RE: [fpc-pascal]Best PASCAL for games

2004-06-26 Thread Joseph Hewitt
I use FreePascal with Jedi-SDL for my games. FPC has several features I like that other pascal variants lack, such as function overloading. I think that the real question isn't which pascal to use, but which API to use for graphics. IMO it isn't really possible to do games with the standard Gra

[fpc-pascal]Any OpenGL mesh handling units?

2004-09-01 Thread Joseph Hewitt
Does anyone know of any mesh handling units for FreePascal? It would be nice if poses/animation were also supported. - JH. _ Tired of spam? Get advanced junk mail protection with MSN 8. http://join

RE: [fpc-pascal] Freepascal Game Developers

2004-12-02 Thread Joseph Hewitt
If there is enough interest, I'm thinking of creating/hosting a web site devoted to the development of cross-platform games using FreePascal. This site would host game downloads, tutorial, forums, libs, community projects, and code contributed by FreePascal Gaming Community (you). I've written sev