Re: [FRIAM] merging with the mob

2018-01-23 Thread ∄ uǝʃƃ
On 01/22/2018 05:17 PM, Marcus Daniels wrote: > The kind of people that will accept your service aren’t worthy of it, and > often don’t even know what to do with it. Yeah, maybe. But to be clear, I'm not suggesting a complete and continuous abdication of agency, only a little more (and more fr

Re: [FRIAM] merging with the mob

2018-01-23 Thread Marcus Daniels
< The fractures we're seeing in society, I think, are caused by an artificial discretization between individuals and tribes. Millionaires discretize themselves from minimum wage workers. Retired people discretize themselves from the working class. Cops discretize themselves from the populace

Re: [FRIAM] merging with the mob

2018-01-23 Thread ∄ uǝʃƃ
On 01/23/2018 08:32 AM, Marcus Daniels wrote: > This may be true, but for me it is not about agency or identity. My `tribe’, > if you insist on that word, is anonymous and (I believe, at least) pursues > group goals not individual goals. I don’t even know a Dreamer, but if there > is a governm

Re: [FRIAM] merging with the mob

2018-01-23 Thread Marcus Daniels
< But, in the end, I reject that argument. That need for celebrity, that need for drama, or "strong amplification of conflict to bring things into focus" is the problem, not the solution. > I certainly wasn’t thinking celebrity or drama. Marcus

Re: [FRIAM] Los "países de mierda" le dejan millones de dólares a EE.UU.

2018-01-23 Thread Marcus Daniels
https://www.bloomberg.com/news/articles/2018-01-22/south-korea-tops-global-innovation-ranking-again-as-u-s-falls From: Friam on behalf of Alfredo Covaleda Vélez Reply-To: The Friday Morning Applied Complexity Coffee Group Date: Saturday, January 20, 2018 at 11:56 AM To: The Friday Morning Appl

Re: [FRIAM] merging with the mob

2018-01-23 Thread Marcus Daniels
Glen writes: < If people would, more often, set aside their (mostly illusory anyway) agency and focus on accepting a Pawn role in others' games, we'd see fewer fractures. > Suppose that there are roles in others’ games that need to be filled for the game to keep going, or to improve the chances