>> But in general FPC is written more with portability in mind, and this
>> increases the library layer slightly. Also Delphi might have
>> optimizations
>> on while FPC needs params to enabled them. (I assume you already use
>> -XXs
> to compile the fpc
>> binary, you could also use -OG3p3 or so)
> But in general FPC is written more with portability in mind, and this
> increases the library layer slightly. Also Delphi might have optimizations
> on while FPC needs params to enabled them. (I assume you already use -XXs
to compile the fpc
> binary, you could also use -OG3p3 or so)
I was using
> > > The executable also got 23KB larger just from being compiled with 1.9.2,
> > > ie.
> > > from 82KB to 105KB.
> >
> > That is always the case... more functionality means a bigger size... for
> > example threadvar for multithreading support takes more space. Also
> > register calling takes more
> > The executable also got 23KB larger just from being compiled with 1.9.2,
> > ie.
> > from 82KB to 105KB.
>
> That is always the case... more functionality means a bigger size... for
> example threadvar for multithreading support takes more space. Also
> register calling takes more space, but it
>> > Thanks. I've never had to use that in Delphi since it defaults to GUI
> if
>> > there is no $APPTYPE directive. Would it make sense for FPC to
>> default
> to
>> > GUI if compiled in Delphi compatibility mode? I'm new to FPC so I
>> don't
>> > know if that has been discussed before.
>>
>> T
> I'm building a graphical application using GameVision
> (http://www.jarroddavis.com/). The application compiled in FPC opens a
> console window whenever the application is executed. The application
> compiled in Delphi does not open a console window. How do I not have the
> console window a
> > Thanks. I've never had to use that in Delphi since it defaults to GUI
if
> > there is no $APPTYPE directive. Would it make sense for FPC to default
to
> > GUI if compiled in Delphi compatibility mode? I'm new to FPC so I don't
> > know if that has been discussed before.
>
> That is a Win32 (
> Thanks. I've never had to use that in Delphi since it defaults to GUI if
> there is no $APPTYPE directive. Would it make sense for FPC to default to
> GUI if compiled in Delphi compatibility mode? I'm new to FPC so I don't
> know if that has been discussed before.
That is a Win32 (maybe also
;
uses
GameVision,
GVUConsole,
Globals,
GVUInput;
{$R *.res}
{$APPTYPE GUI}
Sly
- Original Message -
From: "Peter Vreman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, March 04, 2004 5:11 PM
Subject: Re: [fpc-pascal]Suppressing the console wind
> I'm building a graphical application using GameVision
> (http://www.jarroddavis.com/). The application compiled in FPC opens a
> console window whenever the application is executed. The application
> compiled in Delphi does not open a console window. How do I not have the
> console window auto
I'm building a graphical application using GameVision
(http://www.jarroddavis.com/). The application compiled in FPC opens a
console window whenever the application is executed. The application
compiled in Delphi does not open a console window. How do I not have the
console window automatically
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