Great! Thank you for all the help.
On Wed, Jan 6, 2016 at 12:38 PM, Douglas N Greve
wrote:
> Yes. In theory you can compute the number of vertices by dividing by the
> average vertex area
>
> On 01/06/2016 01:34 PM, Tara Miskovich wrote:
> > Thank you for the clarification. So even though it is
Yes. In theory you can compute the number of vertices by dividing by the
average vertex area
On 01/06/2016 01:34 PM, Tara Miskovich wrote:
> Thank you for the clarification. So even though it is a vertex-wise
> threshold, there is no minimum amount of vertices, it goes by area?
>
> Tara
>
> On W
Thank you for the clarification. So even though it is a vertex-wise
threshold, there is no minimum amount of vertices, it goes by area?
Tara
On Wed, Jan 6, 2016 at 12:21 PM, Douglas N Greve
wrote:
> Area in mm^2
>
> On 01/06/2016 01:16 PM, Tara Miskovich wrote:
> > Thank you so much, this is in
Area in mm^2
On 01/06/2016 01:16 PM, Tara Miskovich wrote:
> Thank you so much, this is incredibly helpful. And just to be clear is
> this the minimum area or vertices?
>
> Tara
>
> On Wed, Jan 6, 2016 at 12:01 PM, Douglas N Greve
> mailto:gr...@nmr.mgh.harvard.edu>> wrote:
>
>
> First, look
Thank you so much, this is incredibly helpful. And just to be clear is this
the minimum area or vertices?
Tara
On Wed, Jan 6, 2016 at 12:01 PM, Douglas N Greve
wrote:
>
> First, look in the qdec output folder to determine the FWHM in the
> fwhm.dat file. Assuming the value is 10, you are lookin
First, look in the qdec output folder to determine the FWHM in the
fwhm.dat file. Assuming the value is 10, you are looking at the left
hemisphere, you used a positive tail, and the voxel-wise threshold was
1.3 (p<.05), then you would find the following file
$FREESURFER_HOME/average/mult-comp-
Hello Freesurfer experts,
I need help me finding how to get the minimum number of vertices required
to pass the cluster-corrected threshold with monte carlo simulations used
in qdec for a surface based analysis?
This is per a reviewer request, but I cannot find anything on the wiki or
in the mail