Hey Kara,
it's not the hazard beeps but actual monster beeps. It's kind of weird.
Anyway, I am getting wind for the hazards, and I don't think I have any
beeps and boops left over except the going up and down stairs, and which way
the slopes run. I have mellower versions of those, but they're d
Yeah, I
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook,
(KenWDowney,) or write me at kenwdow...@me.com .
Crazy Ken
- Original Message -
From
I figured since I didn't have anything better to do I would post this.
Super Egg Hunt statistics.
Generated at 22:16 on May 8, 2013
Modes:
Listed below are how many times you've played each mode.
normal: 34
Classic: 34
Chicken Coop: 39
Minute Rush: 19
Survival: 17
Mixup: 38
Mixup Remix: 34
Hype
I was not even aware that this was on.
Not much happening on that front for active networking.
if I had known I would have aranged a lan party or something of that
type but today is shopping day and I need to go out in this terrible
raging storm outside with my zombie proof raincoat on and get
yeah it should be easy tom we have a couple good game engines.
yours for one and bgt for another.
bgt is one of the more popular ones.
At 04:34 AM 5/9/2013, you wrote:
Hi Cara,
Well, when I played the Lighttech horse racing game a few years back I
didn't' think it was all that great. There wer
Hi kara.
the gameplay was ok, it never got off v1.
you walked along taking turns, you would hear a barrior and have to
jump it else you would crash and loose time.
you had cliffs which if you fell you died and rivers you could swim
over but I never got that sorted.
it was ok but I never really
not to mention lti is gone fully gone!
Its a shame we can't get them ported as concepts were really
good even for free games.
At 10:04 PM 5/8/2013, you wrote:
Hi Damien,
Oh, joy. That nixes it for sure. I don't even think Windows 8 comes
with Com Audio. It was one of several old outdated com
Well there is a com audio installer some place that I have loaded I
havn't admittedly run the lti games lately in fact I only just
finnished my configuration of my win7 laptop.
I still use the xp box for some stuff like right now when I really
can't be bothered with the other one.
At 10:03 PM
Hi Ian, the quick answer is if I have time! lol! ;)
If I don't get to, I'm planning to see about getting asked back for a longer
talk. So we'll seeā¦
Smiles,
Cara :)
---
View my Online Portfolio at:
http://www.onemodelplace.com/CaraQuinn
Follow me on Twitter!
https://twitter.com/ModelCara
On
Ahh very nice, I've had a few mails with Joe Devon but would be good to meet in
person!
Will you be mentioning or demoing anything about games in the lightning talk?
Ian
>
> Message: 3
> Date: Wed, 8 May 2013 12:50:29 -0700
> From: Cara Quinn
> To: Gamers Discussion list
> Subject: Re: [Aud
HI Thomas, so are you thinking of something like a SteepleChase or National
Hunt Racing sort of idea where there are hurtles to jump?
As you know, in the triple crown, there are no hurtles just straight up racing.
:)
I'd probably go for a couple of modes. perhaps a SteepleChase mode and standar
Ken, the sprint error is just that some console text is being sent to a non
player. Probably an item or something. :)
I'll see if I can find a qmod file somewhere to remember how to bundle these.
Thanks,
Cara :)
---
View my Online Portfolio at:
http://www.onemodelplace.com/CaraQuinn
Follow me
Ken, cool!
I actually had put in the coordinates as well but either took them out or had
them accessible with a special command. Don't remember which at this point. :)
I was using them to test but really liked the idea of people needing to explore
the maps. :)
Can't wait to check this out!
Th
Hi Ken,
Have you replaced the sounds in the haz folder?
These are the hazard beeps for drop-offs and such.
In JQ, there is a switch to change these to steady wind sounds. It's in the
docs. It's been so long I forgot which toggle it is! lol!
If you like, zip up your entire AQ install and send i
Hey, All.
I found a great audio game call Hurts Exile.
Here is the description.
Hurts Exile by Foam.
*** Named in The Guardian Newspaper's 30 best iOS apps week of 15th March ***
Exile is a voice controlled immersive theatre experience, created with
3D binaural sound.
Through the app and the
It's for Audioquake and closely resembles, since it's based on, Jedi Quake.
Check out my games at
www.ThePionEar.net
and my music, and that of my band, at
www.ThePionEar.net/BlindLabyrinth.html .
If you want to reach me, you can call 419-744-0517, friend me on Facebook,
(KenWDowney,) or write me
You couldn't be more wrong. There is a huge amount of story in
swamp. You should explore the maps and look at the quests. You
should also look at the fanfiction competition, as well as take a
look at the campaign creator.
- Original Message -
From: Devin Prater Subject: Re: [Audyssey]
Yes, am giving a lightning talk at Yahoo! about iOS accessibility and Apple's
universal access paradigm etc.
here's the linkie.
http://www.meetup.com/Los-Angeles-Accessibility-and-Inclusive-Design-Group/events/110051912/#description-tab
Thanks,
Cara :)
---
View my Online Portfolio at:
http://
hello ! can you explain that , to which game does this mod belong?
thanx
On 5/8/13, Ken The PionEar wrote:
> This is my first attempt at a mod. It's basically JQ with the following
> modifications.
> 1. Accidentally added a bug where it occasionally tries to print to
> something it's not suppose
This is my first attempt at a mod. It's basically JQ with the following
modifications.
1. Accidentally added a bug where it occasionally tries to print to something
it's not supposed to. (tried to sprint to a non client.) This won't crash
things, it's just a tad annoying. Also, not all the files
ah I see.
Thanks,
-Michael.
-Original Message-
From: Charles Rivard
Sent: Wednesday, May 08, 2013 9:52 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question about k chess elite
There is no representation of the board layout. You use your own chess set
and the algebraic notat
Honestly, I'm not entirely sure why it won't work.
It's been about two years since I tried making it work. I got really
excited for a while there with the release of the mapping language. I
even made a few maps, which led me to the realization that big rooms
didn't render well, in terms of sound. T
It's Global Accessibility Awareness Day tomorrow, on May 9th. There are a few
game accessibility related things going on for it, TIGA and IGDA-GASIG are
putting up articles and sounds like AbleGamers and BBC games might be doing
things too.
Is anyone on the list taking part? All you need to do i
I personally agree with the pricing of the games you mentioned, Tom,
but not all developers offer quite as much gameplay for the buck as,
for example, you or David Greenwood, and not all games are that cheap.
Also, and I'm not trying to offend anyone, comparing any of our games
to a studio title j
I've replaced all the enemy, monster, and friend beeps--or tried to. I replaced
them in both the \quake\id1\soun ds\esr and \quake\id1\sounds\direction folder.
I seem to have a zillion more of these sounds though. I'd just delete them but
since I'm getting beeps still, instead of the new sounds,
Hi Cara,
Well, when I played the Lighttech horse racing game a few years back I
didn't' think it was all that great. There were a number of things I
didn't like about it.
For example, it didn't really stick to true real world horse racing.
There were a number of extra obstacles like cactus plants
Hi Greg,
Thanks. That would be great.
Cheers!
On 5/8/13, Greg Steel wrote:
> Hi Tom I do have the com audio library their was the dzk games that used it.
>
> I can send it to you if you want.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-u
greg Could yhou please also send to me myh address is,
lhay...@internode.on.net
sorryh Thomas for this post.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: "Greg Steel"
To: "Gamers Discussion list"
Sent: Thursday, May 09, 2013 12:15 AM
Subject: Re: [Audysse
In light of the fact that the Kentucky Derby just happened (Woohoo!) and we're
on our way to the second jewel of the triple crown, let me just say that I
would love love love a horse racing game! :)
I've recently been thinking of how to best design one so maybe this would be a
good question for
Actually, since I am a bit into horse racing, I did try this when I was running
XP a few years back and was not able to get it to work either.
Best of luck and please do share if anyone does get this one running so to
speak. ;)
Smiles,
Cara :)---
View my Online Portfolio at:
http://www.onemo
There is no representation of the board layout. You use your own chess set
and the algebraic notation that you can review with your screen reader.
HTH.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Michael Taboada"
To: "Gamers Discussion
Hi Tom I do have the com audio library their was the dzk games that used it.
I can send it to you if you want.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, May 08, 2013 5:14 AM
Subject: Re: [Audyssey] Horse Racing Game and Windows 8
Hi Damie
Hi Damien,
Ah, OK. I wondered where that Com Audio API came from. I know I hadn't
heard of it until some people started using it in their AutoIt
scripts. So now I know I definitely do not have it installed. I'll try
and track it down and see if it fixes the problem. If not I could
probably write a
Hi Jim,
Yes. Accessing the various screen readers is very similar. To access
Jaws on Jaws 8 and above there is a Com component called the FSAPI.
That's short for Freedom Scientific API.You initialize it like any
other Windows Com component and simply pass strings of text to the
functions in the F
Hi Jim,
Correct. On Windows Vista, Windows 7, and Windows 8 UAC won't allow
you to write to c:\Program Files or c:\Program Files (x86) because
they are protected operating system directories. The only two
solutions are to either turn UAC off, which disables some of your
security, or move them to a
Hi Curt,
I have heard of the same problem from others. The problem seems to be that my
games write to a file such as the save game or log file etc and the UAC of
Windows no longer likes that in program files. So I guess that you need to
either turn off the UAC or move the kitchensinc folder
Hi Thomas,
Thank you. That's interesting. The syntax is not too different than for the
SDK that I use.
I imagine that those who have written a speech rapper have found similar
commands for each of the screen readers.
- Original Message -
Hi Jim,
Yes, I do something similar when sto
Hi Thomas,
COMAudio was a custom made library and was not part of any Windows
distribution. I think if you wanted to install it you would have to ask its
creator, but I don't even know if he has it any more.
Kind regards,
Damien C.S. Pendleton.
-Original Message-
From: Thomas Ward
Sen
Good morning all.
Just a quick message to let you know that the website listed in the
subject line,
www.blindsoftware.com,
will be closing its doors for good on Wednesday, May the 15th.
So if you haven't taken up the offer yet, why not do so now before it's
too late!
For those who have already
Well who knows, butg glad i was to help.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, May 08, 2013 8:07 PM
Subject: Re: [Audyssey] Horse Racing Game and Windows 8
Hi Lisa,
Thanks for that inf
Hi Lisa,
Thanks for that info. I'm glad it is not just Windows 8 that has
problems with the game. I suspect if it won't run on XP its probably
some missing component like Com Audio like Damien said or something
else.
Cheers!
On 5/8/13, Lisa Hayes wrote:
> I'm running win xp and couldn't get it
Hi Damien,
Oh, joy. That nixes it for sure. I don't even think Windows 8 comes
with Com Audio. It was one of several old outdated components that got
trashed along the way, and for good reason. I suppose I could try
installing Com Audio, but I think we will have to put the LTI games on
the incompa
I'm running win xp and couldn't get it to run on xp either.
Lisa Hayes
www.nutrimetics.com.au/lisahayes
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Wednesday, May 08, 2013 7:25 PM
Subject: [Audyssey] Horse Racing Game and Windows 8
Hi everyone,
Hi Dakotah,
Let me remind you that you should get moderator approval before just
sending an off topic post to the list. Consider this a warning.
Thanks.
On 5/7/13, Dakotah Rickard wrote:
> Ok. I know this is wildly off-topic, so if people want to e-mail me
> off list with answers, that'd be ju
Hi Thomas,
If I remember correctly the Lighttech games used a very old COM API called
COMAudio, which was a wrapper around the Audiere and ZLib libraries. I think
the version of Audiere used was written for DirectX8, and the library itself
was very buggy. If it gives you any idea, that particul
Hi everyone,
This morning I decided to install some of the old Lighttech
Interactive games on my laptop now running Windows 8, and discovered
no matter what I did I couldn't get the Horse Racing Game to run. I
ran the configuration program, selected SAPI, pressed enter on save
and that worked fine
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