Thanks. I've never had to use that in Delphi since it defaults to GUI if there is no $APPTYPE directive. Would it make sense for FPC to default to GUI if compiled in Delphi compatibility mode? I'm new to FPC so I don't know if that has been discussed before.
Incidentally, can there be a warning printed out when the $APPTYPE directive is in the wrong place and has no effect? This works (compiles in GUI mode). program test; {$APPTYPE GUI} uses GameVision, GVUConsole, Globals, GVUInput; {$R *.res} This doesn't (compiles in CONSOLE mode). program test; uses GameVision, GVUConsole, Globals, GVUInput; {$R *.res} {$APPTYPE GUI} Sly ----- Original Message ----- From: "Peter Vreman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, March 04, 2004 5:11 PM Subject: Re: [fpc-pascal]Suppressing the console window in Win32 > > I'm building a graphical application using GameVision > > (http://www.jarroddavis.com/). The application compiled in FPC opens a > > console window whenever the application is executed. The application > > compiled in Delphi does not open a console window. How do I not have the > > console window automatically opened when the application is compiled with > > FPC? > > Add (delphi compatible) {$apptype gui} > > > > _______________________________________________ > fpc-pascal maillist - [EMAIL PROTECTED] > http://lists.freepascal.org/mailman/listinfo/fpc-pascal _______________________________________________ fpc-pascal maillist - [EMAIL PROTECTED] http://lists.freepascal.org/mailman/listinfo/fpc-pascal