[Freeciv-Dev] [task #7924] S2_6 network protocol freeze

2016-07-21 Thread Marko Lindqvist
Follow-up Comment #3, task #7924 (project freeciv): NPF patch attached. Like equivalent patch for S2_5 did, this - Sets final network capability string - Sets version label to "beta0" - Sets beta-mode on (file #27968) ___ Additional Item

[Freeciv-Dev] [bug #24867] GTK3 client unusuable under Debian Jessie w/ XFCE4

2016-07-21 Thread Christian Knoke
URL: Summary: GTK3 client unusuable under Debian Jessie w/ XFCE4 Project: Freeciv Submitted by: chrisk Submitted on: Do 21 Jul 2016 13:32:52 CEST Category: client-gtk-3.0 Severi

[Freeciv-Dev] [bug #24867] GTK3 client unusuable under Debian Jessie w/ XFCE4

2016-07-21 Thread Christian Knoke
Follow-up Comment #1, bug #24867 (project freeciv): ADD: most XFCE4 themes in Jessie are broken Purging gtk3-engines-xfce also solves the issue. Christian ___ Reply to this item at: _

[Freeciv-Dev] [patch #7492] Actions vs own tile isn't Diplomat only

2016-07-21 Thread Sveinung Kvilhaugsvik
URL: Summary: Actions vs own tile isn't Diplomat only Project: Freeciv Submitted by: sveinung Submitted on: Thu 21 Jul 2016 02:42:27 PM UTC Category: client Priority: 5 - Normal

[Freeciv-Dev] [patch #7493] savegame2: tolerate a base turning into a pure extra

2016-07-21 Thread Sveinung Kvilhaugsvik
URL: Summary: savegame2: tolerate a base turning into a pure extra Project: Freeciv Submitted by: sveinung Submitted on: Thu 21 Jul 2016 04:42:48 PM UTC Category: general Priori

[Freeciv-Dev] [bug #24868] Savegame loading tries to print name of potentially missing extra

2016-07-21 Thread Sveinung Kvilhaugsvik
URL: Summary: Savegame loading tries to print name of potentially missing extra Project: Freeciv Submitted by: sveinung Submitted on: Thu 21 Jul 2016 06:12:32 PM UTC Category: general

[Freeciv-Dev] [bug #24868] Savegame loading tries to print name of potentially missing extra

2016-07-21 Thread Sveinung Kvilhaugsvik
Update of bug #24868 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 3.0-Don-t-crash-on-savegame-error-reporting.patch Size:2 KB File name: 2.6-Don-

[Freeciv-Dev] [bug #24848] Segfault on loading 2.4 and 2.5 savegames

2016-07-21 Thread Sveinung Kvilhaugsvik
Update of bug #24848 (project freeciv): Depends on: => bugs #24868 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #7493] savegame2: tolerate a base turning into a pure extra

2016-07-21 Thread Sveinung Kvilhaugsvik
Additional Item Attachment, patch #7493 (project freeciv): File name: 0003-Don-t-crash-on-savegame-error-reporting.patch Size:2 KB ___ Reply to this item at: ___

[Freeciv-Dev] [bug #24848] Segfault on loading 2.4 and 2.5 savegames

2016-07-21 Thread Sveinung Kvilhaugsvik
Update of bug #24848 (project freeciv): Depends on: => patch #7493 ___ Reply to this item at: ___ Message sent

[Freeciv-Dev] [patch #7493] savegame2: tolerate a base turning into a pure extra

2016-07-21 Thread Sveinung Kvilhaugsvik
Update of patch #7493 (project freeciv): Status: In Progress => Ready For Test ___ Additional Item Attachment: File name: 0003-savegame2-tolerate-a-base-becoming-a-pure-extra.patch Size:2 KB ___

[Freeciv-Dev] [bug #24869] Pollution not loaded from the attached 2.5 savegame

2016-07-21 Thread Sveinung Kvilhaugsvik
URL: Summary: Pollution not loaded from the attached 2.5 savegame Project: Freeciv Submitted by: sveinung Submitted on: Thu 21 Jul 2016 06:50:53 PM UTC Category: None Severity:

[Freeciv-Dev] [bug #24870] Misleading intro.png

2016-07-21 Thread Frank
URL: Summary: Misleading intro.png Project: Freeciv Submitted by: dunnoob Submitted on: Thu 21 Jul 2016 11:36:38 PM UTC Category: client-gtk-2.0 Severity: 2 - Minor

[Freeciv-Dev] [bug #24237] road_tunnel or base_tunnel disables airlifting

2016-07-21 Thread Frank
Follow-up Comment #6, bug #24237 (project freeciv): Sure, close it, I have it as "try again" on my "ToDo"-list, and can report it again when I've done that. There are too many things I want to "try again" before road/base tunnel. ___ Repl

[Freeciv-Dev] [patch #7491] Qt client: Use helper<> to propagate output_window_append

2016-07-21 Thread Louis Moureaux
Follow-up Comment #1, patch #7491 (project freeciv): New patch with: * Most chat handling done in chat_helper * Renamed listener function to match wording of Qt slots and Java listeners * Private inheritance (has-a relationship) instead of public inheritance (is-a relationship) * Still some to-be-

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-21 Thread Frank
Follow-up Comment #3, bug #24545 (project freeciv): Still happens (as it should, because it wasn't fixed so far) in 2.5.4-r33261 (LANG=de autodetected): in dai_plr_data_get() [../../../../../ai/default/aidata.c::333]: assertion 'close != NULL || ai->phase_initialized' failed. Bitte berichten Sie

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-21 Thread Marko Lindqvist
Follow-up Comment #4, bug #24545 (project freeciv): Fixing this is probably just a matter of handling 'close' on caller side (instead of using NULL to indicate it won't). However, we don't know what is that caller. Backtrace would be most helpful. _

[Freeciv-Dev] [bug #24545] in dai_plr_data_get() assertion 'close != NULL || ai->phase_initialized' failed

2016-07-21 Thread mir3x
Follow-up Comment #5, bug #24545 (project freeciv): I couldnt load any of savegames bc of errors: 1: Number of bases defined by the ruleset (= 4) are lower than the number in the savefile (= 5). 1: Failure loading savegame! 1: in send_ruleset_game() [ruleset.c::5951]: assertion 'game.veteran != (

[Freeciv-Dev] [patch #7494] sdl2-client beta-message

2016-07-21 Thread Marko Lindqvist
URL: Summary: sdl2-client beta-message Project: Freeciv Submitted by: cazfi Submitted on: Fri 22 Jul 2016 09:30:17 AM EEST Category: client-sdl2 Priority: 5 - Normal