Re: [Audyssey] about the beeps in quake

2013-05-08 Thread Ken The PionEar
Hey Kara, it's not the hazard beeps but actual monster beeps. It's kind of weird. Anyway, I am getting wind for the hazards, and I don't think I have any beeps and boops left over except the going up and down stairs, and which way the slopes run. I have mellower versions of those, but they're d

Re: [Audyssey] My Mod

2013-05-08 Thread Ken The PionEar
Yeah, I Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me at kenwdow...@me.com . Crazy Ken - Original Message - From

[Audyssey] Super Egg Hunt

2013-05-08 Thread Curt Taubert
I figured since I didn't have anything better to do I would post this. Super Egg Hunt statistics. Generated at 22:16 on May 8, 2013 Modes: Listed below are how many times you've played each mode. normal: 34 Classic: 34 Chicken Coop: 39 Minute Rush: 19 Survival: 17 Mixup: 38 Mixup Remix: 34 Hype

Re: [Audyssey] Global Accessibility Awareness Day

2013-05-08 Thread shaun everiss
I was not even aware that this was on. Not much happening on that front for active networking. if I had known I would have aranged a lan party or something of that type but today is shopping day and I need to go out in this terrible raging storm outside with my zombie proof raincoat on and get

Re: [Audyssey] General horse racing game design

2013-05-08 Thread shaun everiss
yeah it should be easy tom we have a couple good game engines. yours for one and bgt for another. bgt is one of the more popular ones. At 04:34 AM 5/9/2013, you wrote: Hi Cara, Well, when I played the Lighttech horse racing game a few years back I didn't' think it was all that great. There wer

Re: [Audyssey] General horse racing game design

2013-05-08 Thread shaun everiss
Hi kara. the gameplay was ok, it never got off v1. you walked along taking turns, you would hear a barrior and have to jump it else you would crash and loose time. you had cliffs which if you fell you died and rivers you could swim over but I never got that sorted. it was ok but I never really

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread shaun everiss
not to mention lti is gone fully gone! Its a shame we can't get them ported as concepts were really good even for free games. At 10:04 PM 5/8/2013, you wrote: Hi Damien, Oh, joy. That nixes it for sure. I don't even think Windows 8 comes with Com Audio. It was one of several old outdated com

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread shaun everiss
Well there is a com audio installer some place that I have loaded I havn't admittedly run the lti games lately in fact I only just finnished my configuration of my win7 laptop. I still use the xp box for some stuff like right now when I really can't be bothered with the other one. At 10:03 PM

Re: [Audyssey] Global Accessibility Awareness Day

2013-05-08 Thread Cara Quinn
Hi Ian, the quick answer is if I have time! lol! ;) If I don't get to, I'm planning to see about getting asked back for a longer talk. So we'll see… Smiles, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me on Twitter! https://twitter.com/ModelCara On

Re: [Audyssey] Global Accessibility Awareness Day

2013-05-08 Thread Ian Hamilton
Ahh very nice, I've had a few mails with Joe Devon but would be good to meet in person! Will you be mentioning or demoing anything about games in the lightning talk? Ian > > Message: 3 > Date: Wed, 8 May 2013 12:50:29 -0700 > From: Cara Quinn > To: Gamers Discussion list > Subject: Re: [Aud

Re: [Audyssey] General horse racing game design

2013-05-08 Thread Cara Quinn
HI Thomas, so are you thinking of something like a SteepleChase or National Hunt Racing sort of idea where there are hurtles to jump? As you know, in the triple crown, there are no hurtles just straight up racing. :) I'd probably go for a couple of modes. perhaps a SteepleChase mode and standar

Re: [Audyssey] My Mod

2013-05-08 Thread Cara Quinn
Ken, the sprint error is just that some console text is being sent to a non player. Probably an item or something. :) I'll see if I can find a qmod file somewhere to remember how to bundle these. Thanks, Cara :) --- View my Online Portfolio at: http://www.onemodelplace.com/CaraQuinn Follow me

Re: [Audyssey] My Mod

2013-05-08 Thread Cara Quinn
Ken, cool! I actually had put in the coordinates as well but either took them out or had them accessible with a special command. Don't remember which at this point. :) I was using them to test but really liked the idea of people needing to explore the maps. :) Can't wait to check this out! Th

Re: [Audyssey] about the beeps in quake

2013-05-08 Thread Cara Quinn
Hi Ken, Have you replaced the sounds in the haz folder? These are the hazard beeps for drop-offs and such. In JQ, there is a switch to change these to steady wind sounds. It's in the docs. It's been so long I forgot which toggle it is! lol! If you like, zip up your entire AQ install and send i

[Audyssey] Ken ThePionEar I found another great audio game!

2013-05-08 Thread michael barnes
Hey, All. I found a great audio game call Hurts Exile. Here is the description. Hurts Exile by Foam. *** Named in The Guardian Newspaper's 30 best iOS apps week of 15th March *** Exile is a voice controlled immersive theatre experience, created with 3D binaural sound. Through the app and the

Re: [Audyssey] My Mod

2013-05-08 Thread Ken The PionEar
It's for Audioquake and closely resembles, since it's based on, Jedi Quake. Check out my games at www.ThePionEar.net and my music, and that of my band, at www.ThePionEar.net/BlindLabyrinth.html . If you want to reach me, you can call 419-744-0517, friend me on Facebook, (KenWDowney,) or write me

Re: [Audyssey] Some updates on what I'm up to, since I forget to keep audyssey in the loop.

2013-05-08 Thread john
You couldn't be more wrong. There is a huge amount of story in swamp. You should explore the maps and look at the quests. You should also look at the fanfiction competition, as well as take a look at the campaign creator. - Original Message - From: Devin Prater Subject: Re: [Audyssey]

Re: [Audyssey] Global Accessibility Awareness Day

2013-05-08 Thread Cara Quinn
Yes, am giving a lightning talk at Yahoo! about iOS accessibility and Apple's universal access paradigm etc. here's the linkie. http://www.meetup.com/Los-Angeles-Accessibility-and-Inclusive-Design-Group/events/110051912/#description-tab Thanks, Cara :) --- View my Online Portfolio at: http://

Re: [Audyssey] My Mod

2013-05-08 Thread Mohsin Ali
hello ! can you explain that , to which game does this mod belong? thanx On 5/8/13, Ken The PionEar wrote: > This is my first attempt at a mod. It's basically JQ with the following > modifications. > 1. Accidentally added a bug where it occasionally tries to print to > something it's not suppose

[Audyssey] My Mod

2013-05-08 Thread Ken The PionEar
This is my first attempt at a mod. It's basically JQ with the following modifications. 1. Accidentally added a bug where it occasionally tries to print to something it's not supposed to. (tried to sprint to a non client.) This won't crash things, it's just a tad annoying. Also, not all the files

Re: [Audyssey] question about k chess elite

2013-05-08 Thread Michael Taboada
ah I see. Thanks, -Michael. -Original Message- From: Charles Rivard Sent: Wednesday, May 08, 2013 9:52 AM To: Gamers Discussion list Subject: Re: [Audyssey] question about k chess elite There is no representation of the board layout. You use your own chess set and the algebraic notat

Re: [Audyssey] Quake / 3D FPS games -was- Re: Mysteries oftheAncientsConsiderations

2013-05-08 Thread Dakotah Rickard
Honestly, I'm not entirely sure why it won't work. It's been about two years since I tried making it work. I got really excited for a while there with the release of the mapping language. I even made a few maps, which led me to the realization that big rooms didn't render well, in terms of sound. T

[Audyssey] Global Accessibility Awareness Day

2013-05-08 Thread Ian Hamilton
It's Global Accessibility Awareness Day tomorrow, on May 9th. There are a few game accessibility related things going on for it, TIGA and IGDA-GASIG are putting up articles and sounds like AbleGamers and BBC games might be doing things too. Is anyone on the list taking part? All you need to do i

Re: [Audyssey] Wondering about the size of the audio gaming community

2013-05-08 Thread Dakotah Rickard
I personally agree with the pricing of the games you mentioned, Tom, but not all developers offer quite as much gameplay for the buck as, for example, you or David Greenwood, and not all games are that cheap. Also, and I'm not trying to offend anyone, comparing any of our games to a studio title j

[Audyssey] about the beeps in quake

2013-05-08 Thread Ken The PionEar
I've replaced all the enemy, monster, and friend beeps--or tried to. I replaced them in both the \quake\id1\soun ds\esr and \quake\id1\sounds\direction folder. I seem to have a zillion more of these sounds though. I'd just delete them but since I'm getting beeps still, instead of the new sounds,

Re: [Audyssey] General horse racing game design

2013-05-08 Thread Thomas Ward
Hi Cara, Well, when I played the Lighttech horse racing game a few years back I didn't' think it was all that great. There were a number of things I didn't like about it. For example, it didn't really stick to true real world horse racing. There were a number of extra obstacles like cactus plants

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Thomas Ward
Hi Greg, Thanks. That would be great. Cheers! On 5/8/13, Greg Steel wrote: > Hi Tom I do have the com audio library their was the dzk games that used it. > > I can send it to you if you want. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-u

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Lisa Hayes
greg Could yhou please also send to me myh address is, lhay...@internode.on.net sorryh Thomas for this post. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Greg Steel" To: "Gamers Discussion list" Sent: Thursday, May 09, 2013 12:15 AM Subject: Re: [Audysse

[Audyssey] General horse racing game design

2013-05-08 Thread Cara Quinn
In light of the fact that the Kentucky Derby just happened (Woohoo!) and we're on our way to the second jewel of the triple crown, let me just say that I would love love love a horse racing game! :) I've recently been thinking of how to best design one so maybe this would be a good question for

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Cara Quinn
Actually, since I am a bit into horse racing, I did try this when I was running XP a few years back and was not able to get it to work either. Best of luck and please do share if anyone does get this one running so to speak. ;) Smiles, Cara :)--- View my Online Portfolio at: http://www.onemo

Re: [Audyssey] question about k chess elite

2013-05-08 Thread Charles Rivard
There is no representation of the board layout. You use your own chess set and the algebraic notation that you can review with your screen reader. HTH. --- Shepherds are the best beasts, but Labs are a close second. - Original Message - From: "Michael Taboada" To: "Gamers Discussion

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Greg Steel
Hi Tom I do have the com audio library their was the dzk games that used it. I can send it to you if you want. - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, May 08, 2013 5:14 AM Subject: Re: [Audyssey] Horse Racing Game and Windows 8 Hi Damie

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Thomas Ward
Hi Damien, Ah, OK. I wondered where that Com Audio API came from. I know I hadn't heard of it until some people started using it in their AutoIt scripts. So now I know I definitely do not have it installed. I'll try and track it down and see if it fixes the problem. If not I could probably write a

Re: [Audyssey] sapi5 voice

2013-05-08 Thread Thomas Ward
Hi Jim, Yes. Accessing the various screen readers is very similar. To access Jaws on Jaws 8 and above there is a Com component called the FSAPI. That's short for Freedom Scientific API.You initialize it like any other Windows Com component and simply pass strings of text to the functions in the F

Re: [Audyssey] awsem homer

2013-05-08 Thread Thomas Ward
Hi Jim, Correct. On Windows Vista, Windows 7, and Windows 8 UAC won't allow you to write to c:\Program Files or c:\Program Files (x86) because they are protected operating system directories. The only two solutions are to either turn UAC off, which disables some of your security, or move them to a

Re: [Audyssey] awsem homer

2013-05-08 Thread Jim Kitchen
Hi Curt, I have heard of the same problem from others. The problem seems to be that my games write to a file such as the save game or log file etc and the UAC of Windows no longer likes that in program files. So I guess that you need to either turn off the UAC or move the kitchensinc folder

Re: [Audyssey] sapi5 voice

2013-05-08 Thread Jim Kitchen
Hi Thomas, Thank you. That's interesting. The syntax is not too different than for the SDK that I use. I imagine that those who have written a speech rapper have found similar commands for each of the screen readers. - Original Message - Hi Jim, Yes, I do something similar when sto

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Damien C. S. Pendleton
Hi Thomas, COMAudio was a custom made library and was not part of any Windows distribution. I think if you wanted to install it you would have to ask its creator, but I don't even know if he has it any more. Kind regards, Damien C.S. Pendleton. -Original Message- From: Thomas Ward Sen

[Audyssey] Blindsoftware.com

2013-05-08 Thread Chris H
Good morning all. Just a quick message to let you know that the website listed in the subject line, www.blindsoftware.com, will be closing its doors for good on Wednesday, May the 15th. So if you haven't taken up the offer yet, why not do so now before it's too late! For those who have already

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Lisa Hayes
Well who knows, butg glad i was to help. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, May 08, 2013 8:07 PM Subject: Re: [Audyssey] Horse Racing Game and Windows 8 Hi Lisa, Thanks for that inf

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Thomas Ward
Hi Lisa, Thanks for that info. I'm glad it is not just Windows 8 that has problems with the game. I suspect if it won't run on XP its probably some missing component like Com Audio like Damien said or something else. Cheers! On 5/8/13, Lisa Hayes wrote: > I'm running win xp and couldn't get it

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Thomas Ward
Hi Damien, Oh, joy. That nixes it for sure. I don't even think Windows 8 comes with Com Audio. It was one of several old outdated components that got trashed along the way, and for good reason. I suppose I could try installing Com Audio, but I think we will have to put the LTI games on the incompa

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Lisa Hayes
I'm running win xp and couldn't get it to run on xp either. Lisa Hayes www.nutrimetics.com.au/lisahayes - Original Message - From: "Thomas Ward" To: "Gamers Discussion list" Sent: Wednesday, May 08, 2013 7:25 PM Subject: [Audyssey] Horse Racing Game and Windows 8 Hi everyone,

Re: [Audyssey] Off Topic: Wiki

2013-05-08 Thread Thomas Ward
Hi Dakotah, Let me remind you that you should get moderator approval before just sending an off topic post to the list. Consider this a warning. Thanks. On 5/7/13, Dakotah Rickard wrote: > Ok. I know this is wildly off-topic, so if people want to e-mail me > off list with answers, that'd be ju

Re: [Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Damien C. S. Pendleton
Hi Thomas, If I remember correctly the Lighttech games used a very old COM API called COMAudio, which was a wrapper around the Audiere and ZLib libraries. I think the version of Audiere used was written for DirectX8, and the library itself was very buggy. If it gives you any idea, that particul

[Audyssey] Horse Racing Game and Windows 8

2013-05-08 Thread Thomas Ward
Hi everyone, This morning I decided to install some of the old Lighttech Interactive games on my laptop now running Windows 8, and discovered no matter what I did I couldn't get the Horse Racing Game to run. I ran the configuration program, selected SAPI, pressed enter on save and that worked fine