thanks for the info ,
2013/10/9 Sven Barth
> Am 09.10.2013 15:51, schrieb Michael Schnell:
>
> On 10/09/2013 03:41 PM, Sven Barth wrote:
>>
>>> One needs to port FPC for these platforms. For Wii, GameCube, Nintendo
>>> DS and GameBoy Advance this was already done, but noone did yet start a
>>>
Am 09.10.2013 15:51, schrieb Michael Schnell:
On 10/09/2013 03:41 PM, Sven Barth wrote:
One needs to port FPC for these platforms. For Wii, GameCube,
Nintendo DS and GameBoy Advance this was already done, but noone did
yet start a PlayStation or Xbox port.
AFAIK:
PS3 is a multi-Core PPC arc
On 10/09/2013 03:41 PM, Sven Barth wrote:
One needs to port FPC for these platforms. For Wii, GameCube, Nintendo
DS and GameBoy Advance this was already done, but noone did yet start
a PlayStation or Xbox port.
AFAIK:
PS3 is a multi-Core PPC architecture with propriety display hardware.
The
Am 09.10.2013 15:19, schrieb airpas:
hi every one
i just want to know if it is possible to generate application for game
consoles such as playstation , xbox , .. with FPC , since fpc is a
multiple processor architectures dosen't that means it is possible ?
i know its not designed for such thing
hi every one
i just want to know if it is possible to generate application for game
consoles such as playstation , xbox , .. with FPC , since fpc is a
multiple processor architectures dosen't that means it is possible ?
i know its not designed for such thing , i am just curious :)
thanks
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