think of that might cause problems is, what screen reader are you using? if you are using jaws, it's well known for interrupting keys. and that could be stopping you from increasing / decreasing your speed.if you are using jaws, or probably any other screen reader

Re: [Audyssey] Eurofly problem

2016-12-31 Thread Dallas O'Brien
well, yes, their breaks, lol. if you don't turn on the engines, both of them, wait till they say they are ready, then turn off the breaks, then you can't move. dallas On 31/12/2016 16:12, Michael Maslo wrote: I think I have tried that but I will try again. I know when I tried to move a

Re: [Audyssey] Eurofly problem

2016-12-30 Thread Dallas O'Brien
actually, your order is wrong. you can't actually deactivate the parking breaks till the engines are running. so start up the engines, deactivate breaks, then, and only then, can you move. Dallas On 31/12/2016 15:18, Michael Maslo wrote: Hi list, I installed this game and am having the

Re: [Audyssey] EuroFly question

2016-12-30 Thread Dallas O'Brien
mer where you can watch videos of IYP in action. I spent years and a lot of money over the years on flight simming, and I find IYP great for things I cannot do or do not want to do. Jordan -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Dallas O&#x

Re: [Audyssey] Tips for taxiing to a runway on Euro Fly

2016-12-29 Thread Dallas O'Brien
Hi Jordan, here goes. First step, get clearance to fly. listen to what runway they say you're cleared from. start up your engines, and keep your speed down to about 50 for now, to make it easier. as you get better, you can speed up quite a bit, but it takes a lot of practice to do that without

Re: [Audyssey] EuroFly question

2016-12-29 Thread Dallas O'Brien
Hey, i've always thought of trying that fsx and it's your plane thing, the only thing that makes me sort of hesitate a bit, is ... well, you don't do so much flying. it's all voice. that's fun i guess in one way, makes you feel like you're talking to a co pilot, but it don't really give you con

Re: [Audyssey] EuroFlight questions

2016-12-29 Thread Dallas O'Brien
Hi, To set the freq, you press alt+f. to set the squalk, you press alt+t. Hope that helps. Dallas On 23/12/2016 13:00, Jordan Gallacher wrote: How do I go about setting the frequency and squalk? Jordan --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] RS games on IOS; is that true?

2016-02-29 Thread Dallas O'Brien
Technically speaking, they already are. Bearing in mind, there is the browser based version of the platform. That is usable on a mobile device. But there is no dedicated application for it and probably won't be. Dallas Sent from my iPhone > On 1 Mar 2016, at 14:51, Devin Prater wrote: > > No

Re: [Audyssey] has anyone tried swamp on windows 10

2015-12-03 Thread Dallas O'Brien
HI, YES, I CAN NOW CONFIRM THAT SWAMP ISN'T RUNNING FOR ME IN WINDOWS 10 EITHER. IT'S THROWING THE FOLLOWING ERROR. Run-time error '52': Bad file name or number I AM AS YET UNSURE IF THIS IS DUE TO A MISSING FILE IN WINDOWS 10, OR SOMETHING ISN'T INSTALLED FOR IT TO USE, OR SOMETHING ELSE. BUT I

Re: [Audyssey] Turf wars map question

2015-12-02 Thread Dallas O'Brien
hi guys. no, you can in fact move the map. obviously, the area in which you can buy stuff is limited to a certain range, but that extends a little past your main current location. you move the maps focus the same way you move map focus in a maps app. scrolling. also, dark, be careful of upgrading

Re: [Audyssey] Turf wars mafia mmorpg

2015-11-25 Thread Dallas O'Brien
Yeah, I started playing mess about a week or two ago. It's kind of cool, and the accessibility is looking good. By the way, for anybody that plays this game, here is my invite code. Kebaspack Best regards: Dallas Sent from my iPhone > On 26 Nov 2015, at 01:32, dark wrote: > > Hi. > > This

Re: [Audyssey] got my new solid state drive in

2015-11-14 Thread Dallas O'Brien
> to do it for you (especially because laptops don't usually fit multiple > drives). > Good luck. > > > - Original Message - > From: Dallas O'Brien To: Gamers Discussion list Date sent: Sun, 1 Nov 2015 09:27:47 +1000 > Subject: Re: [Audyssey] got my new solid

Re: [Audyssey] Important Message About Me and the List

2015-11-10 Thread Dallas O'Brien
good luck with it all Thomas. hopefully the list won't implode while you're gone. :P On 10 November 2015 at 20:51, Thomas Ward wrote: > Hello everyone, > > This is a very important message from your friendly neighborhood > moderator and list owner to let you know what to expect over the next >

Re: [Audyssey] got my new solid state drive in

2015-10-31 Thread Dallas O'Brien
Hey, how accessible is the cloning process. I am seriously considering getting an SSD for this machine. But to pay someone to do the cloning, can get expensive. Let alone, I'm probably going to have to get someone to put the drive in. I don't know my way around the insides of this machine, and I

Re: [Audyssey] catch52 for IOS released

2014-12-15 Thread Dallas O'Brien
Yes, this one sounds interesting. I'm thinking of getting it and giving it a go Dallas > On 16 Dec 2014, at 13:28, joseph weakland wrote: > > Yes it is a card game :-) you have to catch falling cards that go from the > top of the screen to the bottom of the screen :-) it is self voicing. All

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-30 Thread Dallas O'Brien
to a large extent, the price you can charge for your tickets, depends on how much in the way of attractions you have. have only a few? prices will have to be low. have a lot? prices can be much higher. i'm currently about 80 weeks in, and have built loads of stuff, on just about 15 rows of squares,

Re: [Audyssey] Saving an Amusement Park in Park Boss

2014-09-30 Thread Dallas O'Brien
yep. you need to charge more for tickets. at your stage, i'd probably look at around 10 to 15 per entrance. set it to that, then wait for about 1 week, and ask the people what they think of the prices. if they are happy with those prices, they'll tell you it's fare or a good price. then you can kee

Re: [Audyssey] Selling a Park in Park Boss

2014-09-30 Thread Dallas O'Brien
no. you end up back at 0, and you need to start again. the dev has stated it's kinda like using the money from the sale to buy your new land. how ever, the thing i don't like about this, is what if i have a huge amount of money. that would not all go to land costs. but never the less, that's how it

Re: [Audyssey] Blindfold racer for iOS Crashing on My iPod touch g5

2014-06-04 Thread Dallas O'Brien
hi, yes, somebody else told me it is free. i could have swarn that i had to pay for it, but i sometimes go through and buy a few things, so maybe my memory is faulty on this one. lol. never the less, it really got my hopes up of having a good, or at least, interesting, racing game on my iDevice. o

Re: [Audyssey] Blindfold racer for iOS Crashing on My iPod touch g5

2014-06-04 Thread Dallas O'Brien
i'm afraid to say, i regret spending the money to buy blindfold racer. what a waist of money. i really recommend that people don't buy this one. it's not what it's made out to sound like in the description. regards: Dallas On 04/06/2014, Teresa Cochran wrote: > There are somewhere between 34 an

Re: [Audyssey] accessible monopoly for IOS?

2014-06-01 Thread Dallas O'Brien
I also would be interested to know this one. It would be kind of cool. Especially if it were multiplayer. Regards Dallas > On 31 May 2014, at 16:43, "goshawk on horseback" > wrote: > > hello all, > does anyone know if there are any accessible monopoly games for the iPhone? > > Simon > >

Re: [Audyssey] Alteraeon on the Iphone was: Re: An easy IPhone game

2014-04-28 Thread Dallas O'Brien
hi. though i have not used mud clients offen, nore recontly, you might want to check out mud rammer. it's quite good, has voiceOver support, and the dev actively will try to make it better if you come up with proglems or ideas for accessibility. Dallas On 4/27/2014 23:20, dark wrote: Alteraeo

Re: [Audyssey] MindCraft details.

2014-02-11 Thread Dallas O'Brien
hi, yes, there are parts of the game that are simplistic. but that's ok. it doesn't have to be complex. and not being funny here, but candy crush is way more popular? ... games don't have to be amazingly complex, or advanced, to be fun. and yeah. the modding community for ti is huge. and that's wha

Re: [Audyssey] mac versus windows sales plus iOS question

2014-01-27 Thread Dallas O'Brien
hi, one thing. task manager seems to be sluggish? really? ... mine is as fast, if not faster, then any task manager from any previous windowsi 've run. lol. so not sure what's going on there. but generally, yes, i agree, windows 8.1 is awesome. i will never change back to 7, let alone xp. i have no

Re: [Audyssey] MindCraft for the blind.

2014-01-08 Thread Dallas O'Brien
hi. well put. my girlfriend plays minecraft all the time, and yes, the sounds could be better. but they aren't the point of the game. lol. many sighted games have horrible sounds. because, to put it quite simply, they don't care about sounds much. it's only in expensive, highly complex and emers

Re: [Audyssey] MindCraft for the blind.

2014-01-04 Thread Dallas O'Brien
no shaun. we perhaps aren't mainstream. but yes, there its lots that can be done in sound. i agree, there are limits to sound over visual elements, but it actually doesn't have to be as simplistic as it currently tends to be. as for the online thing, well, i'm sorry, but if you look at the amount o

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread Dallas O'Brien
bably alright for a low budget game but for something truly >>professionally done it requires the hire end professional work done by >>experts who do that stuff for a living. However, if the money isn't in >>it from the community then a developer isn't going to go that ext

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread Dallas O'Brien
ahh yes, but we are forgetting one thing here. I am sorry to the devs out there, but most games we have, are no! where, near, main stream. it's just a fact. so yes, we pay about what sighted people do. but the replay ability of a game they buy, tends to be miles higher. how ever, as has already bee

Re: [Audyssey] Swamp was Re: new version of swamp

2013-12-31 Thread Dallas O'Brien
gt; > One thing I must say is that I am trying to think of a good joystick >> > to get for 3d verlosity, I can't keep one on my desk, so its going to >> > have to be a game pad. >> > I was thinking of using an xbox 360 or xbox 1 controler but to be >> > hones

Re: [Audyssey] MindCraft for the blind.

2013-12-30 Thread Dallas O'Brien
hi. it's not only that Thomas, the question has to be begged. how much are people willing to pay for such games? i mean, if they think they are cheap in the sighted world, think again. call of duty, every time a new one comes out, is like, 50 bucks. or more. lol. so i mean, at the least, you'd hav

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Dallas O'Brien
ow much worse > Windows 8 is when they simply don't know what in blazes they are > talking about. > > Cheers! > > > On 12/29/13, Dallas O'Brien wrote: >> hi. one note, maybe you haven't used this command, perhaps you don't >> even know it is ther

Re: [Audyssey] Swamp was Re: new version of swamp

2013-12-29 Thread Dallas O'Brien
a game pad. > I was thinking of using an xbox 360 or xbox 1 controler but to be > honest, Unless I find a way to fit a joystick on my desk I am just not > sure. > > At 12:08 p.m. 27/12/2013, you wrote: >>yeh had to buy a wireless mouse >> >>On 12/26/13, Dallas O'Br

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-29 Thread Dallas O'Brien
hi. one note, maybe you haven't used this command, perhaps you don't even know it is there. lol. but in stead of going to your desktop then tabbing over to your task bar, simply press windows T. this will jump you to the first item on your task bar, from where ever you are. anywhere in the system a

Re: [Audyssey] Swamp was Re: new version of swamp

2013-12-27 Thread Dallas O'Brien
mouse rather then a trackpad. and now that i have gotten used to it, i like it well enough. Dallas On 27/12/2013, lenron brown wrote: > yeh had to buy a wireless mouse > > On 12/26/13, Dallas O'Brien wrote: >> hi. yes. but keep in mind, that if you have one of those click

Re: [Audyssey] Swamp was Re: new version of swamp

2013-12-26 Thread Dallas O'Brien
hi. yes. but keep in mind, that if you have one of those clickpads, like i do, where there are no buttons, it just clicks down to click the mouse, ... it won't work so well. because you can't walk and shoot at the same time. dallas On 27/12/2013, loriduncan wrote: > Hi, yes you can play Swamp wi

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-24 Thread Dallas O'Brien
hi. wow, what a mix of systems you have! haha. good way to go though, as that way you have the best of all worlds. and yes, i agree, leave poor, depressed, out of sorts, slow, and otherwise painful arthritic sam behind. rofl. dallas On 25/12/2013, Devin Prater wrote: > I totally agree with the d

[Audyssey] Message from Aprone

2013-12-20 Thread Dallas O'Brien
hi guys, Aprone wanted me to send this to the list, in hopes of somebody figuring out what the problem might be, and helping him to solve it. "Ever since the recent hacker incident, whenever I try to post to the list I get an email failure notice. - someone on here will hopefully post a solution

Re: [Audyssey] Newest Swamp

2013-12-20 Thread Dallas O'Brien
hi, you basicly ignore the version name he has on his site, as he forgets to update it. lol. this is from the forum, http://forum.audiogames.net/viewtopic.php?id=6341 Version 3.0c is posted.  You must download the main 3.0 file and then add the very small 3.0c download to it. www.kaldobsky.com/aud

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-20 Thread Dallas O'Brien
hi. yeah, i agree. lol. it's amusigin to watch how most of the blind commnunity works. even though i myself am blind, i sort of feel like i'm on the outside, looking in. ahaha. also, about the money / saving up thing. not being funny here guys, but lets just put it this way. i am on australias blin

Re: [Audyssey] Windows 8

2013-12-19 Thread Dallas O'Brien
interesting, swamp works perfectly fine over here, on both windows 8, and now, on windows 8.1. not sure what problem you were having, but it should be working. Dallas On 20/12/2013, Esteban Argel wrote: > I will admit that I was rather disappointed that Swamp did not > function on my machine. Ho

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Dallas O'Brien
hi, it's not only that, but simply because apple's user base is actually nothing, when it comes to a number situation. they have all of about 50 to 70 million users on mac, not all of which are up to date, but more then not. then Microsoft, has over 1.5 billion! users in windows. they have more peo

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Dallas O'Brien
hi. personally, I think it's time that the blind gaming community did what most of the real gaming industry did a while back. bring out a game, and say here you go, here are the requirements. its up to you how you deal with that. if a game dev brings out a game that takes advantage of newer hardwar

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-19 Thread Dallas O'Brien
yep. go the windows defender. it's awesome! and very good too. and i have rarely found any scanner so accessible or simple to use. ok, it took microsoft about 10 or more years to do it, but it's there now. and it works well. and, as a side note, having a faster machine means that you get your every

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Dallas O'Brien
i have to agree. security isn't just for yourself in this world of computers. it's for all really. i love windows 8, and one thing i love about it, is the built in security for viruses and malware and all that. some people seem to have an idea that it's not as good as a third party one. but it'

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Dallas O'Brien
rrected. Still, my basic point still stands. It was not > 2007. :D > > Cheers! > > > On 12/18/13, Dallas O'Brien wrote: >> hi Thomas, a correction to the correction. lol. windows 7 came out in >> 2009. >> July 22, 2009; 4 years ago >> General >>

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-18 Thread Dallas O'Brien
hi Thomas, a correction to the correction. lol. windows 7 came out in 2009. July 22, 2009; 4 years ago General availability October 22, 2009; 4 years ago dallas On 18/12/2013, Thomas Ward wrote: > Hi Dark, > > Just a correction here. Windows 7 was released in 2010 not 2007. > Windows Vista came

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Dallas O'Brien
- LookTel.com > --- > View my Online Portfolio at: > > http://www.onemodelplace.com/CaraQuinn > > Follow me on Twitter! > > https://twitter.com/ModelCara > > On Dec 15, 2013, at 9:41 PM, "Dallas O'Brien" > wrote: > > actually cara, your experience with that turn a

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Dallas O'Brien
actually cara, your experience with that turn around time with apple isn't the normal. many times, it does in fact take much longer. and that's not from miss information, that's coming from a lot of people who have had to have it done. hell, even when i had to replace my iphone 3gs, it took them 3

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-15 Thread Dallas O'Brien
yep, that's certainly true. windows based computer companies, are, if anything, worse then apple, when it comes to repairs. you may, or may not, get a fully working system back. lol. herd stories from a friend of mine of sending his laptop in for repairs, only to have it come back with more problem

Re: [Audyssey] ATTENTION: Moderator Notice!

2013-12-14 Thread Dallas O'Brien
loquence is actually not that good a synth. it's just got something right, when it comes to reading stuff. anyways, on with my game. lol. dallas On 15/12/2013, Scott Chesworth wrote: > Oh, that's a good call. Damn, busted by trying to be helpful hahaha. > > Scott > > >

Re: [Audyssey] ATTENTION: Moderator Notice!

2013-12-14 Thread Dallas O'Brien
the thing about those emails restart looping nvda, is not true if you are using espeak. i think you'll find that it going into the restart loop may have something to do with running a certain synth that legally isn't sposed to be used with nvda. lol. eloquence. espeak doesn't do this. dallas On

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Dallas O'Brien
hi Che, from messing around with OSX in a vm, i learned one thing. apple has added in a numpad commander. this makes navigating around the system farely quick and painless. feels a bit like nvda in some ways. except you don't need to use a modifyer. 6 and 4 become similar to VO right and VO left. 9

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Dallas O'Brien
mputers here i could quite happelly devote over to running osx. but i can't, or not very easy. it can be done, but it's messy, and not particularly stable. but oh well. regards: Dallas On 15/12/2013, Sabahattin Gucukoglu wrote: > Apologies. I simply have to take this bate. :) > > On

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Dallas O'Brien
acs to be sure, but just from looking at general research > most people buy Windows PCs or Android phones because Apple costs way > too much for the average person to buy. Until Apple lowers the cost of > their PC and mobile devices they will always be a minority share of > the market no ma

Re: [Audyssey] mac versus windows sales plus iOS question

2013-12-14 Thread Dallas O'Brien
hi. a few things here. yes, you are correct che. mac's are nothing, compared to windows. mac's alone, make up about 50 to 70 million computers in the world today. windows makes up over 1.5 billion, that's billion with a B for bravo. lol. so mac's are nothing to windows. and unless apple brings thei

Re: [Audyssey] rsgames client and quenton's playroom question

2013-11-30 Thread Dallas O'Brien
hi. rs games has the web browser version, wich is very good for sighted users. no actual graphics, just the text. the play room client work quite well as well, it has the text of everything. again, no graphics. but they are usable by sighted users. dallas On 01/12/2013, Josh wrote: > hi > > does

Re: [Audyssey] Have IPhone and IPad games replaced PC games?

2013-11-06 Thread Dallas O'Brien
android has fewer, simply because a lot of devs don't like having to deal with making a million different versions, of each app. lol. but yes, even that is growing, in terms of games, and other softwares. dallas On 07/11/2013, Josh wrote: > don't forget about android. > > sent from my windows 7

Re: [Audyssey] Have IPhone and IPad games replaced PC games?

2013-11-06 Thread Dallas O'Brien
hi. it's also due to the fact, that its farely easy for a dev that already has a game on iOS, to implement voiceover accessibility. such as what the developer of solara has done. it is now amazingly accessible, yet it was not that way to start with. he has put in a huge effert, and it has payed off

Re: [Audyssey] Archery games.

2013-10-12 Thread Dallas O'Brien
that's about the only one i know of at the moment. there isn't really anything else. would be kinda good to have a good archery game. dallas On 12/10/2013, michael barnes wrote: > Hello. > > I am getting into archery, so I was wondering if there are any archery > games for the blind? > I know ab

Re: [Audyssey] Solara Updated!

2013-10-06 Thread Dallas O'Brien
yes. mud rammer seems to be the best i've seen so far for accessibility. Regards: Dallas On 06/10/2013, Ron hopkins wrote: > Hello. I was wondering is there an ap for the eye phone to play muds > with? > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E

Re: [Audyssey] Crazy drivers

2013-10-04 Thread Dallas O'Brien
hiya, yep, this one sounds rather cool! i like the sound! like others have said, perhaps put a bit of something together and give us a sound bite of what it could be like, or even throw a demo of a basic form of it out there to testers to give it a whirl. still, given that it's fully supporting win

Re: [Audyssey] Solara help.

2013-07-29 Thread Dallas O'Brien
you can't restart. you can hardly mess it up. so just play from where you are. you could always communicate with the dev's, but i suspect they will tell you much the same. Dallas On 30/07/2013, michael barnes wrote: > Hello. > > I have been playing Solara on my iPhone for the last few days. > Ca

Re: [Audyssey] AppleVis.com and AudioGames.net in a new world

2013-07-27 Thread Dallas O'Brien
I think, the point is this. applevis is fantastic. yes. but it is not the only way of learning stuff about IOS stuff, let alone IOS games that we can play. simply due to the fact that apple and many of its platforms are accessible, we have many access points to work with. where as in the windows wo

Re: [Audyssey] new swamp version?

2013-07-21 Thread Dallas O'Brien
high johnny, yes. here is the post. While I am officially done developing for Swamp, the recent security problem forced me to work on the client code to get it fixed.  Well it is probably too soon to actually say fixed, since I don't know for sure that it worked, but we'll see.  While working on t

Re: [Audyssey] How to get an account with Dropbox?

2013-05-27 Thread Dallas O'Brien
hi leo. here is a link, that refers you to dropbox, to make an account, by me. this will not only refer you and gety ou set up, but it will also give you a bonus 500 megs of dropbox space on top of the standard 2 gb you get. http://db.tt/FmsCgek good luck! regards: Dallas On 28/05/2013, dbzfan

Re: [Audyssey] Wondering about the size of the audio gaming community

2013-05-06 Thread Dallas O'Brien
hi. i know exactly what you mean. I, for example, would love a flight sim of some type, and online playable at that. for example. when you log in, you could be asigned randomly to a team, and you have to fly together with a wing man, to fight against other teams. and each team would be flying out o

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Dallas O'Brien
standard headset which > tracks the movements of your head. People really neeed to read things > more carefully. :D > > > On 5/5/13, Dallas O'Brien wrote: >> Hi. >> It will not be wireless. You might want to read the original email again. >> Lol. >> Regards.

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Dallas O'Brien
Hi. It will not be wireless. You might want to read the original email again. Lol. Regards. Dallas On 05/05/2013, at 13:16, "Ron Kolesar" wrote: > How much is this wireless headset going to cost us? > Would it work with say Three-D velosity and other games like the blind > software games a

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-05 Thread Dallas O'Brien
Hi Cara, the problem with linking this device with the iPhone, iPad, or iPod touch, is that it would either have to be wireless, with a Bluetooth connection, or a lightning connector, or the older 30 pin connector. And as he has already stated, aprone has already constructed the device, and a wi

Re: [Audyssey] Thoughts on Vista and 7: was Re: challenge fordevelopers, post xp windows

2013-05-02 Thread Dallas O'Brien
as video intercept drivers which considering UI Automation .for > WPF type applications really has no use under Windows 7/Windows 8 any > more. So that and plenty of other things need to be removed and the > screen reader really could use some house cleaning so to speak. > > Cheers!

Re: [Audyssey] Thoughts on Vista and 7: was Re: challenge for developers, post xp windows

2013-05-02 Thread Dallas O'Brien
ter too. I've noticed at looking > at my over all system usage its using less memory as well. So I'm > pretty happy with Windows 8. > > On 5/2/13, Dallas O'Brien wrote: >> This is less true, of Windows 8. Windows 8 got rid of a lot of the arrow >> theme

Re: [Audyssey] Thoughts on Vista and 7: was Re: challenge fordevelopers, post xp windows

2013-05-02 Thread Dallas O'Brien
;>>> been updating and evolving little by little until we have something >>>> completely different from what we had ten ore more years ago. Today >>>> Gnome 3.8 is as different from Gnome 2.8 as Windows 8 is from XP, but >>>> that change was gradual r

Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread Dallas O'Brien
g errors! > - Original Message - From: "Dallas O'Brien" > > To: "Gamers Discussion list" > Sent: Tuesday, April 30, 2013 8:33 AM > Subject: Re: [Audyssey] challenge for developers, post xp windows > > >> Hi, also, I'm not too sure w

Re: [Audyssey] Thoughts on Vista and 7: was Re: challenge for developers, post xp windows

2013-05-02 Thread Dallas O'Brien
This is less true, of Windows 8. Windows 8 got rid of a lot of the arrow theme stuff, and 3-D graphics animations, at least in terms of the desktop environment. Obviously if you're using apps with these kinds of things in them, it still remains true. But one reason why windows 8 is so much faste

Re: [Audyssey] Thoughts on Vista and 7: was Re: challenge for developers, post xp windows

2013-05-02 Thread Dallas O'Brien
rent from Gnome 2.8 as Windows 8 is from XP, but >>>> that change was gradual rather than over night. There was some >>>> grumbling on the Orca list when Gnome whent from Gnome 2.32 to 3.0, >>>> but those were mainly over access issues rather than the UI changes. &g

Re: [Audyssey] challenge for developers, post xp windows

2013-05-02 Thread Dallas O'Brien
e computer tech field, or simply >> indifferent to what is going on around them until they have no choice >> but to recognize the changes are coming. >> >> Cheers! >> >> >> On 5/2/13, Dallas O'Brien wrote: >> > Another thing to bear in mi

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
nk Windows users are a bit >> spoiled by the fact Microsoft chose to keep their user interface as >> long as they have. Apple, Linux, FreeBSD, Solaris, and pretty much >> anybody who is anyone has been changing their user interfaces from >> version to version and Microsoft just

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Apple, Linux, FreeBSD, Solaris, and pretty much > anybody who is anyone has been changing their user interfaces from > version to version and Microsoft just chose to hit their customers all > at once rather than ease them into it the way other software companies > have. > > On

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
I'm sorry, but I don't see how just because jaws can't access windows eight correctly, that it means windows eight is in accessible. Due to the fact that NVDA works with it perfectly well, and yes, I have tested jaws 14 myself. And I agree, JAWS 14 is hopeless in windows eight. But I don't think

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
More secure, does not necessarily mean antivirus. Yes, having an anti-virus package in place can help, but in the end, viruses are actually the least of your worries. There are a lot of gaps in Windows XP, that have yet to be filled. Ways and means, that people can use, to get hold of informatio

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
ndows > > >> Yes this much is true, but I don't think that there would be anoff room in a >> truck for all those people. So it is much eazier to just kidnap the one that >> started it all. lol >> >>

Re: [Audyssey] Fantastic article on game piracy, everyone should read

2013-05-01 Thread Dallas O'Brien
That's rather cool. A very neat idea. Good on them for doing it. Dallas On 01/05/2013, at 23:26, Draconis wrote: > Hello all, > > Ironically, this article just came up in my RSS feeds, and I highly recommend > reading it. Sheer brilliance. > > http://www.greenheartgames.com/2013/04/29/what-h

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
7;t think that there would be anoff room in a > truck for all those people. So it is much eazier to just kidnap the one that > started it all. lol > > -- > From: "Dallas O'Brien" > Sent: Tuesday, April 30, 2013 6:23

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
don't think that there would be anoff room in a > truck for all those people. So it is much eazier to just kidnap the one that > started it all. lol > > ------ > From: "Dallas O'Brien" > Sent: Tuesday, April 3

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Note. You could pin apps to the taskbar in Windows 7 as well. LOL. That is not a windows 8 thing. Regards: Dallas On 01/05/2013, at 17:00, Thomas Ward wrote: > Hi Charles, > > Well, one thing Microsoft has done in Windows 8 that is superior to XP > is they have a new API called UI Automation

Re: [Audyssey] challenge for developers, post xp windows

2013-05-01 Thread Dallas O'Brien
Yes, that would probably be a good way around it. You want a machine with at least 8 GB of RAM. So that you can dedicate either 2 or 4 gigs to a virtual machine. Yet another reason, I'm considering a Mac. I could have the Mac OS, if I have enough resaws is as well, I could then run windows eight

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
It would also mean, that you can create games with very intense audio soundscapes, and still get very good response times out of the machine for navigating around and other actions within the game. Where as on 32-bit, you probably can't do that very easily, not with very intense audio soundscape

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
wrong way round. 32 bit software does work on 64. its 64 software that won't work in 32 bit operating systems. regards: Dallas On 01/05/2013, Charles Rivard wrote: > You do what your customers will be able to use. If the majority of your > customers might?? be using down the road, you cut the c

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
Why on earth would you go after Bill Gates, LOL. He no longer has very much to do with Microsoft. Most of everything has passed on to other people long ago. LOL Perhaps you should track down the people responsible for the changes you don't like, and chase them down and kidnap them. Heheheheheheh

Re: [Audyssey] Wondering about the size of the audio gaming community

2013-04-30 Thread Dallas O'Brien
In regards to finding out a little more about who games and how many are out there. I would suggest creating a survey page, and transmitting it on Twitter and other social networks. You would be very surprised how quickly it gets out there, and how many people will respond. Just a suggestion, bu

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
Unfortunately, one problem with the touchscreen idea, is that as of yet, it's not as effective in windows as we would probably like. Certainly not as usable as an iPhone, or a Mac with a touchpad. However, I'm sure that this will increase as time goes by. NVDA is getting there, but it still quit

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
As an interesting note, for those using Windows 8, pressing the Windows key and x, will bring up the power users menu. This includes the Control Panel, command prompt, command prompt with administrator privileges, and power options, and many other various power user selections. It's not an obvio

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
Hi, on top of all this, there is one simple thing to look at. Look at the main gaming industry. There are a lot of games out there that do not support anything less than Windows 7. So we aren't the first to see this happen. In fact, the audio games industry is being held back by the fact that we

Re: [Audyssey] challenge for developers, post xp windows

2013-04-30 Thread Dallas O'Brien
Hi, also, I'm not too sure where the idea that Microsoft has not been helping accessibility in more modern versions of windows. In fact, Windows 7, and more especially windows 8, are far more accessible than XP ever was. And their knew protocols, and APIs, that provide better accessibility now,

Re: [Audyssey] winkit.zip not a valid file?

2013-04-29 Thread Dallas O'Brien
Ah, yes, I understand. 7zip does in fact have the ability to make self extractors, but I'm not sure that they are as complex as WinZips. Regards: Dallas On 29/04/2013, at 18:31, "Jim Kitchen" wrote: > Hi Dallas, > > Yeah, I guess that lots of people like 7zip, but since I bought WinZip and >

Re: [Audyssey] winkit.zip not a valid file?

2013-04-28 Thread Dallas O'Brien
Hi, yes, Ever since windows XP, there has been a zip utility built into the file Explorer. As Tom said, it's not fancy, but it does do the job. However, one note to keep in mind, is that although it can unzip basic zip files, it cannot unzip the more complex and higher compression zip files done

Re: [Audyssey] winkit.zip not a valid file?

2013-04-25 Thread Dallas O'Brien
let me confirm for you. the winkit works perfectly fine, even on windows 8 32 bit. so no problems at your end. i'd say something went wrong during download. regards: Dallas On 26/04/2013 08:19, Jim Kitchen wrote: Hi Thomas, Thank you. I appreciate you answering my question. I will pass it o

Re: [Audyssey] More on hardware keys was: Re: An Announcement Regarding BSC Games

2013-04-24 Thread Dallas O'Brien
no. pritty much all CPU's these days, are 64 bit. whether they be dual core, quad core, or 8 core systems. 64 bit OS's doesn't require quad core, at all. regards: Dallas On 25/04/2013, Desiree Oudinot wrote: > Oh yeah, I can imagine. This is only a dual core processor, though. > Wouldn't I need

Re: [Audyssey] Hardware keys was: Re: An Announcement Regarding BSC Games

2013-04-24 Thread Dallas O'Brien
yeah. exactly. also, another thing to note. in the mainstream gaming world, they don't usualy tell people something is coming out, till its coming out. lol. or they advertise it, but only when its actually complete, and ready for shipping, and they are just completing the process of supplying the s

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