hi every one
i just want to know if it is possible to generate application for game
consoles such as playstation , xbox , .. with FPC , since fpc is a
multiple processor architectures dosen't that means it is possible ?
i know its not designed for such thing , i am just curious :)
thanks
___
Am 09.10.2013 15:19, schrieb airpas:
hi every one
i just want to know if it is possible to generate application for game
consoles such as playstation , xbox , .. with FPC , since fpc is a
multiple processor architectures dosen't that means it is possible ?
i know its not designed for such thing
On 10/09/2013 03:41 PM, Sven Barth wrote:
One needs to port FPC for these platforms. For Wii, GameCube, Nintendo
DS and GameBoy Advance this was already done, but noone did yet start
a PlayStation or Xbox port.
AFAIK:
PS3 is a multi-Core PPC architecture with propriety display hardware.
The
Am 09.10.2013 15:51, schrieb Michael Schnell:
On 10/09/2013 03:41 PM, Sven Barth wrote:
One needs to port FPC for these platforms. For Wii, GameCube,
Nintendo DS and GameBoy Advance this was already done, but noone did
yet start a PlayStation or Xbox port.
AFAIK:
PS3 is a multi-Core PPC arc
OK, with FPC.ZIP dated 5.10.2013 I have translated successfully FP.EXE
and it works. I tested only FP.EXE, not RTL units.
It seems that the error (FP.EXE cannot run) was corrected.
Thank you for your help.
Expected question: when the new version 2.6.3 will be available?
On Mon, Oct 7, 2013 at 8:4
On 10/09/2013 01:59 PM, Lubomír Čabla wrote:
OK, with FPC.ZIP dated 5.10.2013 I have translated successfully FP.EXE
and it works. I tested only FP.EXE, not RTL units.
It seems that the error (FP.EXE cannot run) was corrected.
Thank you for your help.
Expected question: when the new version 2.6.3
Am 09.10.2013 21:10 schrieb "Robert Wolfe" :
>
> On 10/09/2013 01:59 PM, Lubomír Čabla wrote:
>>
>> OK, with FPC.ZIP dated 5.10.2013 I have translated successfully FP.EXE
>> and it works. I tested only FP.EXE, not RTL units.
>> It seems that the error (FP.EXE cannot run) was corrected.
>> Thank you