Sorry for the delay. I actually don't have any programmatic way to force
this change. You can move the surface around in freeview. Under
Tools->RepositionSurface. Change "Intensity" to "Coordinate", then
Shift+Left click near the surface to select the point on the surface you
want to move (ie,
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Hi again, Doug,
I am just checking to make sure that the thread didn't get lost in the pile
of requests, and whether or not you have had a chance to look at the
surfaces I sent.
Thanks
Jake Jensen
On Tue, Oct 6, 2020 at 10:08 AM Jake Jensen
wrote:
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Hi Doug,
just following up to see if you had any suggestions for resolving the
problem of the ?h.wm surfaces not pulling back even after running it
through the pipeline. If you are in need of more screenshots or details,
let me know.
Thanks,
Jacob Je
Can you send pictures of the ?h.orig.nofix surface in addition to the
white and pial?
On 9/29/2020 12:24 PM, Jake Jensen wrote:
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Douglas,
I have attempted to edit the wm.mgz and subsequently run -autorecon2.
However the ?h.white surface remains extended.
It looks like the orig extends too far, so try editing the wm.mgz
On 9/25/2020 11:51 AM, Jake Jensen wrote:
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Attached are a few snapshots of the ?.orig surfaces (pink), pial
(red), and wm (yellow)
On Fri, Sep 25, 2020 at 7:46 AM Douglas N. Greve
mailto:d
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Attached are a few snapshots of the ?.orig surfaces (pink), pial (red), and
wm (yellow)
On Fri, Sep 25, 2020 at 7:46 AM Douglas N. Greve
wrote:
> Can you show it with the ?h.orig surfaces? Those should closely follow the
> boundary of the wm.mgz volu
Can you show it with the ?h.orig surfaces? Those should closely follow
the boundary of the wm.mgz volume
On 9/23/2020 2:11 PM, Jake Jensen wrote:
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Hello,
I am attempting to edit a subject, but upon removing voxels where the
WM and pial surfaces should not