On Tue, 1 May 2018, Michalis Kamburelis wrote:
I had a look at this some time ago, and got depressed. Quickly closed the
browser and didn't look back. Same for webaudio :(
The API of WebGL is actually mostly a subset of OpenGLES which is a
subset of OpenGL. WebGL is quite small, if you com
I have a text file, containing '£' characters, that file -bi reports as
text/plain; charset=utf-8
When I try to write a simple pascal program to edit this file using
nothing more than copy, insert, and stringreplace, the output file is
reported as:
text/html; charset=iso-8859-1
and I get 'Â
> On May 1, 2018, at 11:27 AM, Michalis Kamburelis
> wrote:
>
> I suspect that we will have a unit like WebGL in pas2js that exposes
> the necessary JS functions for Pascal applications.
Sure but how does the porting process look? I’m reading the wiki and it looks
like it wraps JavaScript cl
2018-05-01 4:50 GMT+02:00 Ryan Joseph :
>
>
>> On Apr 25, 2018, at 9:43 PM, Michael Van Canneyt
>> wrote:
>>
>> Ah, webgl...
>>
>> I had a look at this some time ago, and got depressed. Quickly closed the
>> browser and didn't look back. Same for webaudio :(
The API of WebGL is actually mostly
> On Apr 25, 2018, at 9:43 PM, Michael Van Canneyt
> wrote:
>
> Ah, webgl...
>
> I had a look at this some time ago, and got depressed. Quickly closed the
> browser and didn't look back. Same for webaudio :(
I’m actually a little curious about this myself because I’ve been using OpenGL
oft