On Sat, Jan 16, 2021, 10:11 Gleb Popov wrote:
> The correct fix is to call find_package(OpenGL) and then use variables it
> sets.
>
We got into the same conclusion on GitHub, this find_package for gl stuff
is missing, so this must be the correct way to go, I'll fix the fix that
way :-) :-) Thank
On Sat, Jan 16, 2021 at 12:17 AM Tomasz CEDRO wrote:
> On Fri, Jan 15, 2021 at 10:05 AM Gleb Popov wrote:
> > On Fri, Jan 15, 2021 at 12:50 AM Tomasz CEDRO wrote:
> >> Hello world :-)
> >> I am porting LimeSuite to FreeBSD. Local patch fixes missing
> >> "/usr/local/" path in CMakeLists.txt so th
On Fri, 15 Jan 2021, Gleb Popov wrote:
+if (CMAKE_SYSTEM_NAME MATCHES "BSD")
+include_directories("/usr/local/include")
This is most certainly a wrong thing to do. Instead of simply adding
-I/usr/local/include everywhere, you should fix problems for each
dependency that the software requ
On Fri, Jan 15, 2021 at 10:05 AM Gleb Popov wrote:
> On Fri, Jan 15, 2021 at 12:50 AM Tomasz CEDRO wrote:
>> Hello world :-)
>> I am porting LimeSuite to FreeBSD. Local patch fixes missing
>> "/usr/local/" path in CMakeLists.txt so the package now builds fine on
>> FreeBSD. On Linux probably most o
On Fri, Jan 15, 2021 at 12:50 AM Tomasz CEDRO wrote:
> Hello world :-)
>
> I am porting LimeSuite to FreeBSD. Local patch fixes missing
> "/usr/local/" path in CMakeLists.txt so the package now builds fine on
> FreeBSD. On Linux probably most of the libraries and includes are
> located in /usr/ d